Player Matchup

Hades
Hades
Deryw
Hades
Level 53
God Stats
1W - 1L
1,522 SR
Queue Stats
12W - 13L
1,424 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Girobig
Tsukuyomi
Level 13
God Stats
2W - 1L
1,737 SR
Queue Stats
8W - 13L
1,290 Elo+
Party 1
Sobek
Sobek
Jirka266
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,445 Elo+
Party 1
Team Averages
Level 31
1,586 SR
1,386 Elo+

VS

Team Averages
Level 55
1,572 SR
1,523 Elo+
Kuzenbo
Kuzenbo
Hurdygurdy778
Kuzenbo
Level 65
God Stats
11W - 9L
1,504 SR
Queue Stats
214W - 210L
1,484 Elo+
Solo
Janus
Janus
Tibberen
Janus
Level 37
God Stats
4W - 6L
1,464 SR
Queue Stats
129W - 139L
1,413 Elo+
Solo
Skadi
Skadi
yanirv1
Skadi
Level 62
God Stats
1W - 1L
1,749 SR
Queue Stats
1W - 3L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Deryw
Hades
15
12 / 4 / 7
13,455
841
17,271
15,673
8,496
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Girobig
Tsukuyomi
16
6 / 1 / 11
12,703
794
12,859
11,783
4,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
Jirka266
Sobek
16
3 / 1 / 18
12,316
770
7,241
13,865
17,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
3 / 7 / 2
11,210
701
7,538
19,415
26,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Tibberen
Janus
13
3 / 6 / 2
11,311
707
13,753
10,482
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
yanirv1
Skadi
13
0 / 8 / 5
10,485
655
7,122
12,801
4,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
21
Kills
6
6
Deaths
21
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
Deryw
Hades
12
4
7
3.88
W
Tsukuyomi
Girobig
Tsukuyomi
6
1
11
11.5
L
Kuzenbo
3
7
2
0.57
W
Sobek
Jirka266
Sobek
3
1
18
12
L
Janus
Tibberen
Janus
3
6
2
0.67
L
Skadi
yanirv1
Skadi
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,371
Damage
28,413
41,321
Taken
42,698
30,606
Mitigated
35,509
12,568
Healing
1,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Deryw
Hades
17,271
1,397
1,222
5,322
15,673
8,496
1,629
7,313
8,360
54,159
0
W
Tsukuyomi
Girobig
Tsukuyomi
12,859
3,192
0
3,472
11,783
4,635
607
7,510
4,273
0
62,381
L
Kuzenbo
7,538
2,702
200
1,124
19,415
26,925
0
8,484
10,931
18,657
270
W
Sobek
Jirka266
Sobek
7,241
956
0
2,552
13,865
17,475
504
6,869
6,996
28,026
593
L
Janus
Tibberen
Janus
13,753
844
0
0
10,482
3,942
0
7,087
3,395
41,216
0
L
Skadi
yanirv1
Skadi
7,122
2,582
0
584
12,801
4,642
432
8,537
4,264
32
43,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,474
Gold Earned
33,006
185
Minions Killed
122
0
Camps Cleared
0
844,557
Distance Traveled
748,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,455
841
95
6
0
249,150
0
W
Tsukuyomi
12,703
794
77
5
0
319,118
0
L
Kuzenbo
11,210
701
14
1
0
253,799
0
W
Sobek
12,316
770
13
1
0
276,289
0
L
Janus
11,311
707
68
4
0
239,152
0
L
Skadi
10,485
655
40
3
0
255,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role