Player Matchup

Neith
Neith
Silver II
ATG93
Neith
Silver II
Level 68
God Stats
8W - 7L
1,439 SR
Queue Stats
119W - 124L
1,016 MMR
Solo
Thanatos
Thanatos
Silver II
KILLERmllrrxq 2
Thanatos
Silver II
Level 136
God Stats
4W - 4L
1,427 SR
Queue Stats
90W - 97L
950 MMR
Party 1
Ymir
Ymir
Silver II
Martisss
Ymir
Silver II
Level 126
God Stats
7W - 13L
1,424 SR
Queue Stats
86W - 99L
1,013 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
TUTUBARAO426
Baron Samedi
Silver III
Level 128
God Stats
13W - 9L
1,587 SR
Queue Stats
363W - 380L
825 MMR
Solo
Loki
Loki
Bronze IV
twichalexcrom83
Loki
Bronze IV
Level 108
God Stats
32W - 27L
1,394 SR
Queue Stats
141W - 134L
988 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,454 SR
959 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,473 SR
1,062 MMR
Merlin
Merlin
Silver III
 
Merlin
Silver III
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze IV
Ripcity525
Sobek
Bronze IV
Level 33
God Stats
10W - 11L
1,375 SR
Queue Stats
91W - 104L
1,034 MMR
Solo
Ullr
Ullr
Silver II
Sanic Punch
Ullr
Silver II
Level 157
God Stats
6W - 15L
1,456 SR
Queue Stats
180W - 185L
1,002 MMR
Solo
Thor
Thor
Silver II
TSG Dragono CC
Thor
Silver II
Level 71
God Stats
13W - 14L
1,536 SR
Queue Stats
147W - 166L
1,041 MMR
Solo
Jormungandr
Jormungandr
Silver IV
dadhelpus
Jormungandr
Silver IV
Level 129
God Stats
24W - 27L
1,501 SR
Queue Stats
487W - 554L
731 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ATG93
Neith
10
1 / 0 / 4
5,843
584
5,213
4,764
1,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
13
12 / 0 / 2
7,952
795
8,710
10,533
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
10
2 / 0 / 10
6,538
654
3,658
7,912
5,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TUTUBARAO426
Baron Samedi
12
3 / 0 / 1
7,326
733
3,191
4,640
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 0 / 5
6,793
679
7,710
6,721
2,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
GebArachneMercuryAo KuangKukulkan

VS

Bans
AphroditeCabrakanChaacKaliMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 3 / 0
5,212
521
2,702
5,344
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
7
0 / 5 / 0
4,948
495
2,937
11,591
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 3 / 0
4,951
495
3,734
7,366
2,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 5 / 0
5,408
541
4,250
9,823
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
dadhelpus
Jormungandr
8
0 / 4 / 0
4,914
491
1,912
9,036
5,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
20
Kills
0
0
Deaths
20
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
W
Neith
ATG93
Neith
1
0
4
3
W
Thanatos
12
0
2
13
W
Ymir
2
0
10
7
L
Sobek
0
5
0
0
L
0
3
0
0
L
0
5
0
0
W
Baron Samedi
TUTUBARAO426
Baron Samedi
3
0
1
3.5
L
Jormungandr
dadhelpus
Jormungandr
0
4
0
0
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,482
Damage
15,535
34,570
Taken
43,160
15,411
Mitigated
20,922
18,056
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,702
132
0
698
5,344
1,889
0
2,018
3,326
33,358
0
W
Neith
ATG93
Neith
5,213
1,616
0
1,307
4,764
1,461
735
277
4,487
0
39,889
W
Thanatos
8,710
3,278
0
9,017
10,533
4,058
0
902
9,631
0
61,146
W
Ymir
3,658
1,134
1,359
2,956
7,912
5,145
0
2,012
5,900
16,921
0
L
Sobek
2,937
700
0
2,374
11,591
8,038
0
3,153
8,438
12,587
0
L
3,734
1,379
0
1,152
7,366
2,852
0
1,322
6,044
0
32,859
L
4,250
1,572
0
2,498
9,823
2,656
0
133
9,690
0
37,133
W
Baron Samedi
TUTUBARAO426
Baron Samedi
3,191
45
46
1,756
4,640
2,307
112
2,349
2,291
48,177
0
L
Jormungandr
dadhelpus
Jormungandr
1,912
414
0
1,616
9,036
5,487
0
223
8,813
26,619
0
W
7,710
1,878
0
1,615
6,721
2,440
0
2,011
4,710
0
47,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,452
Gold Earned
25,433
334
Minions Killed
233
0
Camps Cleared
0
1,091,132
Distance Traveled
958,224
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,212
521
62
6
0
177,161
1
W
Neith
5,843
584
65
7
0
195,219
0
W
Thanatos
7,952
795
91
9
0
246,845
0
W
Ymir
6,538
654
20
2
0
205,926
0
L
Sobek
4,948
495
13
1
0
203,444
0
L
Ullr
4,951
495
60
6
0
166,318
1
L
Thor
5,408
541
65
7
0
211,337
0
W
Baron Samedi
7,326
733
101
10
0
202,837
0
L
Jormungandr
4,914
491
33
3
0
199,964
0
W
Loki
6,793
679
57
6
0
240,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role