Player Matchup

The Morrigan
The Morrigan
CinnamonSylvia
The Morrigan
Level 58
God Stats
7W - 5L
1,499 SR
Queue Stats
112W - 117L
1,432 Elo+
Party 2
Gilgamesh
Gilgamesh
DopeyFurball568
Gilgamesh
Level 47
God Stats
16W - 20L
1,432 SR
Queue Stats
233W - 246L
1,439 Elo+
Party 2
Merlin
Merlin
JerryXO
Merlin
Level 183
God Stats
8W - 10L
1,502 SR
Queue Stats
330W - 370L
1,527 Elo+
Party 2
Sobek
Sobek
SuppørtDiff
Sobek
Level 39
God Stats
5W - 4L
1,500 SR
Queue Stats
130W - 135L
1,475 Elo+
Party 2
Izanami
Izanami
WhoIsPsychic
Izanami
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,253 Elo+
Solo
Team Averages
Level 87
1,487 SR
1,425 Elo+

VS

Team Averages
Level 131
1,552 SR
1,516 Elo+
Nemesis
Nemesis
 
Nemesis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Kll_trooper
Horus
Level 129
God Stats
8W - 20L
1,342 SR
Queue Stats
694W - 613L
1,558 Elo+
Party 1
Charon
Charon
baphomets-bae
Charon
Level 148
God Stats
1W - 3L
1,612 SR
Queue Stats
216W - 224L
1,561 Elo+
Solo
Sol
Sol
billy999heon
Sol
Level 115
God Stats
6W - 3L
1,740 SR
Queue Stats
152W - 127L
1,518 Elo+
Solo
Zeus
Zeus
itzmaaath
Zeus
Level 144
God Stats
9W - 9L
1,566 SR
Queue Stats
359W - 368L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CinnamonSylvia
The Morrigan
10
6 / 2 / 5
6,626
602
5,300
4,981
1,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
DopeyFurball568
Gilgamesh
11
2 / 0 / 1
6,364
579
5,711
11,779
7,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Merlin
JerryXO
Merlin
13
4 / 1 / 4
7,264
660
7,266
5,384
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 0 / 6
6,503
591
2,843
8,744
7,076
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Izanami
WhoIsPsychic
Izanami
11
1 / 0 / 6
6,664
606
3,258
5,004
1,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 4 / 0
6,050
550
3,679
10,133
3,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

8
1 / 3 / 0
5,445
495
3,455
8,852
5,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 0
6,321
575
7,350
8,147
4,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

9
0 / 3 / 0
5,549
504
5,797
5,431
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
10
0 / 4 / 1
5,762
524
2,076
5,662
2,199
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
16
Kills
3
3
Deaths
16
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
0
0.25
W
The Morrigan
CinnamonSylvia
The Morrigan
6
2
5
4.25
W
Gilgamesh
DopeyFurball568
Gilgamesh
2
0
1
2.5
W
Merlin
JerryXO
Merlin
4
1
4
6
L
1
3
0
0.33
W
3
0
6
6
W
Izanami
WhoIsPsychic
Izanami
1
0
6
4
L
1
2
0
0.5
L
0
3
0
0
L
Zeus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,378
Damage
22,357
35,892
Taken
38,225
20,001
Mitigated
17,881
10,614
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,679
1,177
0
482
10,133
3,511
82
2,665
7,468
0
46,392
W
The Morrigan
CinnamonSylvia
The Morrigan
5,300
1,005
0
1,525
4,981
1,700
0
2,000
2,946
33,487
1,985
W
Gilgamesh
DopeyFurball568
Gilgamesh
5,711
1,331
0
1,515
11,779
7,589
0
6,723
5,056
0
40,354
W
Merlin
JerryXO
Merlin
7,266
515
0
1,125
5,384
1,904
7
650
4,734
61,080
0
L
3,455
1,189
262
2,135
8,852
5,680
0
4,573
4,279
0
11,371
W
2,843
499
1,256
3,669
8,744
7,076
108
4,232
4,512
12,949
0
W
Izanami
WhoIsPsychic
Izanami
3,258
1,685
0
1,524
5,004
1,732
608
1,618
3,386
0
52,028
L
7,350
1,445
0
2,143
8,147
4,860
546
144
8,003
47,225
0
L
5,797
3,178
0
1,198
5,431
1,631
0
2,685
2,746
42,910
0
L
Zeus
2,076
92
0
1,045
5,662
2,199
0
4,068
1,594
37,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,421
Gold Earned
29,127
342
Minions Killed
309
0
Camps Cleared
0
1,084,529
Distance Traveled
1,104,144
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,050
550
75
7
0
255,129
2
W
The Morrigan
6,626
602
51
5
0
233,849
0
W
Gilgamesh
6,364
579
55
5
0
209,395
1
W
Merlin
7,264
660
108
10
0
217,704
1
L
Horus
5,445
495
13
1
0
250,267
0
W
Sobek
6,503
591
15
1
0
218,813
5
W
Izanami
6,664
606
113
10
0
204,768
0
L
Charon
6,321
575
74
7
0
192,521
2
L
Sol
5,549
504
68
6
0
203,521
1
L
Zeus
5,762
524
79
7
0
202,706
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role