Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Create4Fun
Hou Yi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,370 Elo+
Party 2
Cerberus
Cerberus
świeżaki
Cerberus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,552 Elo+
Solo
Team Averages
Level 57
1,500 SR
1,474 Elo+

VS

Team Averages
Level 48
1,461 SR
1,378 Elo+
Agni
Agni
LOTUSRM
Agni
Level 36
God Stats
15W - 18L
1,399 SR
Queue Stats
97W - 123L
1,360 Elo+
Solo
Neith
Neith
Lylaout
Neith
Level 46
God Stats
157W - 174L
1,462 SR
Queue Stats
157W - 174L
1,373 Elo+
Party 1
Thor
Thor
Rumuso
Thor
Level 62
God Stats
248W - 270L
1,520 SR
Queue Stats
248W - 271L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 3 / 5
8,614
861
7,625
9,371
4,471
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
Create4Fun
Hou Yi
11
7 / 2 / 4
8,988
899
8,805
7,091
2,676
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
świeżaki
Cerberus
11
4 / 2 / 9
9,033
903
6,979
11,817
11,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
LOTUSRM
Agni
11
0 / 4 / 4
7,721
772
7,298
7,490
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Lylaout
Neith
11
4 / 5 / 2
8,771
877
6,262
9,242
2,855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
Rumuso
Thor
10
3 / 7 / 2
8,171
817
5,922
10,550
3,271
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
16
Kills
7
7
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
3
5
2.5
W
Hou Yi
Create4Fun
Hou Yi
7
2
4
4.5
L
Agni
LOTUSRM
Agni
0
4
4
0.5
L
Neith
Lylaout
Neith
4
5
2
1
L
Thor
Rumuso
Thor
3
7
2
0.57
W
Cerberus
świeżaki
Cerberus
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,409
Damage
19,482
28,279
Taken
27,282
18,441
Mitigated
8,590
4,868
Healing
2,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,625
1,853
0
621
9,371
4,471
399
2,361
7,010
0
28,826
W
Hou Yi
Create4Fun
Hou Yi
8,805
3,670
0
2,153
7,091
2,676
822
2,084
5,007
0
25,574
L
Agni
LOTUSRM
Agni
7,298
649
125
980
7,490
2,464
0
2,468
4,774
37,700
0
L
Neith
Lylaout
Neith
6,262
2,262
0
771
9,242
2,855
730
1,899
7,085
0
19,357
L
Thor
Rumuso
Thor
5,922
1,466
0
214
10,550
3,271
64
2,163
7,958
0
15,557
W
Cerberus
świeżaki
Cerberus
6,979
455
0
2,094
11,817
11,294
143
3,168
8,649
14,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,635
Gold Earned
24,663
88
Minions Killed
93
0
Camps Cleared
0
501,118
Distance Traveled
523,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,614
861
35
4
0
180,228
0
W
Hou Yi
8,988
899
27
3
0
142,110
0
L
Agni
7,721
772
57
6
0
173,713
0
L
Neith
8,771
877
17
2
0
175,654
0
L
Thor
8,171
817
19
2
0
174,349
0
W
Cerberus
9,033
903
26
3
0
178,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role