Player Matchup

Pele
Pele
EuSnake
Pele
Level 111
God Stats
1W - 3L
1,552 SR
Queue Stats
58W - 101L
1,381 Elo+
Party 1
Geb
Geb
MadZillayo
Geb
Level 84
God Stats
0W - 1L
1,814 SR
Queue Stats
30W - 57L
1,380 Elo+
Party 1
Bellona
Bellona
Serkielle
Bellona
Level 126
God Stats
6W - 9L
1,432 SR
Queue Stats
84W - 121L
1,403 Elo+
Party 1
Chronos
Chronos
TwooFaceS
Chronos
Level 121
God Stats
3W - 3L
1,450 SR
Queue Stats
115W - 143L
1,473 Elo+
Party 1
Medusa
Medusa
ZZIIGGG
Medusa
Level 104
God Stats
3W - 2L
1,465 SR
Queue Stats
30W - 36L
1,398 Elo+
Solo
Team Averages
Level 109
1,543 SR
1,407 Elo+

VS

Team Averages
Level 121
1,487 SR
1,466 Elo+
Hades
Hades
Jonsiris
Hades
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,330 Elo+
Solo
Vulcan
Vulcan
Nimrosh
Vulcan
Level 140
God Stats
2W - 2L
1,204 SR
Queue Stats
114W - 125L
1,459 Elo+
Party 2
King Arthur
King Arthur
Olinecko
King Arthur
Level 123
God Stats
1W - 1L
1,402 SR
Queue Stats
114W - 123L
1,460 Elo+
Party 2
Fenrir
Fenrir
Para-Nox
Fenrir
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 50L
1,391 Elo+
Solo
Cupid
Cupid
SeRgONaGiBaToR
Cupid
Level 109
God Stats
1W - 0L
1,831 SR
Queue Stats
3W - 2L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
EuSnake
Pele
18
1 / 3 / 3
10,737
767
10,350
13,970
5,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 5
10,142
724
6,103
20,948
17,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Bellona
Serkielle
Bellona
17
1 / 4 / 4
9,920
709
7,433
21,671
28,190
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
TwooFaceS
Chronos
18
4 / 4 / 1
11,011
787
14,384
15,805
6,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
ZZIIGGG
Medusa
16
1 / 5 / 2
9,756
697
8,672
15,595
6,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Jonsiris
Hades
19
4 / 0 / 12
11,526
823
19,265
12,760
8,773
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Nimrosh
Vulcan
18
4 / 0 / 8
11,284
806
24,884
5,066
2,767
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Olinecko
King Arthur
17
2 / 1 / 10
10,550
754
12,140
16,764
21,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Fenrir
Para-Nox
Fenrir
19
6 / 4 / 7
12,029
859
7,442
15,784
8,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 3 / 7
11,699
836
12,068
12,054
5,814
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
8
Kills
19
19
Deaths
8
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Pele
EuSnake
Pele
1
3
3
0.83
W
Hades
Jonsiris
Hades
4
0
12
10
L
1
3
5
1.17
W
Vulcan
Nimrosh
Vulcan
4
0
8
8
W
King Arthur
Olinecko
King Arthur
2
1
10
7
W
Fenrir
Para-Nox
Fenrir
6
4
7
2.38
W
3
3
7
2.17
L
Bellona
Serkielle
Bellona
1
4
4
0.75
L
Chronos
TwooFaceS
Chronos
4
4
1
1.13
L
Medusa
ZZIIGGG
Medusa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,942
Damage
75,799
87,989
Taken
62,428
63,965
Mitigated
47,167
16,576
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
EuSnake
Pele
10,350
1,342
0
2,984
13,970
5,636
0
4,445
8,325
0
53,640
W
Hades
Jonsiris
Hades
19,265
1,618
968
4,862
12,760
8,773
394
3,701
9,059
46,560
0
L
6,103
606
380
4,848
20,948
17,105
29
14,955
5,993
12,900
0
W
Vulcan
Nimrosh
Vulcan
24,884
11,203
0
250
5,066
2,767
0
2,352
2,714
53,505
0
W
King Arthur
Olinecko
King Arthur
12,140
837
0
0
16,764
21,497
0
6,631
9,797
0
21,629
W
Fenrir
Para-Nox
Fenrir
7,442
1,145
0
2,517
15,784
8,316
0
4,296
11,488
0
40,843
W
12,068
5,741
660
3,531
12,054
5,814
4,672
3,507
8,515
0
44,358
L
Bellona
Serkielle
Bellona
7,433
1,201
407
3,240
21,671
28,190
111
8,683
12,988
0
20,796
L
Chronos
TwooFaceS
Chronos
14,384
3,200
0
2,057
15,805
6,641
1,201
7,311
8,494
52,409
0
L
Medusa
ZZIIGGG
Medusa
8,672
4,697
0
2,660
15,595
6,393
737
8,755
6,840
0
28,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,566
Gold Earned
57,088
253
Minions Killed
295
0
Camps Cleared
0
1,371,622
Distance Traveled
1,408,059
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,737
767
94
7
0
276,832
2
W
Hades
11,526
823
66
5
0
295,450
0
L
Geb
10,142
724
12
1
0
254,099
0
W
Vulcan
11,284
806
60
4
0
299,843
0
W
King Arthur
10,550
754
27
2
0
262,272
0
W
Fenrir
12,029
859
62
4
0
309,185
0
W
Cupid
11,699
836
80
6
0
241,309
0
L
Bellona
9,920
709
30
2
0
306,271
2
L
Chronos
11,011
787
78
6
0
284,878
0
L
Medusa
9,756
697
39
3
0
249,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role