Player Matchup

Maui
Maui
Gold II
Just-Juice-999
Maui
Gold II
Level 157
God Stats
0W - 2L
1,291 SR
Queue Stats
207W - 202L
1,501 MMR
Solo
Izanami
Izanami
Gold III
Pwincess
Izanami
Gold III
Level 129
God Stats
4W - 3L
1,756 SR
Queue Stats
55W - 56L
1,513 MMR
Solo
Tyr
Tyr
Gold IV
Quetzalgang
Tyr
Gold IV
Level 66
God Stats
2W - 4L
1,760 SR
Queue Stats
110W - 107L
1,547 MMR
Solo
Scylla
Scylla
Bronze III
Shiekz
Scylla
Bronze III
Level 44
God Stats
0W - 1L
1,553 SR
Queue Stats
1W - 3L
1,556 MMR
Party 3
Surtr
Surtr
Bronze III
Zakk TG
Surtr
Bronze III
Level 63
God Stats
0W - 2L
1,484 SR
Queue Stats
1W - 3L
1,556 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 92
1,569 SR
1,535 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 74
1,547 SR
1,534 MMR
Sol
Sol
Gold III
 
Sol
Gold III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold IV
BjörnBorg
Bastet
Gold IV
Level 81
God Stats
18W - 15L
1,507 SR
Queue Stats
201W - 196L
1,493 MMR
Party 2
Ra
Ra
Platinum V
Give my MMR
Ra
Platinum V
Level 64
God Stats
18W - 15L
1,559 SR
Queue Stats
170W - 170L
1,537 MMR
Solo
Mulan
Mulan
Gold V
ThirdWorldMonkey
Mulan
Gold V
Level 36
God Stats
1W - 1L
1,513 SR
Queue Stats
127W - 119L
1,654 MMR
Party 2
Thanatos
Thanatos
Gold IV
mohamadbraa
Thanatos
Gold IV
Level 111
God Stats
24W - 17L
1,658 SR
Queue Stats
381W - 394L
1,484 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 7
8,575
451
5,722
15,861
16,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Pwincess
Izanami
14
2 / 8 / 3
9,247
487
5,658
14,101
5,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 6 / 1
8,896
468
9,451
19,363
23,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Shiekz
Scylla
13
1 / 7 / 5
8,608
453
9,056
14,219
5,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
Zakk TG
Surtr
15
4 / 6 / 3
9,399
495
11,192
19,382
11,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AthenaMaman BrigitteSusano

VS

Bans
FreyaAnubisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 2 / 12
11,461
603
14,189
14,522
5,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
BjörnBorg
Bastet
14
6 / 2 / 17
10,057
529
8,787
11,151
10,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

18
5 / 1 / 13
12,361
651
15,780
10,833
6,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 1 / 6
12,960
682
17,887
20,427
22,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Thanatos
mohamadbraa
Thanatos
16
6 / 2 / 12
10,814
569
9,634
19,291
9,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
8
Kills
31
31
Deaths
8
19
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
12
5.5
W
Bastet
BjörnBorg
Bastet
6
2
17
7.25
W
5
1
13
11.5
L
0
4
7
0.88
L
Izanami
Pwincess
Izanami
2
8
3
0.44
L
1
6
1
0.25
L
Scylla
Shiekz
Scylla
1
7
5
0.5
W
9
1
6
12
L
Surtr
Zakk TG
Surtr
4
6
3
0.92
W
Thanatos
mohamadbraa
Thanatos
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,079
Damage
66,277
82,926
Taken
76,224
63,151
Mitigated
53,196
15,454
Healing
44,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,189
7,423
0
7,176
14,522
5,731
2,955
6,122
8,400
99,909
7,207
W
Bastet
BjörnBorg
Bastet
8,787
1,875
0
1,812
11,151
10,234
199
3,452
7,699
0
28,366
W
15,780
988
4,487
6,653
10,833
6,019
2,292
4,110
6,723
124,823
0
L
5,722
1,057
55
1,860
15,861
16,624
0
6,338
9,523
37,624
0
L
Izanami
Pwincess
Izanami
5,658
3,832
0
2,096
14,101
5,592
0
6,079
8,022
0
66,432
L
9,451
813
0
4,407
19,363
23,572
0
3,863
15,405
776
58,981
L
Scylla
Shiekz
Scylla
9,056
826
0
1,730
14,219
5,489
0
7,690
6,452
46,118
0
W
17,887
2,562
0
9,775
20,427
22,098
22
3,311
17,116
0
99,574
L
Surtr
Zakk TG
Surtr
11,192
3,769
0
5,306
19,382
11,874
371
6,331
13,051
2,817
69,947
W
Thanatos
mohamadbraa
Thanatos
9,634
1,429
0
14,284
19,291
9,114
924
2,977
16,314
0
79,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,725
Gold Earned
57,653
474
Minions Killed
585
0
Camps Cleared
0
1,767,177
Distance Traveled
1,995,487
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,461
603
119
6
0
364,179
2
W
Bastet
10,057
529
24
1
0
440,443
0
W
Ra
12,361
651
194
10
0
386,599
3
L
Maui
8,575
451
58
3
0
359,360
2
L
Izanami
9,247
487
142
7
0
375,325
0
L
Tyr
8,896
468
91
5
0
321,706
3
L
Scylla
8,608
453
80
4
0
341,446
2
W
Mulan
12,960
682
153
8
0
360,300
1
L
Surtr
9,399
495
103
5
0
369,340
0
W
Thanatos
10,814
569
95
5
0
443,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role