Player Matchup

Cthulhu
Cthulhu
Bockyumu
Cthulhu
Level 33
God Stats
4W - 1L
1,546 SR
Queue Stats
201W - 275L
1,338 Elo+
Solo
Charybdis
Charybdis
GoopingBussyMeat
Charybdis
Level 26
God Stats
1W - 2L
1,317 SR
Queue Stats
47W - 83L
1,334 Elo+
Solo
Pele
Pele
KortHopp
Pele
Level 55
God Stats
3W - 2L
1,507 SR
Queue Stats
120W - 138L
1,335 Elo+
Solo
Arachne
Arachne
McPippington
Arachne
Level 135
God Stats
11W - 4L
1,784 SR
Queue Stats
779W - 758L
1,455 Elo+
Solo
Hun Batz
Hun Batz
NachumTheBeggar
Hun Batz
Level 126
God Stats
14W - 10L
1,569 SR
Queue Stats
640W - 692L
1,389 Elo+
Solo
Team Averages
Level 75
1,545 SR
1,370 Elo+

VS

Team Averages
Level 77
1,458 SR
1,369 Elo+
Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Burnzy88
Hades
Level 81
God Stats
4W - 3L
1,422 SR
Queue Stats
251W - 215L
1,391 Elo+
Solo
Cthulhu
Cthulhu
Duncan_Ackerman
Cthulhu
Level 46
God Stats
1W - 1L
1,497 SR
Queue Stats
29W - 38L
1,338 Elo+
Solo
Agni
Agni
SterFryAK
Agni
Level 37
God Stats
0W - 1L
1,279 SR
Queue Stats
31W - 61L
1,297 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dogmoss123
Morgan Le Fay
Level 65
God Stats
3W - 3L
1,593 SR
Queue Stats
127W - 185L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bockyumu
Cthulhu
15
1 / 1 / 16
8,922
991
6,839
10,316
11,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
16
10 / 1 / 9
9,774
1,086
15,146
6,201
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
15
3 / 4 / 15
8,860
984
4,623
10,959
5,394
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arachne
McPippington
Arachne
15
3 / 2 / 14
8,444
938
7,820
10,427
11,289
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
14
5 / 4 / 10
8,536
948
5,836
8,939
5,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 4 / 4
6,537
726
5,635
8,123
8,050
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
Burnzy88
Hades
14
3 / 6 / 3
7,639
849
13,501
13,057
9,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 2
7,701
856
8,827
14,500
12,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
13
1 / 6 / 3
6,955
773
6,204
9,084
3,450
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
dogmoss123
Morgan Le Fay
5
0 / 1 / 0
5,440
604
280
1,040
374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
22
Kills
6
12
Deaths
22
64
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
4
0.5
W
Cthulhu
Bockyumu
Cthulhu
1
1
16
9
L
Hades
Burnzy88
Hades
3
6
3
0.75
L
2
5
2
0.6
W
Charybdis
10
1
9
14.5
W
Pele
3
4
15
2.63
W
Arachne
McPippington
Arachne
3
2
14
5
W
Hun Batz
5
4
10
2.5
L
Agni
1
6
3
0.42
L
Morgan Le Fay
dogmoss123
Morgan Le Fay
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,264
Damage
34,447
46,842
Taken
45,804
37,381
Mitigated
33,986
15,323
Healing
8,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,635
491
440
402
8,123
8,050
0
1,279
6,844
444
11,821
W
Cthulhu
Bockyumu
Cthulhu
6,839
74
376
2,200
10,316
11,928
317
5,866
4,450
18,114
257
L
Hades
Burnzy88
Hades
13,501
752
276
2,621
13,057
9,266
0
1,755
11,302
26,728
0
L
8,827
351
757
2,856
14,500
12,846
0
1,980
12,520
24,324
0
W
Charybdis
15,146
7,930
1,517
2,681
6,201
3,072
2,727
3,853
2,348
0
28,525
W
Pele
4,623
558
936
3,387
10,959
5,394
1,332
7,120
3,839
0
15,158
W
Arachne
McPippington
Arachne
7,820
6,454
777
2,141
10,427
11,289
1,339
7,004
3,423
0
12,768
W
Hun Batz
5,836
455
581
727
8,939
5,698
1,940
5,391
3,548
0
13,923
L
Agni
6,204
583
115
763
9,084
3,450
0
1,482
7,602
14,227
0
L
Morgan Le Fay
dogmoss123
Morgan Le Fay
280
0
0
0
1,040
374
0
86
954
339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,536
Gold Earned
34,272
117
Minions Killed
96
0
Camps Cleared
0
882,369
Distance Traveled
564,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,537
726
14
2
0
106,282
0
W
Cthulhu
8,922
991
24
3
0
204,293
0
L
Hades
7,639
849
36
4
0
145,668
0
L
Cthulhu
7,701
856
34
4
0
167,332
0
W
Charybdis
9,774
1,086
34
4
0
120,856
0
W
Pele
8,860
984
29
3
0
196,663
0
W
Arachne
8,444
938
16
2
0
201,569
0
W
Hun Batz
8,536
948
14
2
0
158,988
0
L
Agni
6,955
773
12
1
0
131,690
0
L
Morgan Le Fay
5,440
604
0
0
0
13,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role