Player Matchup

Thanatos
Thanatos
DKaz25
Thanatos
Level 63
God Stats
5W - 6L
1,643 SR
Queue Stats
20W - 16L
1,550 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JackJack0917
Morgan Le Fay
Level 77
God Stats
2W - 4L
1,271 SR
Queue Stats
16W - 14L
1,553 Elo+
Party 2
Ix Chel
Ix Chel
Owenpro325
Ix Chel
Level 108
God Stats
2W - 1L
1,159 SR
Queue Stats
29W - 25L
1,531 Elo+
Party 2
Cerberus
Cerberus
StarboardClub78
Cerberus
Level 37
God Stats
3W - 4L
1,493 SR
Queue Stats
3W - 4L
1,474 Elo+
Party 2
Ishtar
Ishtar
WhatTheHecate
Ishtar
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 125L
1,584 Elo+
Solo
Team Averages
Level 66
1,413 SR
1,539 Elo+

VS

Team Averages
Level 120
1,534 SR
1,459 Elo+
Tiamat
Tiamat
Revibal
Tiamat
Level 165
God Stats
35W - 26L
1,566 SR
Queue Stats
383W - 339L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
Solitzz_HD
Baron Samedi
Level 128
God Stats
6W - 7L
1,465 SR
Queue Stats
475W - 450L
1,521 Elo+
Solo
Skadi
Skadi
luismaister1997
Skadi
Level 57
God Stats
1W - 1L
1,559 SR
Queue Stats
2W - 3L
1,288 Elo+
Solo
Chaac
Chaac
rgunn26
Chaac
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 157L
1,537 Elo+
Party 1
Da Ji
Da Ji
tsaeri
Da Ji
Level 125
God Stats
37W - 29L
1,583 SR
Queue Stats
210W - 226L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DKaz25
Thanatos
16
8 / 0 / 3
9,502
633
12,139
10,410
4,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
JackJack0917
Morgan Le Fay
13
1 / 5 / 5
7,733
516
6,873
15,426
8,311
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ix Chel
Owenpro325
Ix Chel
13
2 / 3 / 3
7,949
530
6,374
10,681
4,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cerberus
10
0 / 2 / 4
6,578
439
3,884
12,996
10,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 6 / 1
7,038
469
5,896
13,341
4,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Revibal
Tiamat
15
1 / 3 / 7
9,051
603
7,263
9,618
5,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
Solitzz_HD
Baron Samedi
12
1 / 3 / 4
7,362
491
6,950
13,279
10,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 4
8,163
544
6,519
7,415
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
rgunn26
Chaac
14
6 / 4 / 3
9,123
608
13,435
18,875
15,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
tsaeri
Da Ji
14
5 / 0 / 3
8,163
544
8,697
11,314
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
12
Kills
15
16
Deaths
12
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DKaz25
Thanatos
8
0
3
9.5
L
Morgan Le Fay
JackJack0917
Morgan Le Fay
1
5
5
0.7
L
Ix Chel
Owenpro325
Ix Chel
2
3
3
1.17
W
Tiamat
Revibal
Tiamat
1
3
7
1.5
W
Baron Samedi
Solitzz_HD
Baron Samedi
1
3
4
1
L
Cerberus
0
2
4
1
L
1
6
1
0.25
W
2
2
4
2
W
Chaac
rgunn26
Chaac
6
4
3
1.88
W
Da Ji
tsaeri
Da Ji
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,166
Damage
42,864
62,854
Taken
60,501
32,716
Mitigated
38,129
27,268
Healing
14,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DKaz25
Thanatos
12,139
3,021
0
9,512
10,410
4,424
435
1,298
9,112
0
79,393
L
Morgan Le Fay
JackJack0917
Morgan Le Fay
6,873
962
0
5,733
15,426
8,311
168
2,410
13,016
48,598
0
L
Ix Chel
Owenpro325
Ix Chel
6,374
832
777
4,669
10,681
4,269
0
3,678
7,003
61,594
0
W
Tiamat
Revibal
Tiamat
7,263
778
0
2,546
9,618
5,574
253
2,711
6,907
79,095
0
W
Baron Samedi
Solitzz_HD
Baron Samedi
6,950
542
1,284
3,408
13,279
10,372
68
4,438
8,841
27,307
0
L
Cerberus
3,884
234
0
3,969
12,996
10,854
108
5,265
7,731
20,384
0
L
5,896
3,481
0
2,608
13,341
4,858
476
1,699
11,642
0
51,334
W
6,519
1,690
0
0
7,415
2,440
0
324
7,091
0
52,307
W
Chaac
rgunn26
Chaac
13,435
2,283
0
5,721
18,875
15,103
45
7,488
11,387
137
67,040
W
Da Ji
tsaeri
Da Ji
8,697
2,414
0
1,826
11,314
4,640
0
2,170
9,144
0
56,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
41,862
412
Minions Killed
431
0
Camps Cleared
0
1,506,504
Distance Traveled
1,539,720
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,502
633
115
8
0
374,657
3
L
Morgan Le Fay
7,733
516
80
5
0
273,518
0
L
Ix Chel
7,949
530
100
7
0
273,472
3
W
Tiamat
9,051
603
150
10
0
290,522
1
W
Baron Samedi
7,362
491
23
2
0
281,776
2
L
Cerberus
6,578
439
45
3
0
314,804
1
L
Ishtar
7,038
469
72
5
0
270,053
0
W
Skadi
8,163
544
102
7
0
322,766
2
W
Chaac
9,123
608
90
6
0
287,134
0
W
Da Ji
8,163
544
66
4
0
357,522
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role