Player Matchup

Raijin
Raijin
 
Raijin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
BlackMamba1273
Thanatos
Level 46
God Stats
34W - 22L
1,479 SR
Queue Stats
108W - 106L
1,335 Elo+
Solo
Martichoras
Martichoras
Kuak12
Martichoras
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 37L
1,368 Elo+
Party 2
Charon
Charon
broed
Charon
Level 13
God Stats
5W - 7L
1,459 SR
Queue Stats
27W - 25L
1,409 Elo+
Party 2
Bellona
Bellona
thnikkakid
Bellona
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 23L
1,321 Elo+
Party 2
Team Averages
Level 46
1,487 SR
1,387 Elo+

VS

Team Averages
Level 65
1,564 SR
1,509 Elo+
Yemoja
Yemoja
AnimeToHeart
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JKxalltheway88
Kukulkan
Level 42
God Stats
25W - 25L
1,524 SR
Queue Stats
131W - 147L
1,422 Elo+
Solo
Anhur
Anhur
OffMarket420
Anhur
Level 36
God Stats
1W - 2L
1,741 SR
Queue Stats
31W - 30L
1,541 Elo+
Party 1
Awilix
Awilix
diegorgr
Awilix
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,592 Elo+
Party 3
Chronos
Chronos
jaluvisi
Chronos
Level 195
God Stats
68W - 59L
1,555 SR
Queue Stats
476W - 483L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
1 / 2 / 0
7,744
596
2,811
5,838
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
13
4 / 1 / 2
7,297
561
7,920
12,106
4,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Martichoras
Kuak12
Martichoras
12
3 / 1 / 5
6,850
527
9,101
6,961
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
broed
Charon
11
3 / 2 / 6
6,772
521
6,811
8,468
3,852
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Bellona
thnikkakid
Bellona
11
0 / 3 / 0
5,872
452
992
8,444
7,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 2 / 0
6,271
482
2,769
8,991
5,641
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
13
2 / 1 / 1
7,468
574
5,420
5,674
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 7 / 1
5,606
431
3,058
11,690
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
diegorgr
Awilix
12
0 / 2 / 2
6,661
512
3,502
10,770
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
jaluvisi
Chronos
13
5 / 0 / 1
8,185
630
8,400
8,203
2,812
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
11
Kills
9
9
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
1
2
0
0.5
L
Yemoja
1
2
0
0.5
W
Thanatos
4
1
2
5
L
Kukulkan
2
1
1
2.5
W
Martichoras
Kuak12
Martichoras
3
1
5
5.5
L
1
7
1
0.21
W
Charon
broed
Charon
3
2
6
3
L
Awilix
diegorgr
Awilix
0
2
2
0.5
L
Chronos
jaluvisi
Chronos
5
0
1
5.5
W
Bellona
thnikkakid
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,635
Damage
23,149
41,817
Taken
45,328
20,879
Mitigated
18,829
15,413
Healing
11,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,811
289
0
1,341
5,838
2,300
406
3,442
2,396
59,769
0
L
Yemoja
2,769
621
1,249
2,180
8,991
5,641
28
2,114
6,821
27,070
0
W
Thanatos
7,920
3,042
0
8,508
12,106
4,583
436
2,189
9,917
0
55,130
L
Kukulkan
5,420
467
0
2,172
5,674
2,262
0
3,041
2,599
61,256
0
W
Martichoras
Kuak12
Martichoras
9,101
3,525
0
2,295
6,961
2,659
1,125
2,102
4,859
0
39,445
L
3,058
1,429
0
1,144
11,690
3,854
0
1,567
10,115
0
26,269
W
Charon
broed
Charon
6,811
1,437
0
2,313
8,468
3,852
261
3,594
4,874
26,269
0
L
Awilix
diegorgr
Awilix
3,502
1,424
0
1,513
10,770
4,260
0
1,856
8,854
0
52,279
L
Chronos
jaluvisi
Chronos
8,400
2,522
0
3,692
8,203
2,812
664
879
7,317
62,864
0
W
Bellona
thnikkakid
Bellona
992
335
0
956
8,444
7,485
0
5,262
3,182
0
23,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,535
Gold Earned
34,191
329
Minions Killed
323
0
Camps Cleared
0
1,316,894
Distance Traveled
1,195,617
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
7,744
596
131
10
0
245,656
2
L
Yemoja
6,271
482
15
1
0
231,593
0
W
Thanatos
7,297
561
71
5
0
295,916
0
L
Kukulkan
7,468
574
103
8
0
246,077
2
W
Martichoras
6,850
527
64
5
0
254,861
5
L
Anhur
5,606
431
36
3
0
182,661
0
W
Charon
6,772
521
18
1
0
241,524
0
L
Awilix
6,661
512
78
6
0
304,031
4
L
Chronos
8,185
630
91
7
0
231,255
3
W
Bellona
5,872
452
45
3
0
278,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role