Player Matchup

Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Bieeeeeeeee
Chiron
Level 106
God Stats
1W - 2L
1,583 SR
Queue Stats
171W - 153L
1,608 Elo+
Solo
Mulan
Mulan
PapaWooody
Mulan
Level 153
God Stats
8W - 9L
1,791 SR
Queue Stats
67W - 61L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
ParisHiltonx
Nu Wa
Level 95
God Stats
59W - 47L
1,612 SR
Queue Stats
71W - 70L
1,521 Elo+
Solo
Ra
Ra
PoiintBreak
Ra
Level 112
God Stats
47W - 37L
1,646 SR
Queue Stats
273W - 225L
1,634 Elo+
Solo
Team Averages
Level 124
1,626 SR
1,565 Elo+

VS

Team Averages
Level 122
1,577 SR
1,537 Elo+
Thor
Thor
Agentdeath505
Thor
Level 158
God Stats
11W - 16L
1,545 SR
Queue Stats
290W - 297L
1,542 Elo+
Party 1
Eset
Eset
Aleman_Gift
Eset
Level 51
God Stats
6W - 3L
1,643 SR
Queue Stats
285W - 273L
1,477 Elo+
Solo
Tiamat
Tiamat
BryanRT
Tiamat
Level 157
God Stats
11W - 10L
1,551 SR
Queue Stats
448W - 430L
1,568 Elo+
Solo
Charybdis
Charybdis
IbVeNoM
Charybdis
Level 190
God Stats
7W - 2L
1,664 SR
Queue Stats
133W - 121L
1,567 Elo+
Solo
Hercules
Hercules
Thyrsoidspore
Hercules
Level 56
God Stats
21W - 34L
1,481 SR
Queue Stats
115W - 114L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
0 / 4 / 2
7,076
786
8,112
14,067
12,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
15
2 / 2 / 0
7,990
888
6,708
10,084
4,338
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
14
2 / 5 / 0
7,507
834
7,853
13,294
11,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 2 / 2
7,881
876
8,522
7,410
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 3 / 3
6,957
773
1,805
6,362
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 2
9,856
1,095
13,013
9,235
4,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 3 / 7
7,735
859
9,494
7,452
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
BryanRT
Tiamat
14
2 / 1 / 8
8,183
909
8,347
7,830
7,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
IbVeNoM
Charybdis
15
1 / 0 / 9
8,211
912
7,979
8,402
3,064
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Thyrsoidspore
Hercules
14
1 / 0 / 9
8,070
897
5,119
8,273
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
5
Kills
16
16
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
4
2
0.25
W
11
1
2
12
W
1
3
7
1.5
L
Chiron
2
2
0
1
W
Tiamat
BryanRT
Tiamat
2
1
8
6
W
Charybdis
IbVeNoM
Charybdis
1
0
9
5.5
L
Mulan
2
5
0
0.4
L
1
2
2
1
L
0
3
3
0.5
W
Hercules
Thyrsoidspore
Hercules
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,000
Damage
43,952
51,217
Taken
41,192
32,875
Mitigated
24,837
8,874
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,112
898
692
1,487
14,067
12,807
0
5,046
8,656
0
13,898
W
13,013
2,837
0
750
9,235
4,195
400
2,277
6,641
0
37,564
W
9,494
176
310
1,039
7,452
2,854
234
1,197
5,722
24,464
0
L
Chiron
6,708
3,348
362
2,884
10,084
4,338
0
4,104
5,806
0
27,178
W
Tiamat
BryanRT
Tiamat
8,347
529
0
884
7,830
7,468
790
1,748
5,781
26,041
0
W
Charybdis
IbVeNoM
Charybdis
7,979
4,692
0
1,943
8,402
3,064
1,474
1,963
5,949
0
32,325
L
Mulan
7,853
572
0
1,797
13,294
11,066
0
4,876
8,309
0
19,347
L
8,522
2,682
34
417
7,410
2,529
0
2,880
4,512
28,185
0
L
1,805
177
286
915
6,362
2,135
0
845
5,478
8,313
0
W
Hercules
Thyrsoidspore
Hercules
5,119
1,200
0
3,308
8,273
7,256
345
2,538
5,262
0
18,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,411
Gold Earned
42,055
190
Minions Killed
223
0
Camps Cleared
0
909,493
Distance Traveled
1,011,161
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,076
786
18
2
0
203,960
0
W
Thor
9,856
1,095
63
7
0
196,777
0
W
Eset
7,735
859
40
4
0
196,558
0
L
Chiron
7,990
888
53
6
0
198,610
0
W
Tiamat
8,183
909
33
4
0
204,931
0
W
Charybdis
8,211
912
56
6
0
205,475
0
L
Mulan
7,507
834
36
4
0
178,660
0
L
Nu Wa
7,881
876
65
7
0
177,109
1
L
Ra
6,957
773
18
2
0
151,154
0
W
Hercules
8,070
897
31
3
0
207,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role