Player Matchup

Surtr
Surtr
ButthurtNoob
Surtr
Level 85
God Stats
1W - 0L
1,568 SR
Queue Stats
7W - 5L
1,585 Elo+
Party 1
Danzaburou
Danzaburou
Nevvil
Danzaburou
Level 147
God Stats
2W - 2L
1,474 SR
Queue Stats
21W - 18L
1,534 Elo+
Party 1
Ra
Ra
SpeedyBoiMercury
Ra
Level 74
God Stats
6W - 5L
1,445 SR
Queue Stats
21W - 18L
1,534 Elo+
Party 1
Team Averages
Level 102
1,496 SR
1,551 Elo+

VS

Team Averages
Level 123
1,500 SR
1,509 Elo+
Charon
Charon
Legendary7Ninja
Charon
Level 103
God Stats
27W - 40L
1,280 SR
Queue Stats
192W - 170L
1,485 Elo+
Solo
Horus
Horus
MrFreezy30
Horus
Level 138
God Stats
10W - 7L
1,670 SR
Queue Stats
191W - 197L
1,485 Elo+
Solo
Tiamat
Tiamat
Rinatos
Tiamat
Level 128
God Stats
3W - 9L
1,550 SR
Queue Stats
597W - 591L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
9,372
852
8,514
11,490
8,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Nevvil
Danzaburou
12
3 / 1 / 6
9,457
860
7,469
6,240
2,429
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 7
9,520
865
8,076
5,671
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
8,384
762
5,832
10,954
10,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
8
0 / 3 / 1
7,056
641
3,240
6,441
3,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Rinatos
Tiamat
11
2 / 5 / 1
8,655
787
6,714
10,664
10,168
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
3
3
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
1
3
1
0.5
L
Horus
0
3
1
0.17
W
Danzaburou
Nevvil
Danzaburou
3
1
6
6
L
Tiamat
Rinatos
Tiamat
2
5
1
0.5
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,059
Damage
15,786
23,401
Taken
28,059
13,498
Mitigated
24,268
10,288
Healing
6,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,514
3,496
143
4,841
11,490
8,685
703
7,108
4,176
598
25,569
L
5,832
536
208
2,425
10,954
10,474
0
2,795
8,159
28,957
0
L
Horus
3,240
1,551
440
1,274
6,441
3,626
0
2,147
4,294
0
9,117
W
Danzaburou
Nevvil
Danzaburou
7,469
3,741
0
1,729
6,240
2,429
1,289
2,191
4,002
0
47,000
L
Tiamat
Rinatos
Tiamat
6,714
1,129
0
2,228
10,664
10,168
0
3,830
6,834
24,283
0
W
8,076
442
1,278
2,297
5,671
2,384
306
3,694
1,867
46,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,349
Gold Earned
24,095
146
Minions Killed
103
0
Camps Cleared
0
640,249
Distance Traveled
521,599
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,372
852
31
3
0
211,173
0
L
Charon
8,384
762
54
5
0
199,499
0
L
Horus
7,056
641
12
1
0
133,377
0
W
Danzaburou
9,457
860
78
7
0
207,684
4
L
Tiamat
8,655
787
37
3
0
188,723
5
W
Ra
9,520
865
37
3
0
221,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role