Player Matchup

Bastet
Bastet
PHAMTONGAMER
Bastet
Level 107
God Stats
3W - 5L
1,364 SR
Queue Stats
163W - 170L
1,526 Elo+
Solo
Tyr
Tyr
descendants69
Tyr
Level 86
God Stats
7W - 1L
1,631 SR
Queue Stats
34W - 30L
1,483 Elo+
Solo
Discordia
Discordia
michvir
Discordia
Level 85
God Stats
25W - 16L
1,615 SR
Queue Stats
223W - 235L
1,462 Elo+
Solo
Team Averages
Level 93
1,537 SR
1,490 Elo+

VS

Team Averages
Level 75
1,413 SR
1,445 Elo+
Tyr
Tyr
GEOVANNI JF
Tyr
Level 129
God Stats
1W - 2L
1,279 SR
Queue Stats
14W - 19L
1,423 Elo+
Party 1
Sol
Sol
Gwilson316
Sol
Level 68
God Stats
2W - 3L
1,510 SR
Queue Stats
80W - 83L
1,489 Elo+
Solo
Xing Tian
Xing Tian
gabrielkobinski
Xing Tian
Level 27
God Stats
2W - 3L
1,450 SR
Queue Stats
8W - 10L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
3 / 1 / 8
9,320
847
8,631
8,674
3,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 1 / 5
8,114
738
5,653
6,727
5,568
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
michvir
Discordia
13
7 / 0 / 4
9,707
882
13,078
5,153
1,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
7,221
656
3,677
11,623
8,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 5 / 1
7,834
712
4,828
9,372
2,634
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
gabrielkobinski
Xing Tian
10
1 / 1 / 0
7,242
658
3,581
10,925
8,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
11
Kills
2
2
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
1
5
1
0.3
W
Bastet
3
1
8
7
W
1
1
5
3.5
L
Xing Tian
gabrielkobinski
Xing Tian
1
1
0
1
W
Discordia
michvir
Discordia
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,362
Damage
12,086
20,554
Taken
31,920
11,055
Mitigated
20,106
3,261
Healing
4,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,677
279
0
1,242
11,623
8,889
0
5,322
6,301
0
17,613
L
4,828
475
0
1,983
9,372
2,634
155
4,287
5,085
30,765
0
W
Bastet
8,631
1,813
0
1,639
8,674
3,721
0
3,149
5,525
0
33,073
W
5,653
591
0
947
6,727
5,568
495
3,680
3,047
0
13,449
L
Xing Tian
gabrielkobinski
Xing Tian
3,581
403
0
1,420
10,925
8,583
0
3,897
7,028
15,315
0
W
Discordia
michvir
Discordia
13,078
1,090
0
675
5,153
1,766
594
2,078
3,075
48,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,141
Gold Earned
22,297
108
Minions Killed
94
0
Camps Cleared
0
652,539
Distance Traveled
608,259
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,221
656
22
2
0
203,415
1
L
Sol
7,834
712
46
4
0
189,130
0
W
Bastet
9,320
847
43
4
0
238,733
0
W
Tyr
8,114
738
11
1
0
222,103
0
L
Xing Tian
7,242
658
26
2
0
215,714
0
W
Discordia
9,707
882
54
5
0
191,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role