Player Matchup

Atlas
Atlas
Hugoat
Atlas
Level 115
God Stats
11W - 12L
1,524 SR
Queue Stats
372W - 407L
1,497 Elo+
Party 2
Charon
Charon
Myragut
Charon
Level 96
God Stats
1W - 2L
1,566 SR
Queue Stats
28W - 23L
1,531 Elo+
Party 3
Ishtar
Ishtar
RCK_JOHNSTON987
Ishtar
Level 41
God Stats
5W - 3L
1,671 SR
Queue Stats
21W - 29L
1,402 Elo+
Party 2
Persephone
Persephone
ShaLouche
Persephone
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 70L
1,535 Elo+
Party 3
Hun Batz
Hun Batz
citrobacter_fr
Hun Batz
Level 45
God Stats
2W - 3L
1,630 SR
Queue Stats
53W - 64L
1,440 Elo+
Party 2
Team Averages
Level 82
1,578 SR
1,481 Elo+

VS

Team Averages
Level 118
1,591 SR
1,485 Elo+
Charon
Charon
Ash1ok
Charon
Level 124
God Stats
12W - 9L
1,556 SR
Queue Stats
133W - 115L
1,516 Elo+
Solo
Ra
Ra
Derrepero434
Ra
Level 114
God Stats
7W - 7L
1,544 SR
Queue Stats
278W - 274L
1,477 Elo+
Party 1
Geb
Geb
Its-_-OsCaR-_-VR
Geb
Level 86
God Stats
13W - 15L
1,583 SR
Queue Stats
333W - 323L
1,460 Elo+
Party 1
Ix Chel
Ix Chel
J1mn3y
Ix Chel
Level 164
God Stats
7W - 3L
1,674 SR
Queue Stats
236W - 216L
1,505 Elo+
Solo
Serqet
Serqet
TC_Drako_013
Serqet
Level 104
God Stats
7W - 7L
1,600 SR
Queue Stats
224W - 234L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Hugoat
Atlas
15
2 / 2 / 0
9,185
540
11,426
15,792
13,193
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charon
Myragut
Charon
12
1 / 0 / 0
7,570
445
3,304
7,935
5,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 1
7,835
461
6,762
13,795
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
ShaLouche
Persephone
12
0 / 6 / 0
7,975
469
7,061
11,566
3,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
14
0 / 1 / 2
7,973
469
4,832
11,148
4,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Ash1ok
Charon
17
1 / 2 / 1
10,249
603
8,150
19,999
11,165
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 2
8,040
473
5,694
4,910
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 0 / 3
7,448
438
8,043
8,733
4,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
J1mn3y
Ix Chel
17
5 / 0 / 3
10,538
620
9,890
9,673
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
18
5 / 1 / 2
10,314
607
8,577
16,657
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
3
Kills
12
12
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
Ash1ok
Charon
1
2
1
0.75
W
1
1
2
2
L
Atlas
Hugoat
Atlas
2
2
0
1
W
0
0
3
1.5
W
Ix Chel
J1mn3y
Ix Chel
5
0
3
6.5
L
Charon
Myragut
Charon
1
0
0
1
L
0
3
1
0.17
L
Persephone
ShaLouche
Persephone
0
6
0
0
W
Serqet
5
1
2
6
L
Hun Batz
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,385
Damage
40,354
60,236
Taken
59,972
33,294
Mitigated
29,717
18,312
Healing
28,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Ash1ok
Charon
8,150
1,745
0
10,985
19,999
11,165
0
9,993
10,006
83,825
0
W
5,694
554
432
1,008
4,910
1,684
108
1,170
3,740
41,738
0
L
Atlas
Hugoat
Atlas
11,426
3,597
0
3,010
15,792
13,193
216
8,496
6,703
76,842
0
W
8,043
739
0
3,719
8,733
4,938
0
988
7,745
35,339
0
W
Ix Chel
J1mn3y
Ix Chel
9,890
1,393
1,333
3,828
9,673
4,328
338
6,020
3,653
90,187
0
L
Charon
Myragut
Charon
3,304
701
0
1,737
7,935
5,968
0
3,306
4,112
21,587
0
L
6,762
3,124
0
4,528
13,795
5,627
0
8,205
4,541
0
70,387
L
Persephone
ShaLouche
Persephone
7,061
544
0
2,530
11,566
3,906
0
7,756
3,511
58,437
0
W
Serqet
8,577
2,720
0
7,047
16,657
7,602
758
4,096
12,561
0
101,319
L
Hun Batz
4,832
765
0
6,507
11,148
4,600
0
2,343
8,591
0
76,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,538
Gold Earned
46,589
486
Minions Killed
581
0
Camps Cleared
0
1,647,236
Distance Traveled
1,765,324
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,249
603
148
9
0
282,693
2
W
Ra
8,040
473
90
5
0
346,704
0
L
Atlas
9,185
540
125
7
0
325,351
0
W
Geb
7,448
438
48
3
0
354,684
0
W
Ix Chel
10,538
620
152
9
0
351,263
5
L
Charon
7,570
445
24
1
0
347,036
4
L
Ishtar
7,835
461
138
8
0
300,712
0
L
Persephone
7,975
469
95
6
0
260,750
0
W
Serqet
10,314
607
143
8
0
429,980
0
L
Hun Batz
7,973
469
104
6
0
413,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role