Player Matchup

Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JHiicks
Nu Wa
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
161W - 166L
1,465 Elo+
Solo
Vulcan
Vulcan
Jaderuss1021
Vulcan
Level 136
God Stats
5W - 7L
1,235 SR
Queue Stats
543W - 716L
1,354 Elo+
Solo
Freya
Freya
Jihou
Freya
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 73L
1,496 Elo+
Solo
Thoth
Thoth
Squishyb1tch123
Thoth
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,473 Elo+
Solo
Team Averages
Level 137
1,447 SR
1,458 Elo+

VS

Team Averages
Level 131
1,452 SR
1,436 Elo+
Poseidon
Poseidon
Chance21
Poseidon
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,442 Elo+
Party 2
Set
Set
Killrock77
Set
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,452 Elo+
Party 2
Hun Batz
Hun Batz
WickedHarpie
Hun Batz
Level 167
God Stats
2W - 3L
1,325 SR
Queue Stats
344W - 397L
1,428 Elo+
Solo
Tiamat
Tiamat
WreckdemRuiner
Tiamat
Level 155
God Stats
0W - 3L
1,275 SR
Queue Stats
390W - 361L
1,448 Elo+
Party 1
Bacchus
Bacchus
Xx Cata1yst xX
Bacchus
Level 123
God Stats
8W - 4L
1,662 SR
Queue Stats
267W - 273L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
1 / 1 / 14
9,146
1,016
3,829
15,750
10,878
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
JHiicks
Nu Wa
14
2 / 1 / 11
8,111
901
6,389
5,668
2,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
14
5 / 1 / 7
9,088
1,010
8,119
4,905
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
Jihou
Freya
13
3 / 3 / 7
8,115
902
6,166
7,017
2,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
8 / 1 / 7
9,226
1,025
11,334
6,632
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chance21
Poseidon
14
4 / 6 / 0
7,474
830
10,308
9,428
4,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 5 / 2
7,049
783
3,628
8,223
4,584
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
WickedHarpie
Hun Batz
5
0 / 0 / 0
5,280
587
0
458
240
13
2 / 5 / 4
7,022
780
9,739
10,995
6,928
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 3
7,181
798
4,346
8,889
11,852
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
19
Kills
7
7
Deaths
19
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
1
14
8
L
Poseidon
Chance21
Poseidon
4
6
0
0.67
W
Nu Wa
JHiicks
Nu Wa
2
1
11
7.5
W
Vulcan
5
1
7
8.5
W
Freya
Jihou
Freya
3
3
7
2.17
L
1
5
2
0.4
W
8
1
7
11.5
L
Hun Batz
WickedHarpie
Hun Batz
0
0
0
0
L
2
5
4
0.8
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,837
Damage
28,021
39,972
Taken
37,993
21,374
Mitigated
28,100
16,529
Healing
6,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,829
921
3,597
7,470
15,750
10,878
813
8,556
7,194
9,642
0
L
Poseidon
Chance21
Poseidon
10,308
1,084
265
1,093
9,428
4,496
0
8,945
483
26,131
0
W
Nu Wa
JHiicks
Nu Wa
6,389
2,119
642
1,537
5,668
2,480
2,397
3,436
2,232
17,612
0
W
Vulcan
8,119
3,472
0
286
4,905
2,158
1,285
3,410
1,495
18,028
0
W
Freya
Jihou
Freya
6,166
1,695
175
1,128
7,017
2,958
1,730
4,784
2,233
10,911
0
L
3,628
1,359
571
848
8,223
4,584
0
7,749
474
0
9,921
W
11,334
662
392
1,302
6,632
2,900
1,522
4,207
2,425
22,592
0
L
Hun Batz
WickedHarpie
Hun Batz
0
0
0
0
458
240
0
458
0
0
0
L
9,739
499
466
1,638
10,995
6,928
0
10,344
651
23,830
0
L
4,346
214
475
1,599
8,889
11,852
0
8,341
548
11,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,686
Gold Earned
34,006
111
Minions Killed
85
0
Camps Cleared
0
871,469
Distance Traveled
617,680
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,146
1,016
7
1
0
209,344
0
L
Poseidon
7,474
830
37
4
0
134,621
0
W
Nu Wa
8,111
901
19
2
0
162,865
0
W
Vulcan
9,088
1,010
35
4
0
171,906
0
W
Freya
8,115
902
13
1
0
158,542
0
L
Set
7,049
783
13
1
0
179,695
0
W
Thoth
9,226
1,025
37
4
0
168,812
0
L
Hun Batz
5,280
587
0
0
0
0
0
L
Tiamat
7,022
780
22
2
0
137,530
0
L
Bacchus
7,181
798
13
1
0
165,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role