Player Matchup

Charon
Charon
Foolishkilla513
Charon
Level 65
God Stats
2W - 1L
1,434 SR
Queue Stats
313W - 347L
1,387 Elo+
Party 1
Zeus
Zeus
Jobber3003
Zeus
Level 104
God Stats
40W - 34L
1,496 SR
Queue Stats
375W - 407L
1,387 Elo+
Party 1
Da Ji
Da Ji
UnformedDrip4
Da Ji
Level 84
God Stats
3W - 1L
1,505 SR
Queue Stats
227W - 218L
1,444 Elo+
Solo
Team Averages
Level 84
1,478 SR
1,406 Elo+

VS

Team Averages
Level 98
1,496 SR
1,373 Elo+
Ah Puch
Ah Puch
FIickzyyy
Ah Puch
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,473 Elo+
Party 2
Neith
Neith
FatsAndInfo
Neith
Level 125
God Stats
1W - 2L
1,282 SR
Queue Stats
2W - 4L
1,147 Elo+
Solo
Sun Wukong
Sun Wukong
YungFLickzyy
Sun Wukong
Level 48
God Stats
2W - 2L
1,705 SR
Queue Stats
7W - 7L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 8
7,364
736
4,242
10,550
9,564
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 3 / 5
9,024
902
12,414
7,189
2,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 1 / 3
9,022
902
7,302
8,345
4,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FIickzyyy
Ah Puch
9
0 / 4 / 5
7,111
711
7,921
8,999
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 4 / 3
9,050
905
6,772
10,293
3,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
YungFLickzyy
Sun Wukong
10
4 / 5 / 4
8,118
812
5,603
9,136
6,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
13
Kills
9
9
Deaths
13
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
FIickzyyy
Ah Puch
0
4
5
0.63
L
5
4
3
1.63
W
0
5
8
0.8
W
6
3
5
2.83
W
7
1
3
8.5
L
Sun Wukong
YungFLickzyy
Sun Wukong
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,958
Damage
20,296
26,084
Taken
28,428
16,376
Mitigated
12,970
4,289
Healing
3,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
FIickzyyy
Ah Puch
7,921
586
0
1,743
8,999
2,922
0
4,891
4,108
24,009
0
L
6,772
2,596
0
1,243
10,293
3,420
62
6,990
3,303
0
23,494
W
4,242
1,090
0
818
10,550
9,564
225
2,905
7,285
15,393
0
W
12,414
520
0
239
7,189
2,387
657
1,910
5,063
41,380
0
W
7,302
1,879
0
3,232
8,345
4,425
741
2,744
5,379
0
24,328
L
Sun Wukong
YungFLickzyy
Sun Wukong
5,603
1,097
0
100
9,136
6,628
0
4,890
4,246
0
15,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,410
Gold Earned
24,279
111
Minions Killed
78
0
Camps Cleared
0
510,654
Distance Traveled
496,090
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,111
711
34
3
0
161,656
0
L
Neith
9,050
905
31
3
0
168,162
0
W
Charon
7,364
736
10
1
0
148,973
0
W
Zeus
9,024
902
63
6
0
169,437
0
W
Da Ji
9,022
902
38
4
0
192,244
6
L
Sun Wukong
8,118
812
13
1
0
166,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role