Player Matchup

Ra
Ra
 
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Dionysius RB
Ratatoskr
Level 144
God Stats
2W - 4L
1,498 SR
Queue Stats
25W - 36L
1,469 Elo+
Party 2
Pele
Pele
Saquz
Pele
Level 148
God Stats
2W - 2L
1,623 SR
Queue Stats
9W - 13L
1,529 Elo+
Party 2
Erlang Shen
Erlang Shen
Tubbzie
Erlang Shen
Level 126
God Stats
0W - 2L
1,514 SR
Queue Stats
110W - 90L
1,488 Elo+
Solo
Sol
Sol
o J x K R o
Sol
Level 122
God Stats
8W - 9L
1,519 SR
Queue Stats
204W - 179L
1,541 Elo+
Solo
Team Averages
Level 133
1,531 SR
1,505 Elo+

VS

Team Averages
Level 119
1,499 SR
1,705 Elo+
Ra
Ra
Kabenji
Ra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,826 Elo+
Party 1
Bacchus
Bacchus
ShadyGamer
Bacchus
Level 123
God Stats
2W - 3L
1,226 SR
Queue Stats
44W - 36L
1,612 Elo+
Party 1
Bastet
Bastet
nomercyhere
Bastet
Level 146
God Stats
13W - 8L
1,768 SR
Queue Stats
76W - 78L
1,437 Elo+
Solo
Medusa
Medusa
scyther121
Medusa
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,826 Elo+
Party 1
Erlang Shen
Erlang Shen
veako
Erlang Shen
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,826 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 8 / 3
7,233
723
4,592
11,229
4,193
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Dionysius RB
Ratatoskr
13
2 / 6 / 1
7,452
745
4,610
14,484
9,092
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
Saquz
Pele
15
1 / 3 / 3
8,288
829
4,077
8,700
3,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Tubbzie
Erlang Shen
14
2 / 1 / 3
7,823
782
8,856
8,734
7,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 4
7,840
784
8,299
7,642
4,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
8,148
815
7,618
8,169
3,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ShadyGamer
Bacchus
15
5 / 2 / 11
9,007
901
6,664
10,552
14,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
16
1 / 1 / 10
8,672
867
8,808
6,754
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
scyther121
Medusa
16
8 / 2 / 10
9,690
969
14,139
8,850
4,079
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
veako
Erlang Shen
15
4 / 1 / 13
8,554
855
7,970
9,793
10,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
69
8
Kills
20
21
Deaths
8
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
8
3
0.44
L
Ratatoskr
Dionysius RB
Ratatoskr
2
6
1
0.42
W
2
2
5
2.25
L
Pele
Saquz
Pele
1
3
3
0.83
W
Bacchus
ShadyGamer
Bacchus
5
2
11
5.25
L
Erlang Shen
Tubbzie
Erlang Shen
2
1
3
3.5
W
Bastet
1
1
10
6
L
1
3
4
1
W
Medusa
scyther121
Medusa
8
2
10
6.5
W
Erlang Shen
veako
Erlang Shen
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,434
Damage
45,199
50,789
Taken
44,118
29,107
Mitigated
35,415
9,709
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,592
892
1,297
497
11,229
4,193
0
2,699
8,021
11,445
0
L
Ratatoskr
Dionysius RB
Ratatoskr
4,610
846
235
2,516
14,484
9,092
0
3,393
10,292
0
16,676
W
7,618
983
1,927
2,641
8,169
3,499
816
2,795
5,060
25,937
0
L
Pele
Saquz
Pele
4,077
617
0
885
8,700
3,288
0
1,644
6,542
0
30,656
W
Bacchus
ShadyGamer
Bacchus
6,664
913
0
1,050
10,552
14,361
167
1,301
8,964
17,051
0
L
Erlang Shen
Tubbzie
Erlang Shen
8,856
2,412
0
2,294
8,734
7,756
0
3,112
5,247
0
18,913
W
Bastet
8,808
2,134
0
994
6,754
2,889
776
2,648
3,782
0
35,492
L
8,299
905
0
1,985
7,642
4,778
239
1,792
5,541
24,425
0
W
Medusa
scyther121
Medusa
14,139
8,146
0
2,466
8,850
4,079
2,893
1,647
7,110
0
36,911
W
Erlang Shen
veako
Erlang Shen
7,970
3,423
0
2,119
9,793
10,587
733
4,261
5,377
0
11,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,636
Gold Earned
44,071
189
Minions Killed
218
0
Camps Cleared
0
986,716
Distance Traveled
1,060,060
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,233
723
21
2
0
139,091
2
L
Ratatoskr
7,452
745
25
3
0
206,924
0
W
Ra
8,148
815
65
7
0
194,077
0
L
Pele
8,288
829
70
7
0
224,678
0
W
Bacchus
9,007
901
16
2
0
216,084
0
L
Erlang Shen
7,823
782
30
3
0
231,091
0
W
Bastet
8,672
867
59
6
0
231,654
0
L
Sol
7,840
784
43
4
0
184,932
2
W
Medusa
9,690
969
68
7
0
195,359
2
W
Erlang Shen
8,554
855
10
1
0
222,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role