Player Matchup

Vulcan
Vulcan
AoA Envy
Vulcan
Level 89
God Stats
6W - 3L
1,686 SR
Queue Stats
377W - 381L
1,452 Elo+
Party 1
Bacchus
Bacchus
AoA Necro
Bacchus
Level 43
God Stats
31W - 38L
1,398 SR
Queue Stats
42W - 71L
1,317 Elo+
Party 1
Thor
Thor
Audiomental
Thor
Level 131
God Stats
31W - 28L
1,505 SR
Queue Stats
480W - 478L
1,388 Elo+
Solo
Izanami
Izanami
KingMykal
Izanami
Level 101
God Stats
11W - 10L
1,531 SR
Queue Stats
400W - 397L
1,455 Elo+
Party 1
Ratatoskr
Ratatoskr
TBP Arthemys
Ratatoskr
Level 91
God Stats
1W - 4L
1,456 SR
Queue Stats
422W - 403L
1,451 Elo+
Solo
Team Averages
Level 91
1,515 SR
1,413 Elo+

VS

Team Averages
Level 70
1,474 SR
1,345 Elo+
Da Ji
Da Ji
HilluxFacu
Da Ji
Level 57
God Stats
54W - 38L
1,380 SR
Queue Stats
98W - 106L
1,274 Elo+
Party 2
Thoth
Thoth
Jiveturk3y26x
Thoth
Level 99
God Stats
22W - 16L
1,500 SR
Queue Stats
136W - 136L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
JoakoO-
Sun Wukong
Level 60
God Stats
6W - 4L
1,500 SR
Queue Stats
158W - 147L
1,274 Elo+
Party 2
Athena
Athena
LoricDarak
Athena
Level 62
God Stats
4W - 3L
1,704 SR
Queue Stats
82W - 91L
1,334 Elo+
Solo
Heimdallr
Heimdallr
kappudabear
Heimdallr
Level 72
God Stats
1W - 1L
1,286 SR
Queue Stats
101W - 96L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AoA Envy
Vulcan
15
1 / 0 / 1
8,612
574
4,786
6,997
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
AoA Necro
Bacchus
11
1 / 3 / 1
6,948
463
4,113
15,918
15,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 1
8,021
535
5,865
11,268
9,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
KingMykal
Izanami
12
1 / 3 / 3
7,489
499
10,729
11,331
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
TBP Arthemys
Ratatoskr
14
6 / 4 / 0
8,451
563
7,511
13,729
4,577
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
7 / 1 / 3
8,150
543
8,192
9,879
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 2
7,863
524
4,000
8,577
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sun Wukong
JoakoO-
Sun Wukong
14
0 / 1 / 2
8,317
554
4,445
9,752
7,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
LoricDarak
Athena
12
2 / 2 / 3
7,479
499
3,645
11,897
10,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
kappudabear
Heimdallr
13
1 / 2 / 5
7,662
511
15,665
11,174
5,209
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
9
Kills
11
12
Deaths
9
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AoA Envy
Vulcan
1
0
1
1.5
L
Bacchus
AoA Necro
Bacchus
1
3
1
0.5
L
0
2
1
0.25
W
Da Ji
7
1
3
8.5
W
1
3
2
0.67
W
Sun Wukong
JoakoO-
Sun Wukong
0
1
2
1
L
Izanami
KingMykal
Izanami
1
3
3
0.83
W
Athena
LoricDarak
Athena
2
2
3
1.75
L
Ratatoskr
TBP Arthemys
Ratatoskr
6
4
0
1.5
W
Heimdallr
kappudabear
Heimdallr
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,004
Damage
35,947
59,243
Taken
51,279
38,255
Mitigated
29,604
11,503
Healing
13,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AoA Envy
Vulcan
4,786
2,309
0
1,213
6,997
2,445
474
2,331
4,335
69,973
0
L
Bacchus
AoA Necro
Bacchus
4,113
523
0
1,895
15,918
15,455
198
1,586
14,332
13,895
0
L
5,865
1,000
0
657
11,268
9,994
0
0
11,268
0
58,037
W
Da Ji
8,192
2,207
0
4,514
9,879
3,980
0
332
9,547
0
42,330
W
4,000
365
0
544
8,577
2,473
0
4,454
4,123
50,424
0
W
Sun Wukong
JoakoO-
Sun Wukong
4,445
854
0
1,903
9,752
7,218
18
0
9,752
0
57,367
L
Izanami
KingMykal
Izanami
10,729
7,753
0
2,566
11,331
5,784
651
1,616
9,715
0
66,892
W
Athena
LoricDarak
Athena
3,645
1,148
174
1,794
11,897
10,724
0
2,357
9,540
18,922
0
L
Ratatoskr
TBP Arthemys
Ratatoskr
7,511
2,102
0
5,172
13,729
4,577
0
1,659
11,948
0
54,811
W
Heimdallr
kappudabear
Heimdallr
15,665
8,754
0
4,786
11,174
5,209
688
1,756
9,418
0
82,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,521
Gold Earned
39,471
424
Minions Killed
417
0
Camps Cleared
0
1,583,818
Distance Traveled
1,549,224
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,612
574
118
8
0
293,438
0
L
Bacchus
6,948
463
20
1
0
317,978
2
L
Thor
8,021
535
107
7
0
279,804
4
W
Da Ji
8,150
543
55
4
0
366,560
0
W
Thoth
7,863
524
118
8
0
286,791
1
W
Sun Wukong
8,317
554
107
7
0
312,164
0
L
Izanami
7,489
499
104
7
0
339,872
0
W
Athena
7,479
499
20
1
0
306,422
0
L
Ratatoskr
8,451
563
75
5
0
352,726
0
W
Heimdallr
7,662
511
117
8
0
277,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role