Player Matchup

Artemis
Artemis
Gigi3932
Artemis
Level 60
God Stats
21W - 30L
1,383 SR
Queue Stats
56W - 92L
1,349 Elo+
Solo
Jormungandr
Jormungandr
ghostbuster0
Jormungandr
Level 68
God Stats
5W - 7L
1,381 SR
Queue Stats
68W - 76L
1,493 Elo+
Party 2
Zhong Kui
Zhong Kui
thelaw517
Zhong Kui
Level 126
God Stats
8W - 4L
1,695 SR
Queue Stats
80W - 80L
1,514 Elo+
Party 2
Team Averages
Level 85
1,486 SR
1,452 Elo+

VS

Team Averages
Level 79
1,604 SR
1,424 Elo+
Chaac
Chaac
GEOVANNI JF
Chaac
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,413 Elo+
Party 1
Fenrir
Fenrir
Tio Yaxer
Fenrir
Level 80
God Stats
1W - 2L
1,493 SR
Queue Stats
55W - 44L
1,457 Elo+
Solo
Kukulkan
Kukulkan
gabrielkobinski
Kukulkan
Level 27
God Stats
1W - 1L
1,819 SR
Queue Stats
8W - 10L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gigi3932
Artemis
13
0 / 6 / 11
11,919
701
8,906
17,108
7,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ghostbuster0
Jormungandr
18
2 / 2 / 17
13,766
810
15,161
18,263
19,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
thelaw517
Zhong Kui
19
19 / 0 / 1
16,283
958
30,175
14,426
14,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 4
11,723
690
13,734
25,877
24,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Tio Yaxer
Fenrir
13
1 / 5 / 5
10,929
643
6,950
18,443
13,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
15
4 / 8 / 2
12,208
718
16,057
17,085
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
21
Kills
8
8
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
W
Artemis
Gigi3932
Artemis
0
6
11
0.92
L
Fenrir
Tio Yaxer
Fenrir
1
5
5
0.7
L
Kukulkan
4
8
2
0.63
W
Jormungandr
ghostbuster0
Jormungandr
2
2
17
5.25
W
Zhong Kui
thelaw517
Zhong Kui
19
0
1
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,242
Damage
36,741
49,797
Taken
61,405
40,843
Mitigated
44,860
18,092
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,734
1,985
0
4,633
25,877
24,088
0
18,207
7,670
0
41,977
W
Artemis
Gigi3932
Artemis
8,906
2,444
0
2,005
17,108
7,583
238
4,401
12,707
0
41,165
L
Fenrir
Tio Yaxer
Fenrir
6,950
1,229
0
1,029
18,443
13,905
0
13,510
4,933
0
16,635
L
Kukulkan
16,057
1,267
0
666
17,085
6,867
0
12,896
4,189
56,305
0
W
Jormungandr
ghostbuster0
Jormungandr
15,161
4,694
387
4,422
18,263
19,036
570
8,224
10,039
59,004
1,020
W
Zhong Kui
thelaw517
Zhong Kui
30,175
5,113
0
11,278
14,426
14,224
1,566
4,232
10,194
95,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,968
Gold Earned
34,860
224
Minions Killed
141
0
Camps Cleared
0
922,772
Distance Traveled
884,693
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,723
690
32
2
0
304,785
2
W
Artemis
11,919
701
41
2
0
278,397
0
L
Fenrir
10,929
643
20
1
0
312,878
2
L
Kukulkan
12,208
718
89
5
0
267,030
0
W
Jormungandr
13,766
810
71
4
0
323,914
0
W
Zhong Kui
16,283
958
112
7
0
320,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role