Player Matchup

Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Fl4kHHH
Baron Samedi
Level 49
God Stats
2W - 3L
1,494 SR
Queue Stats
5W - 20L
1,246 Elo+
Solo
Ares
Ares
MotorMax32
Ares
Level 85
God Stats
0W - 4L
1,184 SR
Queue Stats
226W - 218L
1,412 Elo+
Solo
Tiamat
Tiamat
juggyfree
Tiamat
Level 124
God Stats
17W - 20L
1,441 SR
Queue Stats
350W - 314L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
killer_confo
Danzaburou
Level 68
God Stats
10W - 6L
1,668 SR
Queue Stats
159W - 169L
1,387 Elo+
Party 2
Team Averages
Level 97
1,457 SR
1,390 Elo+

VS

Team Averages
Level 106
1,565 SR
1,446 Elo+
Janus
Janus
XDragonsWrath96x
Janus
Level 131
God Stats
67W - 67L
1,535 SR
Queue Stats
533W - 495L
1,477 Elo+
Party 1
Fenrir
Fenrir
deku231023
Fenrir
Level 83
God Stats
30W - 23L
1,461 SR
Queue Stats
70W - 69L
1,405 Elo+
Party 1
Maman Brigitte
Maman Brigitte
rSentinal
Maman Brigitte
Level 65
God Stats
20W - 9L
1,664 SR
Queue Stats
198W - 236L
1,398 Elo+
Solo
Chernobog
Chernobog
syzzza
Chernobog
Level 128
God Stats
41W - 26L
1,578 SR
Queue Stats
749W - 791L
1,488 Elo+
Solo
Geb
Geb
xAMIRx
Geb
Level 122
God Stats
33W - 16L
1,585 SR
Queue Stats
188W - 177L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 2 / 1
8,170
545
3,134
13,653
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Fl4kHHH
Baron Samedi
12
2 / 2 / 0
7,233
482
4,512
8,872
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

8
0 / 2 / 0
6,349
423
3,089
9,605
8,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
juggyfree
Tiamat
13
2 / 6 / 0
8,364
558
8,001
13,477
6,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
killer_confo
Danzaburou
13
1 / 3 / 0
8,095
540
5,954
10,774
4,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 1
9,829
655
12,193
8,214
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
deku231023
Fenrir
14
3 / 2 / 1
7,654
510
6,462
13,320
7,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maman Brigitte
rSentinal
Maman Brigitte
15
5 / 1 / 1
8,685
579
10,054
9,075
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
syzzza
Chernobog
13
0 / 1 / 4
7,584
506
3,249
6,937
2,620
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
xAMIRx
Geb
12
1 / 1 / 7
7,738
516
5,347
11,088
8,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
6
Kills
15
15
Deaths
6
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
2
1
0.75
L
Baron Samedi
Fl4kHHH
Baron Samedi
2
2
0
1
L
0
2
0
0
W
6
1
1
6.5
W
Fenrir
deku231023
Fenrir
3
2
1
1.75
L
Tiamat
juggyfree
Tiamat
2
6
0
0.33
L
Danzaburou
killer_confo
Danzaburou
1
3
0
0.33
W
Maman Brigitte
rSentinal
Maman Brigitte
5
1
1
5.5
W
Chernobog
syzzza
Chernobog
0
1
4
2
W
Geb
xAMIRx
Geb
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,690
Damage
37,305
56,381
Taken
48,634
28,099
Mitigated
25,944
18,828
Healing
17,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,134
551
0
7,003
13,653
5,138
0
4,820
8,602
0
67,713
L
Baron Samedi
Fl4kHHH
Baron Samedi
4,512
222
193
2,588
8,872
3,273
0
7,191
1,467
38,577
0
L
3,089
240
0
1,572
9,605
8,289
0
5,296
4,201
16,735
0
W
12,193
987
0
2,321
8,214
3,222
56
3,530
4,621
92,332
0
W
Fenrir
deku231023
Fenrir
6,462
1,339
0
4,582
13,320
7,764
0
6,080
6,341
0
40,032
L
Tiamat
juggyfree
Tiamat
8,001
962
0
3,633
13,477
6,801
235
2,803
10,274
56,125
0
L
Danzaburou
killer_confo
Danzaburou
5,954
2,865
0
3,839
10,774
4,598
365
6,673
4,063
0
58,008
W
Maman Brigitte
rSentinal
Maman Brigitte
10,054
1,123
0
4,757
9,075
3,806
0
1,860
7,215
73,940
1,257
W
Chernobog
syzzza
Chernobog
3,249
1,677
0
3,605
6,937
2,620
0
1,227
5,710
0
56,017
W
Geb
xAMIRx
Geb
5,347
90
0
2,507
11,088
8,532
18
1,899
9,145
21,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,211
Gold Earned
41,490
406
Minions Killed
447
0
Camps Cleared
0
1,323,542
Distance Traveled
1,587,292
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,170
545
103
7
0
314,398
0
L
Baron Samedi
7,233
482
69
5
0
295,683
2
L
Ares
6,349
423
23
2
0
221,999
2
W
Janus
9,829
655
163
11
0
321,947
0
W
Fenrir
7,654
510
61
4
0
303,149
0
L
Tiamat
8,364
558
104
7
0
222,137
4
L
Danzaburou
8,095
540
107
7
0
269,325
1
W
Maman Brigitte
8,685
579
99
7
0
362,504
0
W
Chernobog
7,584
506
104
7
0
283,611
5
W
Geb
7,738
516
20
1
0
316,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role