Player Matchup

Baba Yaga
Baba Yaga
GNAsendIT
Baba Yaga
Level 47
God Stats
6W - 5L
1,776 SR
Queue Stats
231W - 290L
1,231 Elo+
Party 1
Chiron
Chiron
SirUnstable
Chiron
Level 123
God Stats
3W - 0L
1,466 SR
Queue Stats
198W - 209L
1,292 Elo+
Solo
Ymir
Ymir
Thepolloloco240
Ymir
Level 42
God Stats
60W - 48L
1,426 SR
Queue Stats
179W - 225L
1,213 Elo+
Party 1
Team Averages
Level 71
1,556 SR
1,246 Elo+

VS

Team Averages
Level 70
1,543 SR
1,298 Elo+
Hachiman
Hachiman
ATX_Kosmo
Hachiman
Level 44
God Stats
10W - 17L
1,442 SR
Queue Stats
25W - 30L
1,338 Elo+
Solo
Vulcan
Vulcan
MTFLadyRose
Vulcan
Level 103
God Stats
4W - 2L
1,688 SR
Queue Stats
35W - 50L
1,364 Elo+
Solo
Cerberus
Cerberus
morior_invictus0
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GNAsendIT
Baba Yaga
14
3 / 2 / 7
12,083
711
11,661
14,381
5,544
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
16
6 / 2 / 3
13,155
774
19,166
16,292
6,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 5 / 8
12,035
708
7,756
24,095
30,313
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ATX_Kosmo
Hachiman
15
3 / 3 / 4
11,813
695
14,850
11,699
4,124
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
14
5 / 3 / 4
12,487
735
24,130
10,465
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 5 / 6
10,874
640
9,121
22,175
25,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
11
Kills
9
9
Deaths
11
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ATX_Kosmo
Hachiman
3
3
4
1.67
W
Baba Yaga
GNAsendIT
Baba Yaga
3
2
7
3.25
L
Vulcan
5
3
4
2.33
W
Chiron
6
2
3
3.75
W
2
5
8
1.2
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,583
Damage
48,101
54,768
Taken
44,339
42,547
Mitigated
33,800
7,476
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ATX_Kosmo
Hachiman
14,850
8,310
0
1,460
11,699
4,124
720
6,316
5,383
0
48,627
W
Baba Yaga
GNAsendIT
Baba Yaga
11,661
880
0
1,508
14,381
5,544
462
9,249
5,132
46,852
0
L
Vulcan
24,130
12,085
593
1,184
10,465
4,558
43
4,573
5,892
67,971
0
W
Chiron
19,166
7,101
565
5,403
16,292
6,690
962
10,163
6,129
0
90,963
W
7,756
633
0
0
24,095
30,313
58
14,139
9,956
23,082
0
L
9,121
536
0
2,763
22,175
25,118
155
9,209
12,966
27,882
196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,273
Gold Earned
35,174
200
Minions Killed
194
0
Camps Cleared
0
793,470
Distance Traveled
837,904
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,813
695
58
3
0
269,644
0
W
Baba Yaga
12,083
711
54
3
0
253,188
0
L
Vulcan
12,487
735
87
5
0
291,252
2
W
Chiron
13,155
774
123
7
0
268,157
11
W
Ymir
12,035
708
23
1
0
272,125
0
L
Cerberus
10,874
640
49
3
0
277,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role