Player Matchup

Surtr
Surtr
DEUS-YATO187362
Surtr
Level 41
God Stats
5W - 4L
1,646 SR
Queue Stats
37W - 40L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
DreamAvenue7761
Kukulkan
Level 103
God Stats
1W - 2L
1,251 SR
Queue Stats
175W - 191L
1,411 Elo+
Solo
Apollo
Apollo
Lucho-aguilar10
Apollo
Level 144
God Stats
2W - 2L
1,373 SR
Queue Stats
110W - 112L
1,465 Elo+
Solo
Nemesis
Nemesis
antdog38
Nemesis
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
226W - 224L
1,503 Elo+
Solo
Charon
Charon
black_naruto356
Charon
Level 107
God Stats
3W - 4L
1,709 SR
Queue Stats
50W - 67L
1,417 Elo+
Party 2
Team Averages
Level 89
1,496 SR
1,448 Elo+

VS

Team Averages
Level 95
1,546 SR
1,410 Elo+
Skadi
Skadi
Fabiopraxis
Skadi
Level 116
God Stats
79W - 61L
1,537 SR
Queue Stats
354W - 358L
1,392 Elo+
Party 1
Surtr
Surtr
Kaugummi_Baron22
Surtr
Level 65
God Stats
3W - 5L
1,536 SR
Queue Stats
55W - 57L
1,439 Elo+
Solo
Awilix
Awilix
MoroseMist68230
Awilix
Level 44
God Stats
0W - 3L
1,545 SR
Queue Stats
140W - 162L
1,357 Elo+
Solo
Poseidon
Poseidon
Taters n Steak
Poseidon
Level 129
God Stats
203W - 177L
1,517 SR
Queue Stats
428W - 424L
1,456 Elo+
Solo
Charon
Charon
The_Grandioso
Charon
Level 121
God Stats
22W - 15L
1,593 SR
Queue Stats
378W - 385L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
9,947
585
11,165
19,058
14,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
16
5 / 0 / 3
10,978
646
11,799
6,995
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 2 / 1
9,605
565
3,276
11,302
5,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
antdog38
Nemesis
13
0 / 3 / 2
8,553
503
5,210
11,575
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 4 / 4
9,016
530
6,359
12,000
9,392
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 2
6,355
374
2,369
1,726
535
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

14
4 / 5 / 4
8,695
511
14,556
21,806
17,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
5 / 5 / 3
8,125
478
12,038
20,089
7,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
5
0 / 1 / 1
5,549
326
665
2,136
571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 4
6,466
380
2,488
3,702
1,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
11
Kills
11
13
Deaths
11
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
W
Kukulkan
5
0
3
6.5
L
2
0
2
3
L
4
5
4
1.2
W
1
2
1
0.75
L
5
5
3
1.3
L
Poseidon
0
1
1
0.5
L
0
0
4
2
W
Nemesis
antdog38
Nemesis
0
3
2
0.33
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,809
Damage
32,116
60,930
Taken
49,459
37,267
Mitigated
28,733
13,172
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,165
4,600
0
4,979
19,058
14,988
3,042
277
18,781
914
61,230
W
Kukulkan
11,799
1,685
0
1,125
6,995
3,143
4,944
445
6,550
79,461
0
L
2,369
966
162
585
1,726
535
507
720
1,006
0
18,181
L
14,556
3,918
0
4,355
21,806
17,966
0
9,012
12,794
1,122
62,598
W
3,276
1,699
0
3,452
11,302
5,897
6,403
1,234
10,068
0
77,650
L
12,038
4,511
0
1,108
20,089
7,692
0
6,537
13,552
0
48,993
L
Poseidon
665
46
0
528
2,136
571
0
1,155
981
9,685
0
L
2,488
458
69
1,499
3,702
1,969
374
1,141
2,561
15,093
52
W
Nemesis
antdog38
Nemesis
5,210
2,379
0
1,814
11,575
3,847
897
445
11,130
0
53,390
W
6,359
1,124
0
1,802
12,000
9,392
1,096
1,262
10,738
41,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,099
Gold Earned
35,190
475
Minions Killed
239
0
Camps Cleared
0
1,580,938
Distance Traveled
1,008,524
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,947
585
91
5
0
335,242
0
W
Kukulkan
10,978
646
150
9
0
329,281
4
L
Skadi
6,355
374
36
2
0
108,135
2
L
Surtr
8,695
511
100
6
0
325,597
0
W
Apollo
9,605
565
117
7
0
283,638
0
L
Awilix
8,125
478
69
4
0
418,089
0
L
Poseidon
5,549
326
23
1
0
45,379
0
L
Charon
6,466
380
11
1
0
111,324
0
W
Nemesis
8,553
503
76
4
0
332,322
0
W
Charon
9,016
530
41
2
0
300,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role