Player Matchup

Persephone
Persephone
 
Persephone
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GhettoTownPiper
Baron Samedi
Level 128
God Stats
0W - 1L
1,476 SR
Queue Stats
11W - 10L
1,420 Elo+
Party 2
Apollo
Apollo
KillerFashow
Apollo
Level 156
God Stats
123W - 145L
1,486 SR
Queue Stats
939W - 1,066L
1,477 Elo+
Solo
Da Ji
Da Ji
PLATINUMDORITO
Da Ji
Level 125
God Stats
4W - 8L
1,358 SR
Queue Stats
37W - 50L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
burtonsniper
Sun Wukong
Level 121
God Stats
2W - 6L
1,697 SR
Queue Stats
23W - 17L
1,642 Elo+
Party 2
Team Averages
Level 115
1,504 SR
1,493 Elo+

VS

Team Averages
Level 117
1,912 SR
1,745 Elo+
Geb
Geb
Davman48
Geb
Level 17
God Stats
2W - 0L
1,747 SR
Queue Stats
58W - 17L
1,731 Elo+
Party 1
Medusa
Medusa
GhostSeducer
Medusa
Level 148
God Stats
2W - 1L
1,809 SR
Queue Stats
93W - 24L
1,784 Elo+
Party 1
Charon
Charon
Hamus11
Charon
Level 146
God Stats
13W - 1L
1,975 SR
Queue Stats
62W - 20L
1,748 Elo+
Party 1
Ra
Ra
IloveJoePolhamus
Ra
Level 127
God Stats
6W - 0L
2,046 SR
Queue Stats
85W - 23L
1,756 Elo+
Party 1
Lancelot
Lancelot
MrDramaQueen
Lancelot
Level 145
God Stats
13W - 1L
1,984 SR
Queue Stats
111W - 42L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
0 / 1 / 0
8,155
816
2,776
6,327
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
GhettoTownPiper
Baron Samedi
14
0 / 5 / 1
7,536
754
5,112
9,158
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Apollo
14
0 / 4 / 1
7,476
748
2,284
10,505
4,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 0
6,900
690
6,537
8,758
4,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
burtonsniper
Sun Wukong
13
1 / 3 / 0
7,675
768
9,027
14,392
10,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
8,588
859
6,222
9,509
10,406
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
16
4 / 0 / 3
9,199
920
8,458
5,832
3,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charon
Hamus11
Charon
14
0 / 0 / 10
8,637
864
6,269
7,360
7,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 0 / 4
9,134
913
10,905
5,993
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
MrDramaQueen
Lancelot
14
2 / 1 / 5
8,084
808
10,652
7,693
3,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
13
13
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
1
0
0
W
2
0
7
5.5
L
Baron Samedi
GhettoTownPiper
Baron Samedi
0
5
1
0.1
W
Medusa
4
0
3
5.5
W
Charon
Hamus11
Charon
0
0
10
5
W
5
0
4
7
L
Apollo
0
4
1
0.13
W
Lancelot
MrDramaQueen
Lancelot
2
1
5
4.5
L
0
0
0
0
L
Sun Wukong
burtonsniper
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,736
Damage
42,506
49,140
Taken
36,387
26,145
Mitigated
28,729
9,526
Healing
14,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,776
0
0
1,785
6,327
1,936
997
2,843
3,359
30,659
0
W
6,222
564
1,359
1,829
9,509
10,406
0
1,716
7,793
14,230
0
L
Baron Samedi
GhettoTownPiper
Baron Samedi
5,112
143
541
1,657
9,158
4,167
324
3,136
5,904
23,989
0
W
Medusa
8,458
3,655
0
1,168
5,832
3,163
186
1,215
4,617
0
42,365
W
Charon
Hamus11
Charon
6,269
882
1,471
1,402
7,360
7,862
0
1,842
5,518
21,186
0
W
10,905
822
3,640
2,775
5,993
3,531
0
1,501
4,492
37,010
0
L
Apollo
2,284
931
0
951
10,505
4,752
630
5,089
5,199
0
16,817
W
Lancelot
MrDramaQueen
Lancelot
10,652
1,520
0
633
7,693
3,767
0
1,614
6,079
0
23,835
L
6,537
867
0
1,733
8,758
4,304
0
4,547
4,087
0
12,441
L
Sun Wukong
burtonsniper
Sun Wukong
9,027
345
0
2,859
14,392
10,986
0
6,907
7,195
0
26,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,742
Gold Earned
43,642
205
Minions Killed
241
0
Camps Cleared
0
1,028,794
Distance Traveled
1,207,663
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,155
816
67
7
0
194,339
6
W
Geb
8,588
859
10
1
0
249,790
0
L
Baron Samedi
7,536
754
46
5
0
190,295
0
W
Medusa
9,199
920
88
9
0
238,154
1
W
Charon
8,637
864
31
3
0
214,035
0
W
Ra
9,134
913
84
8
0
239,878
0
L
Apollo
7,476
748
34
3
0
196,189
0
W
Lancelot
8,084
808
28
3
0
265,806
2
L
Da Ji
6,900
690
10
1
0
224,572
1
L
Sun Wukong
7,675
768
48
5
0
223,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role