Player Matchup

Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Dev3NSTieN
Ra
Level 157
God Stats
35W - 21L
1,553 SR
Queue Stats
390W - 370L
1,466 Elo+
Solo
Sun Wukong
Sun Wukong
GVSchadowlord
Sun Wukong
Level 175
God Stats
4W - 5L
1,569 SR
Queue Stats
480W - 455L
1,529 Elo+
Solo
Arachne
Arachne
Indumentum
Arachne
Level 182
God Stats
7W - 9L
1,491 SR
Queue Stats
50W - 63L
1,482 Elo+
Solo
Athena
Athena
kakatoess2
Athena
Level 145
God Stats
5W - 4L
1,587 SR
Queue Stats
448W - 421L
1,503 Elo+
Solo
Team Averages
Level 164
1,540 SR
1,496 Elo+

VS

Team Averages
Level 147
1,554 SR
1,542 Elo+
Ra
Ra
MemeusGodOfMemes
Ra
Level 148
God Stats
1W - 2L
1,404 SR
Queue Stats
50W - 53L
1,465 Elo+
Party 1
Bacchus
Bacchus
Shalador_
Bacchus
Level 155
God Stats
1W - 0L
1,374 SR
Queue Stats
188W - 204L
1,500 Elo+
Party 1
Raijin
Raijin
itmebenni
Raijin
Level 169
God Stats
1W - 0L
1,560 SR
Queue Stats
158W - 105L
1,600 Elo+
Solo
Ne Zha
Ne Zha
olliepops_
Ne Zha
Level 123
God Stats
3W - 0L
1,930 SR
Queue Stats
94W - 109L
1,497 Elo+
Party 1
Neith
Neith
xXxXxCutsyxXxXx
Neith
Level 140
God Stats
1W - 0L
1,502 SR
Queue Stats
36W - 15L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
3 / 5 / 1
8,376
465
5,346
13,837
6,775
14
0 / 5 / 6
9,065
504
10,453
9,022
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
GVSchadowlord
Sun Wukong
17
2 / 3 / 0
10,285
571
10,107
21,351
22,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Indumentum
Arachne
14
8 / 6 / 2
9,772
543
11,634
20,027
8,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
kakatoess2
Athena
13
0 / 3 / 7
8,361
465
7,276
15,707
17,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
9,202
511
6,183
8,024
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Shalador_
Bacchus
15
1 / 1 / 10
9,514
529
7,255
11,319
12,395
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
itmebenni
Raijin
17
4 / 1 / 3
11,160
620
17,276
14,600
13,388
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
olliepops_
Ne Zha
16
4 / 4 / 6
9,831
546
8,507
17,861
8,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
8 / 4 / 4
10,879
604
19,256
18,200
9,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
13
Kills
21
22
Deaths
13
16
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
5
1
0.7
L
0
5
6
0.6
L
Sun Wukong
GVSchadowlord
Sun Wukong
2
3
0
0.67
L
Arachne
Indumentum
Arachne
8
6
2
1.5
W
4
3
6
2.33
W
Bacchus
Shalador_
Bacchus
1
1
10
6
W
Raijin
itmebenni
Raijin
4
1
3
5.5
L
Athena
kakatoess2
Athena
0
3
7
1.17
W
Ne Zha
olliepops_
Ne Zha
4
4
6
1.75
W
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,816
Damage
58,477
79,944
Taken
70,004
59,443
Mitigated
46,570
22,853
Healing
31,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,346
2,442
0
3,993
13,837
6,775
0
3,153
10,684
0
52,521
L
10,453
448
1,457
1,990
9,022
4,232
0
3,383
5,639
88,399
0
L
Sun Wukong
GVSchadowlord
Sun Wukong
10,107
3,434
0
9,020
21,351
22,284
372
11,976
9,375
0
77,731
L
Arachne
Indumentum
Arachne
11,634
7,536
0
4,453
20,027
8,646
10
6,192
13,779
0
51,482
W
6,183
803
1,640
2,540
8,024
3,174
536
4,581
3,113
69,461
0
W
Bacchus
Shalador_
Bacchus
7,255
1,115
2,433
2,680
11,319
12,395
56
4,220
6,836
33,483
0
W
Raijin
itmebenni
Raijin
17,276
2,518
0
6,795
14,600
13,388
0
1,560
12,871
97,522
0
L
Athena
kakatoess2
Athena
7,276
2,444
0
1,940
15,707
17,506
11
5,954
9,753
22,581
0
W
Ne Zha
olliepops_
Ne Zha
8,507
3,144
0
8,312
17,861
8,288
0
4,109
13,476
0
82,663
W
19,256
9,049
0
6,721
18,200
9,325
2,102
2,137
15,979
0
93,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,859
Gold Earned
50,586
448
Minions Killed
560
0
Camps Cleared
0
1,677,859
Distance Traveled
1,760,456
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,376
465
82
5
0
278,310
0
L
Ra
9,065
504
137
8
0
362,568
5
L
Sun Wukong
10,285
571
138
8
0
292,702
0
L
Arachne
9,772
543
76
4
0
362,558
0
W
Ra
9,202
511
127
7
0
359,590
0
W
Bacchus
9,514
529
30
2
0
360,918
3
W
Raijin
11,160
620
176
10
0
308,985
0
L
Athena
8,361
465
15
1
0
381,721
6
W
Ne Zha
9,831
546
111
6
0
387,580
0
W
Neith
10,879
604
116
6
0
343,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role