Player Matchup

Tiamat
Tiamat
SwegosaurusRex1
Tiamat
Level 81
God Stats
2W - 3L
1,558 SR
Queue Stats
31W - 30L
1,489 Elo+
Party 1
Skadi
Skadi
Veyas
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
1,645 Elo+
Party 1
Erlang Shen
Erlang Shen
ringiku777
Erlang Shen
Level 68
God Stats
28W - 30L
1,520 SR
Queue Stats
506W - 545L
1,415 Elo+
Solo
Team Averages
Level 79
1,526 SR
1,516 Elo+

VS

Team Averages
Level 73
1,563 SR
1,452 Elo+
Arachne
Arachne
Amnesiacjest3r
Arachne
Level 89
God Stats
6W - 1L
1,687 SR
Queue Stats
35W - 32L
1,380 Elo+
Solo
Skadi
Skadi
JertNord
Skadi
Level 65
God Stats
5W - 2L
1,423 SR
Queue Stats
119W - 100L
1,426 Elo+
Solo
Raijin
Raijin
Optix22
Raijin
Level 66
God Stats
10W - 5L
1,579 SR
Queue Stats
143W - 141L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
7,091
591
727
5,486
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Skadi
Veyas
Skadi
12
3 / 2 / 0
8,818
735
8,363
10,305
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
ringiku777
Erlang Shen
10
0 / 4 / 1
7,712
643
5,365
17,781
9,082
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
9,746
812
11,112
8,216
4,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
JertNord
Skadi
13
3 / 1 / 6
9,546
796
7,639
5,173
1,912
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Optix22
Raijin
12
2 / 1 / 6
9,405
784
8,441
6,694
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
9
9
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Skadi
JertNord
Skadi
3
1
6
6
W
Raijin
Optix22
Raijin
2
1
6
5
L
0
3
0
0
L
Skadi
Veyas
Skadi
3
2
0
1.5
L
Erlang Shen
ringiku777
Erlang Shen
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,455
Damage
27,192
33,572
Taken
20,083
14,905
Mitigated
9,304
2,606
Healing
5,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,112
7,811
0
2,514
8,216
4,875
1,257
340
7,876
0
29,835
W
Skadi
JertNord
Skadi
7,639
3,967
0
2,642
5,173
1,912
1,577
404
4,769
0
37,002
W
Raijin
Optix22
Raijin
8,441
645
0
250
6,694
2,517
240
486
6,208
51,667
0
L
727
0
0
150
5,486
2,244
0
812
4,674
4,277
0
L
Skadi
Veyas
Skadi
8,363
2,881
0
1,240
10,305
3,579
0
3,609
6,696
0
46,850
L
Erlang Shen
ringiku777
Erlang Shen
5,365
2,628
0
1,216
17,781
9,082
0
4,165
13,616
0
19,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,621
Gold Earned
28,697
107
Minions Killed
153
0
Camps Cleared
0
558,621
Distance Traveled
625,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,746
812
36
3
0
224,246
0
W
Skadi
9,546
796
49
4
0
203,090
0
W
Raijin
9,405
784
68
6
0
198,099
0
L
Tiamat
7,091
591
7
1
0
151,138
0
L
Skadi
8,818
735
70
6
0
207,899
0
L
Erlang Shen
7,712
643
30
3
0
199,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role