Player Matchup

Fenrir
Fenrir
AllDying4U
Fenrir
Level 155
God Stats
0W - 1L
1,475 SR
Queue Stats
44W - 47L
1,469 Elo+
Party 1
Janus
Janus
AmazingLimits
Janus
Level 149
God Stats
8W - 9L
1,484 SR
Queue Stats
489W - 529L
1,496 Elo+
Solo
Raijin
Raijin
DRAGONDASHIE
Raijin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,335 Elo+
Party 1
Ravana
Ravana
YorchBoi
Ravana
Level 69
God Stats
1W - 2L
1,522 SR
Queue Stats
35W - 39L
1,460 Elo+
Party 1
Chaac
Chaac
buckedlobster82
Chaac
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 19L
1,570 Elo+
Solo
Team Averages
Level 105
1,496 SR
1,466 Elo+

VS

Team Averages
Level 124
1,547 SR
1,435 Elo+
Nox
Nox
JeebieWeebiesS
Nox
Level 98
God Stats
3W - 2L
1,569 SR
Queue Stats
107W - 106L
1,477 Elo+
Solo
Ne Zha
Ne Zha
LordSnow12
Ne Zha
Level 143
God Stats
20W - 10L
1,752 SR
Queue Stats
479W - 502L
1,363 Elo+
Solo
Amaterasu
Amaterasu
bigmike4044
Amaterasu
Level 144
God Stats
9W - 9L
1,412 SR
Queue Stats
962W - 1,041L
1,511 Elo+
Solo
Bakasura
Bakasura
solidus__3
Bakasura
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 54L
1,466 Elo+
Party 2
Shiva
Shiva
treethewarrior
Shiva
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AllDying4U
Fenrir
17
4 / 9 / 6
10,548
703
8,417
19,554
14,291
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
7 / 5 / 7
12,021
801
19,029
11,799
4,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Raijin
16
1 / 8 / 8
10,134
676
9,198
12,949
4,023
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
YorchBoi
Ravana
17
6 / 8 / 4
10,515
701
8,813
17,509
7,010
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 8 / 8
10,666
711
17,951
21,926
32,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 19
11,628
775
14,036
10,171
5,429
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
LordSnow12
Ne Zha
20
13 / 4 / 17
13,499
900
22,521
20,165
14,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
bigmike4044
Amaterasu
18
4 / 5 / 19
11,877
792
12,075
24,268
16,688
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
solidus__3
Bakasura
18
11 / 5 / 12
12,391
826
15,621
17,651
12,627
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 2 / 28
11,389
759
8,806
22,206
31,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
133
19
Kills
38
38
Deaths
20
33
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AllDying4U
Fenrir
4
9
6
0.78
L
7
5
7
2.1
L
Raijin
1
8
8
0.63
W
7
4
19
4.13
W
Ne Zha
LordSnow12
Ne Zha
13
4
17
5.38
L
Ravana
YorchBoi
Ravana
6
8
4
1
W
Amaterasu
bigmike4044
Amaterasu
4
5
19
2.7
L
1
8
8
0.63
W
Bakasura
solidus__3
Bakasura
11
5
12
3.4
W
3
2
28
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,408
Damage
73,059
83,737
Taken
94,461
62,370
Mitigated
80,493
13,843
Healing
34,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AllDying4U
Fenrir
8,417
3,080
1,361
2,769
19,554
14,291
0
3,775
15,141
0
16,946
L
19,029
862
784
1,148
11,799
4,108
512
1,081
10,417
37,900
0
L
Raijin
9,198
1,004
325
712
12,949
4,023
0
2,116
10,059
27,691
0
W
14,036
1,051
987
649
10,171
5,429
2,345
4,004
6,006
34,696
0
W
Ne Zha
LordSnow12
Ne Zha
22,521
5,732
2,010
7,294
20,165
14,276
2,072
6,112
13,054
0
43,409
L
Ravana
YorchBoi
Ravana
8,813
2,036
462
2,186
17,509
7,010
36
3,447
13,436
0
13,262
W
Amaterasu
bigmike4044
Amaterasu
12,075
6,641
1,203
7,914
24,268
16,688
2,082
7,399
16,537
0
26,376
L
17,951
2,799
122
3,974
21,926
32,938
479
3,617
16,757
0
35,486
W
Bakasura
solidus__3
Bakasura
15,621
9,926
1,621
3,074
17,651
12,627
1,233
4,545
12,772
0
23,860
W
8,806
1,303
3,887
5,709
22,206
31,473
870
5,946
15,618
0
21,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,884
Gold Earned
60,784
148
Minions Killed
166
0
Camps Cleared
0
1,175,799
Distance Traveled
1,456,191
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,548
703
11
1
0
261,649
0
L
Janus
12,021
801
51
3
0
252,786
0
L
Raijin
10,134
676
39
3
0
160,485
0
W
Nox
11,628
775
41
3
0
267,109
0
W
Ne Zha
13,499
900
33
2
0
287,107
1
L
Ravana
10,515
701
10
1
0
246,604
0
W
Amaterasu
11,877
792
31
2
0
305,276
0
L
Chaac
10,666
711
37
2
0
254,275
0
W
Bakasura
12,391
826
36
2
0
307,672
0
W
Shiva
11,389
759
25
2
0
289,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role