Player Matchup

Baba Yaga
Baba Yaga
GNAsendIT
Baba Yaga
Level 47
God Stats
6W - 5L
1,929 SR
Queue Stats
231W - 290L
1,267 Elo+
Party 2
Medusa
Medusa
Kjou1
Medusa
Level 45
God Stats
41W - 34L
1,545 SR
Queue Stats
151W - 161L
1,304 Elo+
Solo
Jormungandr
Jormungandr
Thepolloloco240
Jormungandr
Level 42
God Stats
10W - 12L
1,436 SR
Queue Stats
179W - 225L
1,252 Elo+
Party 2
Team Averages
Level 45
1,636 SR
1,274 Elo+

VS

Team Averages
Level 49
1,446 SR
1,272 Elo+
Anubis
Anubis
Bean112
Anubis
Level 64
God Stats
6W - 10L
1,364 SR
Queue Stats
12W - 19L
1,241 Elo+
Solo
Chaac
Chaac
Mogui52
Chaac
Level 67
God Stats
14W - 13L
1,473 SR
Queue Stats
97W - 105L
1,375 Elo+
Party 1
Arachne
Arachne
Mogui52Again
Arachne
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GNAsendIT
Baba Yaga
14
1 / 0 / 15
10,741
767
10,061
8,283
3,686
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Kjou1
Medusa
14
10 / 1 / 5
11,868
848
14,242
10,095
4,133
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Thepolloloco240
Jormungandr
14
5 / 2 / 11
11,321
809
9,269
13,031
14,615
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bean112
Anubis
12
2 / 8 / 1
10,116
723
12,682
11,983
6,310
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
Mogui52
Chaac
11
1 / 2 / 1
9,074
648
7,563
14,134
13,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Mogui52Again
Arachne
12
0 / 6 / 2
9,015
644
2,690
13,968
8,130
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
16
Kills
3
3
Deaths
16
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bean112
Anubis
2
8
1
0.31
W
Baba Yaga
GNAsendIT
Baba Yaga
1
0
15
8.5
W
Medusa
Kjou1
Medusa
10
1
5
12.5
L
Chaac
Mogui52
Chaac
1
2
1
0.75
L
Arachne
Mogui52Again
Arachne
0
6
2
0.17
W
Jormungandr
Thepolloloco240
Jormungandr
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,572
Damage
22,935
31,409
Taken
40,085
22,434
Mitigated
28,276
6,984
Healing
4,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bean112
Anubis
12,682
137
0
1,682
11,983
6,310
0
5,695
6,288
51,824
0
W
Baba Yaga
GNAsendIT
Baba Yaga
10,061
587
0
2,018
8,283
3,686
982
3,681
4,602
38,345
0
W
Medusa
Kjou1
Medusa
14,242
7,857
0
3,670
10,095
4,133
1,596
3,262
6,833
0
53,672
L
Chaac
Mogui52
Chaac
7,563
832
100
1,842
14,134
13,836
0
7,724
6,410
0
34,147
L
Arachne
Mogui52Again
Arachne
2,690
2,239
0
560
13,968
8,130
0
6,318
7,650
0
13,414
W
Jormungandr
Thepolloloco240
Jormungandr
9,269
1,604
0
1,296
13,031
14,615
223
6,015
7,016
35,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,930
Gold Earned
28,205
158
Minions Killed
124
0
Camps Cleared
0
727,600
Distance Traveled
702,005
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,116
723
63
5
0
167,868
0
W
Baba Yaga
10,741
767
60
4
0
253,855
0
W
Medusa
11,868
848
54
4
0
239,135
0
L
Chaac
9,074
648
46
3
0
278,752
0
L
Arachne
9,015
644
15
1
0
255,385
0
W
Jormungandr
11,321
809
44
3
0
234,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role