Player Matchup

King Arthur
King Arthur
Ramuss
King Arthur
Level 14
God Stats
0W - 2L
1,248 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Charon
Charon
RollingStoner332
Charon
Level 106
God Stats
2W - 1L
1,486 SR
Queue Stats
7W - 15L
1,132 Elo+
Party 1
Baron Samedi
Baron Samedi
danilofla2525
Baron Samedi
Level 129
God Stats
14W - 7L
1,681 SR
Queue Stats
469W - 456L
1,418 Elo+
Solo
Maman Brigitte
Maman Brigitte
echoingscreams
Maman Brigitte
Level 127
God Stats
7W - 8L
1,555 SR
Queue Stats
270W - 267L
1,455 Elo+
Solo
Neith
Neith
warrdon
Neith
Level 133
God Stats
307W - 332L
1,535 SR
Queue Stats
307W - 332L
1,486 Elo+
Solo
Team Averages
Level 102
1,501 SR
1,398 Elo+

VS

Team Averages
Level 110
1,513 SR
1,463 Elo+
King Arthur
King Arthur
 
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
D3M0NSNACK
Sol
Level 107
God Stats
32W - 22L
1,562 SR
Queue Stats
340W - 294L
1,448 Elo+
Solo
Baron Samedi
Baron Samedi
EliteAlpha209
Baron Samedi
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 68L
1,412 Elo+
Solo
Poseidon
Poseidon
HappyKillmoreAA
Poseidon
Level 124
God Stats
295W - 285L
1,505 SR
Queue Stats
295W - 286L
1,474 Elo+
Solo
Camazotz
Camazotz
Idogalpha
Camazotz
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 100L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ramuss
King Arthur
9
0 / 4 / 1
5,229
475
3,583
11,605
6,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 3 / 0
5,124
466
3,191
12,314
6,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
danilofla2525
Baron Samedi
11
2 / 2 / 1
6,147
559
5,995
8,089
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
echoingscreams
Maman Brigitte
11
0 / 4 / 1
5,860
533
3,947
10,162
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
warrdon
Neith
4
0 / 0 / 0
4,114
374
1,094
1,566
379
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 0 / 5
6,650
605
7,854
7,430
5,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 0 / 1
6,593
599
3,777
4,310
1,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
EliteAlpha209
Baron Samedi
12
4 / 2 / 1
7,217
656
8,559
5,698
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
11
1 / 2 / 3
6,518
593
8,081
7,509
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Idogalpha
Camazotz
11
3 / 0 / 2
6,612
601
2,200
7,831
2,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
13
13
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
5
5.5
W
2
0
1
2.5
W
Baron Samedi
EliteAlpha209
Baron Samedi
4
2
1
2.25
W
Poseidon
1
2
3
1.25
W
Camazotz
Idogalpha
Camazotz
3
0
2
4
L
King Arthur
Ramuss
King Arthur
0
4
1
0.13
L
1
3
0
0.33
L
Baron Samedi
danilofla2525
Baron Samedi
2
2
1
1.25
L
Maman Brigitte
echoingscreams
Maman Brigitte
0
4
1
0.13
L
Neith
warrdon
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,810
Damage
30,471
43,736
Taken
32,778
20,243
Mitigated
14,633
12,421
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,854
230
307
860
7,430
5,133
156
3,858
3,572
0
25,511
W
3,777
1,622
0
3,083
4,310
1,475
1,126
2,091
2,219
47,475
1,866
W
Baron Samedi
EliteAlpha209
Baron Samedi
8,559
1,138
66
1,654
5,698
2,602
557
529
5,169
46,204
0
W
Poseidon
8,081
1,737
83
1,969
7,509
2,612
0
4,234
3,275
54,990
0
W
Camazotz
Idogalpha
Camazotz
2,200
404
0
3,452
7,831
2,811
0
2,303
5,528
0
37,484
L
King Arthur
Ramuss
King Arthur
3,583
348
0
375
11,605
6,540
0
7,899
3,179
0
26,179
L
3,191
589
156
3,340
12,314
6,224
0
5,110
7,204
21,866
0
L
Baron Samedi
danilofla2525
Baron Samedi
5,995
224
325
3,052
8,089
3,332
0
4,320
3,769
40,662
0
L
Maman Brigitte
echoingscreams
Maman Brigitte
3,947
96
0
3,953
10,162
3,768
0
2,324
7,814
44,649
788
L
Neith
warrdon
Neith
1,094
195
0
1,220
1,566
379
0
213
1,353
0
12,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,474
Gold Earned
33,590
246
Minions Killed
317
0
Camps Cleared
0
908,452
Distance Traveled
1,083,127
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,650
605
30
3
0
232,611
0
W
Sol
6,593
599
72
7
0
207,661
2
W
Baron Samedi
7,217
656
74
7
0
151,017
0
W
Poseidon
6,518
593
88
8
0
237,081
0
W
Camazotz
6,612
601
53
5
0
254,757
0
L
King Arthur
5,229
475
36
3
0
223,956
0
L
Charon
5,124
466
38
3
0
214,397
2
L
Baron Samedi
6,147
559
66
6
0
180,598
0
L
Maman Brigitte
5,860
533
89
8
0
225,637
0
L
Neith
4,114
374
17
2
0
63,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role