Player Matchup

Cupid
Cupid
CoreyBer
Cupid
Level 107
God Stats
3W - 1L
1,599 SR
Queue Stats
257W - 260L
1,458 Elo+
Solo
Baba Yaga
Baba Yaga
Simpleigh
Baba Yaga
Level 36
God Stats
2W - 0L
1,726 SR
Queue Stats
65W - 59L
1,466 Elo+
Party 1
Da Ji
Da Ji
TuFangYa
Da Ji
Level 135
God Stats
3W - 0L
1,469 SR
Queue Stats
145W - 142L
1,474 Elo+
Party 1
Kuzenbo
Kuzenbo
druide42
Kuzenbo
Level 145
God Stats
6W - 1L
1,635 SR
Queue Stats
212W - 197L
1,435 Elo+
Solo
Medusa
Medusa
Грешница1711
Medusa
Level 125
God Stats
4W - 6L
1,508 SR
Queue Stats
272W - 274L
1,528 Elo+
Solo
Team Averages
Level 110
1,587 SR
1,472 Elo+

VS

Team Averages
Level 102
1,372 SR
1,453 Elo+
Olorun
Olorun
 
Olorun
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ZzCroniCzZ
Kukulkan
Level 145
God Stats
7W - 17L
1,415 SR
Queue Stats
634W - 617L
1,500 Elo+
Solo
Anhur
Anhur
janjuto
Anhur
Level 119
God Stats
3W - 8L
1,340 SR
Queue Stats
259W - 275L
1,408 Elo+
Solo
Ganesha
Ganesha
nemmesisss
Ganesha
Level 124
God Stats
0W - 5L
1,106 SR
Queue Stats
313W - 387L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CoreyBer
Cupid
15
4 / 2 / 5
8,589
781
8,590
9,911
4,423
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
Simpleigh
Baba Yaga
17
2 / 1 / 12
10,086
917
10,518
9,222
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
TuFangYa
Da Ji
16
6 / 3 / 5
9,240
840
8,735
10,360
12,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
druide42
Kuzenbo
16
2 / 3 / 12
9,301
846
6,464
11,702
18,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 5
8,643
786
9,865
12,195
5,820
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
2 / 4 / 4
8,416
765
8,675
9,475
5,020
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
 
Scylla
10
2 / 3 / 2
7,100
645
3,207
5,674
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
ZzCroniCzZ
Kukulkan
17
5 / 2 / 2
9,240
840
14,172
7,140
4,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
janjuto
Anhur
15
3 / 5 / 4
8,150
741
8,047
10,921
4,977
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
nemmesisss
Ganesha
16
0 / 3 / 11
8,939
813
7,685
12,708
18,568
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
17
Kills
12
12
Deaths
17
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
4
4
1
L
Scylla
 
Scylla
2
3
2
1
W
Cupid
CoreyBer
Cupid
4
2
5
3.25
W
Baba Yaga
Simpleigh
Baba Yaga
2
1
12
8
W
Da Ji
TuFangYa
Da Ji
6
3
5
2.83
L
Kukulkan
ZzCroniCzZ
Kukulkan
5
2
2
3
W
Kuzenbo
druide42
Kuzenbo
2
3
12
2.67
L
Anhur
janjuto
Anhur
3
5
4
1
L
Ganesha
nemmesisss
Ganesha
0
3
11
1.83
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,172
Damage
41,786
53,390
Taken
45,918
46,830
Mitigated
34,821
21,084
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,675
5,048
1,728
2,068
9,475
5,020
0
2,683
6,792
16,168
403
L
Scylla
 
Scylla
3,207
445
0
181
5,674
2,182
0
2,298
3,376
5,629
0
W
Cupid
CoreyBer
Cupid
8,590
3,965
4,009
3,348
9,911
4,423
698
5,274
4,637
0
17,116
W
Baba Yaga
Simpleigh
Baba Yaga
10,518
263
426
3,271
9,222
5,664
708
5,885
3,337
28,103
0
W
Da Ji
TuFangYa
Da Ji
8,735
1,219
1,256
2,356
10,360
12,463
0
6,239
4,121
0
11,458
L
Kukulkan
ZzCroniCzZ
Kukulkan
14,172
751
1,565
2,397
7,140
4,074
0
2,851
4,289
36,748
0
W
Kuzenbo
druide42
Kuzenbo
6,464
1,785
529
1,688
11,702
18,460
335
7,408
4,294
12,084
0
L
Anhur
janjuto
Anhur
8,047
3,502
869
1,376
10,921
4,977
183
4,756
6,165
0
15,949
L
Ganesha
nemmesisss
Ganesha
7,685
136
557
2,009
12,708
18,568
0
4,394
8,314
17,248
0
W
9,865
3,466
1,342
2,859
12,195
5,820
0
8,846
3,349
0
25,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,859
Gold Earned
41,845
117
Minions Killed
127
0
Camps Cleared
0
1,108,299
Distance Traveled
929,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,416
765
36
3
0
190,503
0
L
Scylla
7,100
645
8
1
0
129,030
0
W
Cupid
8,589
781
26
2
0
219,098
0
W
Baba Yaga
10,086
917
31
3
0
237,738
0
W
Da Ji
9,240
840
4
0
0
214,631
0
L
Kukulkan
9,240
840
59
5
0
215,720
0
W
Kuzenbo
9,301
846
15
1
0
218,062
0
L
Anhur
8,150
741
23
2
0
187,887
0
L
Ganesha
8,939
813
1
0
0
206,606
0
W
Medusa
8,643
786
41
4
0
218,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role