Player Matchup

Baron Samedi
Baron Samedi
Cry1er
Baron Samedi
Level 144
God Stats
9W - 6L
1,543 SR
Queue Stats
110W - 117L
1,465 Elo+
Party 1
Mulan
Mulan
Hemba55a
Mulan
Level 102
God Stats
12W - 5L
1,681 SR
Queue Stats
116W - 126L
1,441 Elo+
Party 1
Skadi
Skadi
Nealium91
Skadi
Level 96
God Stats
12W - 2L
1,682 SR
Queue Stats
42W - 37L
1,454 Elo+
Party 1
Team Averages
Level 114
1,635 SR
1,453 Elo+

VS

Team Averages
Level 89
1,554 SR
1,580 Elo+
Hercules
Hercules
Frank19972
Hercules
Level 105
God Stats
4W - 9L
1,564 SR
Queue Stats
86W - 91L
1,494 Elo+
Party 2
Zhong Kui
Zhong Kui
criz 733
Zhong Kui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 77L
1,752 Elo+
Solo
Izanami
Izanami
itsjustpatt
Izanami
Level 101
God Stats
9W - 6L
1,597 SR
Queue Stats
149W - 126L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cry1er
Baron Samedi
17
8 / 0 / 5
13,253
828
20,257
10,777
5,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Hemba55a
Mulan
15
4 / 2 / 10
12,512
782
15,351
18,284
16,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Nealium91
Skadi
13
2 / 2 / 7
11,232
702
13,791
10,221
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Frank19972
Hercules
12
1 / 6 / 1
9,751
609
7,566
23,711
29,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
criz 733
Zhong Kui
12
1 / 7 / 3
10,182
636
10,907
18,297
13,432
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
itsjustpatt
Izanami
15
2 / 1 / 2
11,339
709
12,690
13,966
6,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
14
Kills
4
4
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cry1er
Baron Samedi
8
0
5
10.5
L
Hercules
Frank19972
Hercules
1
6
1
0.25
W
Mulan
Hemba55a
Mulan
4
2
10
4.5
W
Skadi
Nealium91
Skadi
2
2
7
2.75
L
Zhong Kui
criz 733
Zhong Kui
1
7
3
0.36
L
Izanami
itsjustpatt
Izanami
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,399
Damage
31,163
39,282
Taken
55,974
25,920
Mitigated
48,826
16,305
Healing
13,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cry1er
Baron Samedi
20,257
952
3,771
7,839
10,777
5,791
671
3,587
6,908
68,943
0
L
Hercules
Frank19972
Hercules
7,566
1,246
0
5,590
23,711
29,022
0
8,499
15,212
0
21,346
W
Mulan
Hemba55a
Mulan
15,351
1,929
0
3,514
18,284
16,286
314
5,615
12,085
97
46,061
W
Skadi
Nealium91
Skadi
13,791
5,660
0
1,181
10,221
3,843
1,647
1,876
8,225
0
54,835
L
Zhong Kui
criz 733
Zhong Kui
10,907
425
298
3,962
18,297
13,432
0
6,221
12,076
41,471
0
L
Izanami
itsjustpatt
Izanami
12,690
5,877
0
3,930
13,966
6,372
516
6,132
7,834
0
58,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,997
Gold Earned
31,272
190
Minions Killed
150
0
Camps Cleared
0
872,635
Distance Traveled
785,972
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,253
828
89
6
0
272,410
4
L
Hercules
9,751
609
17
1
0
281,968
9
W
Mulan
12,512
782
42
3
0
301,940
3
W
Skadi
11,232
702
59
4
0
298,285
5
L
Zhong Kui
10,182
636
51
3
0
232,786
2
L
Izanami
11,339
709
82
5
0
271,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role