Player Matchup

Nox
Nox
Kabenji
Nox
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,739 Elo+
Party 1
Atlas
Atlas
Selgoth
Atlas
Level 110
God Stats
2W - 2L
1,361 SR
Queue Stats
160W - 160L
1,446 Elo+
Solo
Ullr
Ullr
ShadyGamer
Ullr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 20L
1,663 Elo+
Party 1
Hachiman
Hachiman
scyther121
Hachiman
Level 114
God Stats
1W - 0L
1,435 SR
Queue Stats
2W - 1L
1,739 Elo+
Party 1
Khepri
Khepri
veako
Khepri
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,739 Elo+
Party 1
Team Averages
Level 112
1,459 SR
1,665 Elo+

VS

Team Averages
Level 85
1,559 SR
1,526 Elo+
Yu Huang
Yu Huang
Elrió
Yu Huang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,542 Elo+
Party 2
Merlin
Merlin
GetrektbyJungle
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Janus
Janus
Otyyy
Janus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 70L
1,544 Elo+
Solo
Hades
Hades
Spidermans Cat
Hades
Level 148
God Stats
2W - 2L
1,647 SR
Queue Stats
95W - 100L
1,499 Elo+
Solo
Thanatos
Thanatos
ardas666
Thanatos
Level 85
God Stats
4W - 8L
1,648 SR
Queue Stats
183W - 183L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
11
2 / 0 / 13
6,350
1,058
3,975
2,398
1,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Selgoth
Atlas
10
0 / 1 / 13
6,123
1,021
3,348
4,429
4,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 13
6,777
1,130
7,836
4,105
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
scyther121
Hachiman
13
10 / 1 / 4
7,447
1,241
7,312
5,270
2,511
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
veako
Khepri
12
1 / 0 / 13
6,798
1,133
2,154
5,290
4,497
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Elrió
Yu Huang
9
0 / 4 / 1
5,027
838
3,507
5,560
2,369
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 1
5,378
896
2,353
5,501
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
Otyyy
Janus
13
1 / 1 / 0
6,606
1,101
5,978
4,266
1,743
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,864
811
1,309
5,800
3,174
Thanatos
ardas666
Thanatos
8
0 / 4 / 2
5,066
844
2,320
5,446
2,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
6
17
Kills
2
2
Deaths
17
56
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Elrió
Yu Huang
0
4
1
0.13
L
1
4
1
0.38
W
Nox
2
0
13
8.5
L
Janus
Otyyy
Janus
1
1
0
1
W
Atlas
Selgoth
Atlas
0
1
13
6.5
W
4
0
13
10.5
L
0
4
0
0
L
Thanatos
ardas666
Thanatos
0
4
2
0.25
W
Hachiman
scyther121
Hachiman
10
1
4
12
W
Khepri
veako
Khepri
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,625
Damage
15,467
21,492
Taken
26,573
15,364
Mitigated
11,823
11,262
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Elrió
Yu Huang
3,507
77
0
153
5,560
2,369
0
1,827
3,733
5,032
0
L
2,353
81
0
250
5,501
2,273
0
2,342
3,159
5,785
0
W
Nox
3,975
85
359
812
2,398
1,180
546
1,217
1,161
8,474
0
L
Janus
Otyyy
Janus
5,978
80
504
1,122
4,266
1,743
0
1,289
2,977
16,275
0
W
Atlas
Selgoth
Atlas
3,348
1,204
572
715
4,429
4,935
140
2,707
1,674
8,326
0
W
7,836
2,435
2,711
2,105
4,105
2,241
586
2,615
1,456
0
14,404
L
1,309
64
19
702
5,800
3,174
0
2,225
3,575
5,680
0
L
Thanatos
ardas666
Thanatos
2,320
76
228
1,313
5,446
2,264
0
1,794
3,652
0
2,801
W
Hachiman
scyther121
Hachiman
7,312
3,213
0
1,634
5,270
2,511
544
2,980
2,236
0
15,382
W
Khepri
veako
Khepri
2,154
98
548
1,806
5,290
4,497
0
3,438
1,818
6,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,495
Gold Earned
26,941
69
Minions Killed
47
0
Camps Cleared
0
594,463
Distance Traveled
510,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,027
838
4
1
0
107,283
0
L
Merlin
5,378
896
13
2
0
102,732
0
W
Nox
6,350
1,058
9
2
0
122,434
0
L
Janus
6,606
1,101
18
3
0
124,882
0
W
Atlas
6,123
1,021
6
1
0
116,482
0
W
Ullr
6,777
1,130
21
4
0
117,594
0
L
Hades
4,864
811
9
2
0
69,099
0
L
Thanatos
5,066
844
3
1
0
106,193
0
W
Hachiman
7,447
1,241
26
4
0
107,688
0
W
Khepri
6,798
1,133
7
1
0
130,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role