Player Matchup

Shiva
Shiva
Mrspaceman00
Shiva
Level 29
God Stats
1W - 1L
1,677 SR
Queue Stats
21W - 40L
1,302 Elo+
Party 1
Hades
Hades
Pryvacii-
Hades
Level 69
God Stats
1W - 5L
1,269 SR
Queue Stats
370W - 456L
1,371 Elo+
Party 1
Awilix
Awilix
S_Flare7
Awilix
Level 69
God Stats
27W - 24L
1,510 SR
Queue Stats
309W - 380L
1,429 Elo+
Party 1
Thanatos
Thanatos
divinewavy
Thanatos
Level 27
God Stats
0W - 2L
1,230 SR
Queue Stats
99W - 180L
1,194 Elo+
Party 1
Jormungandr
Jormungandr
mArVeLoUs26-_-
Jormungandr
Level 48
God Stats
12W - 21L
1,418 SR
Queue Stats
178W - 228L
1,394 Elo+
Party 1
Team Averages
Level 48
1,421 SR
1,338 Elo+

VS

Team Averages
Level 83
1,622 SR
1,399 Elo+
Osiris
Osiris
JEZG-_-
Osiris
Level 63
God Stats
4W - 0L
1,723 SR
Queue Stats
83W - 65L
1,390 Elo+
Solo
Bacchus
Bacchus
KiingUneek
Bacchus
Level 69
God Stats
4W - 5L
1,621 SR
Queue Stats
41W - 58L
1,384 Elo+
Solo
Raijin
Raijin
Korbin2014
Raijin
Level 56
God Stats
3W - 0L
1,636 SR
Queue Stats
4W - 9L
1,247 Elo+
Solo
Chang'e
Chang'e
Pandabae220
Chang'e
Level 117
God Stats
10W - 8L
1,628 SR
Queue Stats
618W - 575L
1,478 Elo+
Solo
Hachiman
Hachiman
StarzFPS
Hachiman
Level 109
God Stats
10W - 4L
1,500 SR
Queue Stats
35W - 35L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,959
448
6,045
18,108
17,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
Pryvacii-
Hades
17
3 / 3 / 3
10,471
524
13,243
17,824
10,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
S_Flare7
Awilix
18
5 / 1 / 0
10,764
538
10,887
13,007
5,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
divinewavy
Thanatos
13
0 / 7 / 0
7,352
368
2,054
14,724
5,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
mArVeLoUs26-_-
Jormungandr
16
0 / 2 / 2
9,779
489
10,619
15,354
14,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JEZG-_-
Osiris
17
2 / 1 / 3
10,425
521
8,798
18,574
20,455
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
KiingUneek
Bacchus
14
0 / 0 / 7
9,058
453
6,053
11,066
15,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
Korbin2014
Raijin
18
7 / 2 / 7
10,980
549
17,086
13,451
5,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Pandabae220
Chang'e
17
0 / 4 / 5
10,189
509
7,649
17,314
6,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
StarzFPS
Hachiman
18
8 / 2 / 4
11,470
574
14,978
10,877
4,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
9
Kills
17
17
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Osiris
JEZG-_-
Osiris
2
1
3
3.5
W
Bacchus
KiingUneek
Bacchus
0
0
7
3.5
W
Raijin
Korbin2014
Raijin
7
2
7
5.25
L
1
4
2
0.5
W
Chang'e
Pandabae220
Chang'e
0
4
5
0.63
L
Hades
Pryvacii-
Hades
3
3
3
1.5
L
Awilix
S_Flare7
Awilix
5
1
0
5
W
Hachiman
StarzFPS
Hachiman
8
2
4
5
L
Thanatos
divinewavy
Thanatos
0
7
0
0
L
Jormungandr
mArVeLoUs26-_-
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,848
Damage
54,564
79,017
Taken
71,282
53,883
Mitigated
52,273
25,998
Healing
23,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
JEZG-_-
Osiris
8,798
2,841
0
5,274
18,574
20,455
230
9,954
8,620
0
72,672
W
Bacchus
KiingUneek
Bacchus
6,053
736
0
1,830
11,066
15,920
30
2,914
8,152
27,482
0
W
Raijin
Korbin2014
Raijin
17,086
1,175
0
3,106
13,451
5,179
193
2,081
11,370
112,770
0
L
6,045
1,043
628
4,147
18,108
17,612
109
6,579
11,529
295
39,821
W
Chang'e
Pandabae220
Chang'e
7,649
599
2,426
7,195
17,314
6,572
71
8,325
8,989
86,818
0
L
Hades
Pryvacii-
Hades
13,243
2,100
100
8,267
17,824
10,357
25
11,341
6,483
86,410
0
L
Awilix
S_Flare7
Awilix
10,887
4,035
0
7,061
13,007
5,882
0
2,625
10,382
0
114,091
W
Hachiman
StarzFPS
Hachiman
14,978
8,676
0
3,580
10,877
4,147
811
533
10,344
0
83,408
L
Thanatos
divinewavy
Thanatos
2,054
467
0
3,885
14,724
5,086
616
5,274
9,450
0
45,049
L
Jormungandr
mArVeLoUs26-_-
Jormungandr
10,619
3,041
0
1,910
15,354
14,946
0
4,969
10,385
76,455
350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,325
Gold Earned
52,122
534
Minions Killed
590
0
Camps Cleared
0
1,973,510
Distance Traveled
1,965,813
5
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,425
521
126
6
0
398,702
8
W
Bacchus
9,058
453
27
1
0
396,185
8
W
Raijin
10,980
549
136
7
0
412,622
0
L
Shiva
8,959
448
54
3
0
421,235
2
W
Chang'e
10,189
509
157
8
0
388,069
0
L
Hades
10,471
524
153
8
0
348,596
3
L
Awilix
10,764
538
137
7
0
480,110
0
W
Hachiman
11,470
574
144
7
0
370,235
3
L
Thanatos
7,352
368
75
4
0
374,866
0
L
Jormungandr
9,779
489
115
6
0
348,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role