Player Matchup

Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
ItzzExotix
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,345 Elo+
Party 1
Hades
Hades
WillmaReinholzen
Hades
Level 85
God Stats
6W - 6L
1,378 SR
Queue Stats
23W - 27L
1,452 Elo+
Party 1
Thor
Thor
elibob30
Thor
Level 52
God Stats
1W - 1L
1,751 SR
Queue Stats
33W - 32L
1,519 Elo+
Solo
Thanatos
Thanatos
lTheRevrandl
Thanatos
Level 69
God Stats
28W - 29L
1,509 SR
Queue Stats
230W - 213L
1,432 Elo+
Solo
Team Averages
Level 74
1,528 SR
1,449 Elo+

VS

Team Averages
Level 91
1,483 SR
1,500 Elo+
Ishtar
Ishtar
Fabbydaddy
Ishtar
Level 136
God Stats
1W - 2L
1,414 SR
Queue Stats
6W - 8L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
GhostofSpartallR
Nu Wa
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 132L
1,467 Elo+
Solo
Thor
Thor
Greger1337
Thor
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,472 Elo+
Party 2
Kuzenbo
Kuzenbo
SelectMeYTB
Kuzenbo
Level 69
God Stats
7W - 11L
1,500 SR
Queue Stats
281W - 248L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
SillyPumpkin
Gilgamesh
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 1 / 2
5,211
521
3,665
5,860
2,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
ItzzExotix
Cthulhu
9
1 / 0 / 2
6,013
601
2,413
5,476
3,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
4 / 1 / 0
7,218
722
7,168
6,037
3,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
10
1 / 1 / 1
5,354
535
2,963
7,383
3,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
lTheRevrandl
Thanatos
11
3 / 0 / 0
6,062
606
4,292
7,525
2,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Fabbydaddy
Ishtar
8
0 / 2 / 1
4,810
481
3,943
6,082
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 0
6,137
614
4,064
2,525
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 3 / 0
4,661
466
2,474
9,137
2,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
SelectMeYTB
Kuzenbo
8
1 / 1 / 0
5,197
520
3,106
7,633
7,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
SillyPumpkin
Gilgamesh
9
0 / 3 / 1
4,998
500
2,279
9,546
4,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
9
Kills
3
3
Deaths
9
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
0
1
2
1
L
Ishtar
Fabbydaddy
Ishtar
0
2
1
0.25
L
1
0
0
1
L
1
3
0
0.33
W
Cthulhu
ItzzExotix
Cthulhu
1
0
2
2
L
Kuzenbo
SelectMeYTB
Kuzenbo
1
1
0
1
L
Gilgamesh
SillyPumpkin
Gilgamesh
0
3
1
0.17
W
4
1
0
4
W
Thor
1
1
1
1.5
W
Thanatos
lTheRevrandl
Thanatos
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,501
Damage
15,866
32,281
Taken
34,923
16,023
Mitigated
16,582
17,646
Healing
5,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,665
2,356
0
2,366
5,860
2,279
45
2,079
3,781
0
34,936
L
Ishtar
Fabbydaddy
Ishtar
3,943
2,159
0
1,668
6,082
1,495
0
934
5,148
0
34,319
L
4,064
1,224
0
805
2,525
572
0
0
2,336
47,861
0
L
2,474
1,090
0
600
9,137
2,648
0
898
8,008
0
26,848
W
Cthulhu
ItzzExotix
Cthulhu
2,413
359
0
1,164
5,476
3,983
0
1,269
4,207
23,396
0
L
Kuzenbo
SelectMeYTB
Kuzenbo
3,106
1,276
58
1,821
7,633
7,208
0
1,479
6,154
12,771
0
L
Gilgamesh
SillyPumpkin
Gilgamesh
2,279
469
0
667
9,546
4,659
0
6,270
3,276
0
29,248
W
7,168
743
250
4,470
6,037
3,560
596
196
5,841
51,368
0
W
Thor
2,963
1,049
0
2,530
7,383
3,266
0
2,280
5,103
0
32,113
W
Thanatos
lTheRevrandl
Thanatos
4,292
959
0
6,866
7,525
2,935
0
1,346
6,179
0
47,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
25,803
313
Minions Killed
246
0
Camps Cleared
0
1,008,086
Distance Traveled
1,001,583
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,211
521
66
7
0
170,677
4
L
Ishtar
4,810
481
68
7
0
189,033
1
L
Nu Wa
6,137
614
91
9
0
192,681
4
L
Thor
4,661
466
34
3
0
216,182
1
W
Cthulhu
6,013
601
34
3
0
205,920
5
L
Kuzenbo
5,197
520
13
1
0
199,299
0
L
Gilgamesh
4,998
500
40
4
0
204,388
0
W
Hades
7,218
722
87
9
0
183,581
3
W
Thor
5,354
535
54
5
0
203,165
0
W
Thanatos
6,062
606
72
7
0
244,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role