Player Matchup

Vulcan
Vulcan
CoNNeR SJM
Vulcan
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 7L
1,205 Elo+
Party 1
Cerberus
Cerberus
XxJ3TVxX
Cerberus
Level 17
God Stats
16W - 19L
1,407 SR
Queue Stats
18W - 27L
1,277 Elo+
Party 1
Anubis
Anubis
vickstick1999
Anubis
Level 77
God Stats
18W - 22L
1,407 SR
Queue Stats
236W - 259L
1,326 Elo+
Party 1
Team Averages
Level 35
1,438 SR
1,269 Elo+

VS

Team Averages
Level 107
1,603 SR
1,391 Elo+
Vulcan
Vulcan
Mepwn140
Vulcan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 48L
1,364 Elo+
Solo
Hercules
Hercules
XsiD1337
Hercules
Level 128
God Stats
1W - 0L
1,890 SR
Queue Stats
26W - 10L
1,538 Elo+
Solo
Hou Yi
Hou Yi
mmstf
Hou Yi
Level 128
God Stats
3W - 3L
1,420 SR
Queue Stats
96W - 116L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CoNNeR SJM
Vulcan
11
2 / 3 / 4
8,481
771
8,284
5,768
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
XxJ3TVxX
Cerberus
10
0 / 3 / 8
7,844
713
6,427
13,247
12,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 3 / 2
9,033
821
7,225
8,724
5,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Mepwn140
Vulcan
12
3 / 3 / 5
9,445
859
10,712
7,691
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
XsiD1337
Hercules
12
4 / 2 / 5
9,549
868
6,350
11,598
15,263
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
mmstf
Hou Yi
12
2 / 3 / 5
9,076
825
6,367
10,329
2,849
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
7
Kills
9
9
Deaths
8
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
CoNNeR SJM
Vulcan
2
3
4
1.33
W
Vulcan
Mepwn140
Vulcan
3
3
5
1.83
W
Hercules
XsiD1337
Hercules
4
2
5
3.25
L
Cerberus
XxJ3TVxX
Cerberus
0
3
8
1.33
W
Hou Yi
mmstf
Hou Yi
2
3
5
1.5
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,936
Damage
23,429
27,739
Taken
29,618
20,699
Mitigated
20,585
4,512
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
CoNNeR SJM
Vulcan
8,284
6,129
0
0
5,768
2,574
0
2,361
3,187
27,795
0
W
Vulcan
Mepwn140
Vulcan
10,712
5,255
101
721
7,691
2,473
694
5,604
2,087
32,041
0
W
Hercules
XsiD1337
Hercules
6,350
2,418
0
4,758
11,598
15,263
470
9,137
2,461
0
21,605
L
Cerberus
XxJ3TVxX
Cerberus
6,427
450
0
2,529
13,247
12,958
0
5,441
7,544
18,712
0
W
Hou Yi
mmstf
Hou Yi
6,367
2,165
0
3,405
10,329
2,849
1,606
8,151
2,178
0
41,365
L
7,225
25
0
1,983
8,724
5,167
0
2,414
6,188
37,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,358
Gold Earned
28,070
132
Minions Killed
143
0
Camps Cleared
0
619,675
Distance Traveled
570,934
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,481
771
42
4
0
231,133
0
W
Vulcan
9,445
859
54
5
0
181,181
0
W
Hercules
9,549
868
19
2
0
214,524
0
L
Cerberus
7,844
713
36
3
0
210,778
0
W
Hou Yi
9,076
825
70
6
0
175,229
9
L
Anubis
9,033
821
54
5
0
177,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role