Player Matchup

Charon
Charon
GeniuS_LIEP
Charon
Level 129
God Stats
2W - 1L
1,495 SR
Queue Stats
199W - 188L
1,515 Elo+
Party 2
Surtr
Surtr
SPLTyr
Surtr
Level 95
God Stats
20W - 18L
1,558 SR
Queue Stats
302W - 269L
1,500 Elo+
Solo
Fenrir
Fenrir
Souto_LIEP
Fenrir
Level 148
God Stats
2W - 1L
1,547 SR
Queue Stats
61W - 69L
1,501 Elo+
Party 2
Olorun
Olorun
jucoos
Olorun
Level 154
God Stats
57W - 46L
1,636 SR
Queue Stats
658W - 643L
1,554 Elo+
Solo
Nox
Nox
xXxXxCutsyxXxXx
Nox
Level 140
God Stats
17W - 6L
1,518 SR
Queue Stats
36W - 15L
1,658 Elo+
Solo
Team Averages
Level 133
1,551 SR
1,546 Elo+

VS

Team Averages
Level 146
1,572 SR
1,505 Elo+
Thoth
Thoth
 
Thoth
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
GVSchadowlord
Susano
Level 175
God Stats
2W - 6L
1,497 SR
Queue Stats
480W - 455L
1,518 Elo+
Solo
Ymir
Ymir
Shalador_
Ymir
Level 155
God Stats
1W - 2L
1,306 SR
Queue Stats
188W - 204L
1,510 Elo+
Party 1
Vulcan
Vulcan
XVNyzer
Vulcan
Level 135
God Stats
1W - 2L
1,693 SR
Queue Stats
44W - 51L
1,490 Elo+
Solo
Danzaburou
Danzaburou
olliepops_
Danzaburou
Level 123
God Stats
1W - 1L
1,864 SR
Queue Stats
94W - 109L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 0 / 6
6,184
618
3,070
6,255
4,151
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
SPLTyr
Surtr
10
0 / 1 / 2
5,649
565
4,743
8,044
5,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Souto_LIEP
Fenrir
11
3 / 0 / 2
5,917
592
2,884
7,374
3,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
jucoos
Olorun
11
6 / 0 / 2
6,616
662
7,704
4,656
1,617
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 0 / 1
7,401
740
6,054
6,591
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 5 / 0
5,319
532
3,239
6,843
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
5,574
557
1,733
9,253
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
1 / 2 / 0
5,232
523
2,049
8,317
3,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
XVNyzer
Vulcan
9
0 / 2 / 1
5,187
519
3,736
4,876
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
olliepops_
Danzaburou
8
0 / 3 / 0
4,984
498
2,945
6,746
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
13
Kills
1
1
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
5
0
0
L
0
1
0
0
W
Charon
0
0
6
3
W
Surtr
SPLTyr
Surtr
0
1
2
1
L
Ymir
1
2
0
0.5
W
Fenrir
Souto_LIEP
Fenrir
3
0
2
4
L
Vulcan
XVNyzer
Vulcan
0
2
1
0.25
W
Olorun
jucoos
Olorun
6
0
2
7
L
Danzaburou
olliepops_
Danzaburou
0
3
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,455
Damage
13,702
32,920
Taken
36,035
16,768
Mitigated
13,973
11,808
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,239
443
0
965
6,843
2,378
0
5,017
1,826
34,706
0
L
1,733
374
0
4,116
9,253
3,539
0
2,610
6,643
0
44,114
W
Charon
3,070
607
0
1,407
6,255
4,151
150
591
5,664
20,807
0
W
Surtr
SPLTyr
Surtr
4,743
943
0
1,858
8,044
5,376
8
4,225
3,819
1,358
39,673
L
Ymir
2,049
285
1,089
1,390
8,317
3,911
0
4,105
4,212
14,544
0
W
Fenrir
Souto_LIEP
Fenrir
2,884
797
0
1,784
7,374
3,066
59
220
7,154
0
43,837
L
Vulcan
XVNyzer
Vulcan
3,736
1,423
0
738
4,876
1,870
0
1,736
3,140
38,304
0
W
Olorun
jucoos
Olorun
7,704
4,038
420
2,913
4,656
1,617
1,499
749
3,907
43,022
7,567
L
Danzaburou
olliepops_
Danzaburou
2,945
1,806
0
1,699
6,746
2,275
0
4,146
2,600
0
34,973
W
6,054
997
0
3,426
6,591
2,558
557
2,970
3,352
50,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,767
Gold Earned
26,296
341
Minions Killed
316
0
Camps Cleared
0
1,048,046
Distance Traveled
979,960
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,319
532
71
7
0
191,929
2
L
Susano
5,574
557
81
8
0
209,578
0
W
Charon
6,184
618
29
3
0
203,457
4
W
Surtr
5,649
565
64
6
0
211,134
0
L
Ymir
5,232
523
24
2
0
197,581
2
W
Fenrir
5,917
592
65
7
0
226,075
0
L
Vulcan
5,187
519
76
8
0
200,548
0
W
Olorun
6,616
662
90
9
0
185,597
2
L
Danzaburou
4,984
498
64
6
0
180,324
0
W
Nox
7,401
740
93
9
0
221,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role