Player Matchup

Ne Zha
Ne Zha
BaWonkaDonk
Ne Zha
Level 112
God Stats
4W - 4L
1,306 SR
Queue Stats
198W - 193L
1,441 Elo+
Solo
Cerberus
Cerberus
MartrisDrayke
Cerberus
Level 56
God Stats
4W - 2L
1,500 SR
Queue Stats
230W - 201L
1,469 Elo+
Solo
Guan Yu
Guan Yu
MindXtrem
Guan Yu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 127L
1,452 Elo+
Solo
Vulcan
Vulcan
Minonami
Vulcan
Level 125
God Stats
4W - 7L
1,429 SR
Queue Stats
463W - 468L
1,502 Elo+
Solo
Arachne
Arachne
lAppleChickenl
Arachne
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
291W - 279L
1,527 Elo+
Solo
Team Averages
Level 100
1,447 SR
1,478 Elo+

VS

Team Averages
Level 116
1,503 SR
1,471 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Duvahliin
Merlin
Level 143
God Stats
3W - 1L
1,590 SR
Queue Stats
103W - 110L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
Exochaos
Sun Wukong
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,525 Elo+
Party 1
Chang'e
Chang'e
Neproxis
Chang'e
Level 135
God Stats
14W - 6L
1,676 SR
Queue Stats
538W - 542L
1,419 Elo+
Solo
Atlas
Atlas
ZeMaxusDragon
Atlas
Level 69
God Stats
1W - 0L
1,249 SR
Queue Stats
9W - 14L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
0 / 4 / 5
6,117
680
9,839
8,318
3,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
MartrisDrayke
Cerberus
16
1 / 2 / 9
8,161
907
9,325
18,687
20,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
MindXtrem
Guan Yu
13
2 / 4 / 4
7,079
787
4,842
13,866
14,866
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
Minonami
Vulcan
14
3 / 5 / 8
8,469
941
16,900
10,356
4,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
6 / 6 / 6
8,623
958
11,135
16,679
17,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 3 / 13
7,672
852
7,359
10,249
4,536
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Duvahliin
Merlin
15
5 / 2 / 13
8,791
977
13,727
8,629
3,631
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Exochaos
Sun Wukong
15
4 / 4 / 14
8,665
963
14,587
18,036
16,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Neproxis
Chang'e
15
5 / 1 / 12
8,969
997
14,710
12,362
6,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
6 / 3 / 11
9,670
1,074
8,823
15,348
16,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
84
12
Kills
21
21
Deaths
13
32
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
3
13
2.5
L
Ne Zha
0
4
5
0.63
W
Merlin
Duvahliin
Merlin
5
2
13
5.75
W
Sun Wukong
Exochaos
Sun Wukong
4
4
14
2.75
L
Cerberus
MartrisDrayke
Cerberus
1
2
9
2.75
L
Guan Yu
MindXtrem
Guan Yu
2
4
4
1
L
Vulcan
Minonami
Vulcan
3
5
8
1.4
W
Chang'e
Neproxis
Chang'e
5
1
12
11
W
6
3
11
3.83
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,041
Damage
59,206
67,906
Taken
64,624
61,114
Mitigated
47,668
26,434
Healing
29,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,359
1,321
691
392
10,249
4,536
1,137
4,211
5,942
13,683
0
L
Ne Zha
9,839
1,519
2,149
1,723
8,318
3,751
0
4,874
3,380
0
14,973
W
Merlin
Duvahliin
Merlin
13,727
391
1,460
877
8,629
3,631
1,176
3,212
5,236
29,928
0
W
Sun Wukong
Exochaos
Sun Wukong
14,587
2,611
392
2,674
18,036
16,026
1,260
7,252
10,520
0
24,531
L
Cerberus
MartrisDrayke
Cerberus
9,325
603
972
8,179
18,687
20,281
0
13,120
5,389
17,290
0
L
Guan Yu
MindXtrem
Guan Yu
4,842
391
3,461
3,352
13,866
14,866
0
8,280
5,523
0
14,748
L
Vulcan
Minonami
Vulcan
16,900
5,185
535
465
10,356
4,832
0
6,891
3,403
34,505
0
W
Chang'e
Neproxis
Chang'e
14,710
581
13,351
8,092
12,362
6,939
431
4,321
7,911
26,311
0
W
8,823
3,248
321
1,237
15,348
16,536
245
7,229
7,978
17,927
0
L
11,135
7,055
927
4,671
16,679
17,384
16
11,027
5,592
0
15,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,449
Gold Earned
43,767
105
Minions Killed
165
0
Camps Cleared
0
888,527
Distance Traveled
937,871
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,672
852
27
3
0
172,265
0
L
Ne Zha
6,117
680
10
1
0
128,613
0
W
Merlin
8,791
977
40
4
0
186,000
0
W
Sun Wukong
8,665
963
27
3
0
191,603
0
L
Cerberus
8,161
907
31
3
0
206,524
0
L
Guan Yu
7,079
787
15
2
0
196,508
0
L
Vulcan
8,469
941
42
5
0
177,577
0
W
Chang'e
8,969
997
49
5
0
202,782
0
W
Atlas
9,670
1,074
22
2
0
185,221
0
L
Arachne
8,623
958
7
1
0
179,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role