Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
EverydaySomebody
Anhur
Level 68
God Stats
10W - 2L
1,505 SR
Queue Stats
184W - 215L
1,556 Elo+
Solo
Set
Set
Groot012007
Set
Level 89
God Stats
2W - 2L
1,343 SR
Queue Stats
239W - 230L
1,554 Elo+
Solo
Neith
Neith
RustyNoah
Neith
Level 127
God Stats
40W - 44L
1,464 SR
Queue Stats
216W - 217L
1,544 Elo+
Solo
Team Averages
Level 121
1,463 SR
1,531 Elo+

VS

Team Averages
Level 163
1,485 SR
1,538 Elo+
Kuzenbo
Kuzenbo
Akutamour
Kuzenbo
Level 102
God Stats
0W - 2L
1,293 SR
Queue Stats
219W - 202L
1,489 Elo+
Solo
Thor
Thor
S-Papa-O-Brown-B
Thor
Level 146
God Stats
3W - 5L
1,660 SR
Queue Stats
129W - 111L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Slipx55
Morgan Le Fay
Level 229
God Stats
10W - 13L
1,489 SR
Queue Stats
151W - 181L
1,525 Elo+
Party 1
Merlin
Merlin
Softcarrrrrrry
Merlin
Level 181
God Stats
1W - 1L
1,697 SR
Queue Stats
121W - 94L
1,623 Elo+
Party 1
Ishtar
Ishtar
WoahSway
Ishtar
Level 159
God Stats
0W - 1L
1,285 SR
Queue Stats
36W - 54L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 0 / 3
5,481
685
3,801
6,377
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
 
Ratatoskr
7
1 / 0 / 4
4,878
610
2,871
5,599
2,846
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 1 / 0
5,180
648
3,191
6,622
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 3
4,810
601
2,007
3,422
1,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
RustyNoah
Neith
10
4 / 1 / 0
5,733
717
3,224
4,399
1,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Akutamour
Kuzenbo
1
0 / 0 / 0
1,605
201
0
0
0
8
0 / 1 / 0
4,290
536
1,239
6,976
2,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Slipx55
Morgan Le Fay
9
1 / 2 / 0
4,927
616
3,975
6,085
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 0
5,433
679
3,671
5,559
1,445
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
WoahSway
Ishtar
9
0 / 2 / 0
4,845
606
3,267
5,558
1,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
6
Kills
2
2
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
3
2.5
W
Ratatoskr
 
Ratatoskr
1
0
4
3
L
Kuzenbo
Akutamour
Kuzenbo
0
0
0
0
W
0
1
0
0
W
0
0
3
1.5
W
Neith
RustyNoah
Neith
4
1
0
4
L
0
1
0
0
L
Morgan Le Fay
Slipx55
Morgan Le Fay
1
2
0
0.5
L
1
1
0
1
L
Ishtar
WoahSway
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,094
Damage
12,152
26,419
Taken
24,178
10,667
Mitigated
8,075
8,182
Healing
5,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,801
895
0
1,857
6,377
2,250
0
887
5,446
0
40,113
W
Ratatoskr
 
Ratatoskr
2,871
556
0
1,493
5,599
2,846
0
1,613
3,894
0
19,531
L
Kuzenbo
Akutamour
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
3,191
1,488
0
3,370
6,622
2,377
0
3,253
3,369
0
35,033
W
2,007
823
0
429
3,422
1,686
0
0
3,422
0
25,124
W
Neith
RustyNoah
Neith
3,224
996
0
1,033
4,399
1,508
726
1,605
2,642
0
42,182
L
1,239
153
0
880
6,976
2,171
0
0
6,976
0
26,883
L
Morgan Le Fay
Slipx55
Morgan Le Fay
3,975
638
0
478
6,085
2,696
0
0
6,085
30,453
0
L
3,671
251
0
3,086
5,559
1,445
0
0
5,559
39,310
0
L
Ishtar
WoahSway
Ishtar
3,267
2,126
0
1,548
5,558
1,763
0
0
5,558
0
28,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,082
Gold Earned
21,100
260
Minions Killed
241
0
Camps Cleared
0
878,709
Distance Traveled
624,852
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,481
685
61
8
0
209,703
0
W
Ratatoskr
4,878
610
37
5
0
203,531
0
L
Kuzenbo
1,605
201
0
0
0
0
0
W
Anhur
5,180
648
52
7
0
135,718
0
W
Set
4,810
601
37
5
0
168,243
2
W
Neith
5,733
717
73
9
0
161,514
3
L
Thor
4,290
536
62
8
0
183,819
1
L
Morgan Le Fay
4,927
616
56
7
0
163,805
0
L
Merlin
5,433
679
69
9
0
136,807
0
L
Ishtar
4,845
606
54
7
0
140,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role