Player Matchup

Cupid
Cupid
 
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
BoogersXXL
Kuzenbo
Level 28
God Stats
26W - 26L
1,457 SR
Queue Stats
58W - 58L
1,519 Elo+
Party 3
Nox
Nox
Kevin03211
Nox
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,721 Elo+
Party 2
Chang'e
Chang'e
facku2015
Chang'e
Level 97
God Stats
119W - 108L
1,555 SR
Queue Stats
287W - 285L
1,477 Elo+
Solo
Ne Zha
Ne Zha
xXGerard0oXx
Ne Zha
Level 158
God Stats
7W - 6L
1,570 SR
Queue Stats
80W - 72L
1,594 Elo+
Party 2
Team Averages
Level 107
1,516 SR
1,562 Elo+

VS

Team Averages
Level 108
1,492 SR
1,511 Elo+
Ravana
Ravana
Kaijulord223
Ravana
Level 85
God Stats
3W - 4L
1,420 SR
Queue Stats
443W - 425L
1,564 Elo+
Solo
Ymir
Ymir
PvtSmackaNOOB
Ymir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 82L
1,476 Elo+
Party 1
Yu Huang
Yu Huang
RisenExcalibur
Yu Huang
Level 64
God Stats
6W - 10L
1,515 SR
Queue Stats
154W - 156L
1,502 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sc0utM4n
Cu Chulainn
Level 133
God Stats
35W - 39L
1,513 SR
Queue Stats
532W - 492L
1,522 Elo+
Party 1
Neith
Neith
mcbeehive
Neith
Level 101
God Stats
31W - 31L
1,512 SR
Queue Stats
276W - 253L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 1 / 3
5,393
539
2,971
6,470
2,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kuzenbo
BoogersXXL
Kuzenbo
8
2 / 0 / 3
4,868
487
2,420
5,238
3,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

9
2 / 0 / 3
6,032
603
3,380
4,118
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
facku2015
Chang'e
11
1 / 1 / 1
6,717
672
4,719
9,812
3,405
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
11
6 / 3 / 2
6,369
637
6,832
10,067
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
1 / 2 / 1
4,904
490
3,121
6,028
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Mace

Mace

+10
Physical Power

8
0 / 2 / 1
4,679
468
1,859
7,881
5,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
9
1 / 3 / 3
5,303
530
4,374
5,973
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Sc0utM4n
Cu Chulainn
10
3 / 2 / 0
6,017
602
8,086
10,400
6,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
mcbeehive
Neith
8
0 / 3 / 1
4,815
482
4,430
6,098
1,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
12
Kills
5
5
Deaths
12
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
1
3
2.5
W
Kuzenbo
BoogersXXL
Kuzenbo
2
0
3
3.5
L
Ravana
1
2
1
0.75
W
2
0
3
3.5
L
0
2
1
0.25
L
Yu Huang
1
3
3
0.83
L
Cu Chulainn
Sc0utM4n
Cu Chulainn
3
2
0
1.5
W
Chang'e
facku2015
Chang'e
1
1
1
1.5
L
Neith
mcbeehive
Neith
0
3
1
0.17
W
Ne Zha
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,322
Damage
21,870
35,705
Taken
36,380
14,395
Mitigated
17,795
16,232
Healing
6,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,971
1,790
693
3,194
6,470
2,048
41
272
6,198
0
31,116
W
Kuzenbo
BoogersXXL
Kuzenbo
2,420
949
0
816
5,238
3,877
84
495
4,743
13,049
0
L
Ravana
3,121
477
0
2,449
6,028
2,034
7
1,375
4,574
0
23,694
W
3,380
47
0
1,000
4,118
1,442
24
2,272
1,846
27,815
0
L
1,859
544
0
1,468
7,881
5,427
0
1,188
6,629
18,899
76
L
Yu Huang
4,374
385
0
1,000
5,973
1,995
0
1,653
4,278
37,855
0
L
Cu Chulainn
Sc0utM4n
Cu Chulainn
8,086
1,299
0
971
10,400
6,565
4
4,791
5,609
0
38,830
W
Chang'e
facku2015
Chang'e
4,719
120
16
7,157
9,812
3,405
0
71
9,741
46,622
0
L
Neith
mcbeehive
Neith
4,430
690
0
750
6,098
1,774
0
1,004
4,771
0
30,259
W
Ne Zha
6,832
2,510
0
3,356
10,067
3,623
0
3,047
7,020
0
45,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,379
Gold Earned
25,718
284
Minions Killed
234
0
Camps Cleared
0
1,078,024
Distance Traveled
1,041,142
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,393
539
58
6
0
201,545
2
W
Kuzenbo
4,868
487
16
2
0
227,711
1
L
Ravana
4,904
490
35
4
0
232,059
0
W
Nox
6,032
603
69
7
0
216,777
0
L
Ymir
4,679
468
31
3
0
198,584
0
L
Yu Huang
5,303
530
62
6
0
203,743
0
L
Cu Chulainn
6,017
602
49
5
0
226,690
0
W
Chang'e
6,717
672
82
8
0
197,768
0
L
Neith
4,815
482
57
6
0
180,066
0
W
Ne Zha
6,369
637
59
6
0
234,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role