Player Matchup

Bastet
Bastet
 
Bastet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
CyaKash
Chronos
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 257L
1,426 Elo+
Party 1
Khepri
Khepri
UprizeProdigy
Khepri
Level 129
God Stats
3W - 0L
1,816 SR
Queue Stats
123W - 108L
1,435 Elo+
Party 1
Shiva
Shiva
iitsTooExplicit
Shiva
Level 157
God Stats
13W - 8L
1,526 SR
Queue Stats
972W - 962L
1,516 Elo+
Party 1
Raijin
Raijin
kersnocaps
Raijin
Level 127
God Stats
2W - 2L
1,424 SR
Queue Stats
135W - 122L
1,573 Elo+
Solo
Team Averages
Level 120
1,553 SR
1,490 Elo+

VS

Team Averages
Level 129
1,503 SR
1,512 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BobbyJiggims
King Arthur
Level 128
God Stats
1W - 3L
1,425 SR
Queue Stats
165W - 157L
1,560 Elo+
Solo
Bastet
Bastet
GoDogs12
Bastet
Level 127
God Stats
3W - 2L
1,615 SR
Queue Stats
140W - 126L
1,509 Elo+
Party 2
Loki
Loki
Holy_Relic
Loki
Level 122
God Stats
0W - 1L
1,584 SR
Queue Stats
281W - 268L
1,480 Elo+
Solo
Thanatos
Thanatos
PhantomLemur
Thanatos
Level 128
God Stats
2W - 4L
1,393 SR
Queue Stats
69W - 85L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
12 / 0 / 12
9,979
998
12,477
7,198
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
CyaKash
Chronos
14
2 / 2 / 14
8,307
831
2,856
7,518
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 1 / 17
9,519
952
4,554
9,752
10,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 2 / 19
8,141
814
10,179
9,474
9,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Raijin
kersnocaps
Raijin
17
9 / 2 / 13
10,365
1,037
14,630
7,970
4,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 4 / 2
7,329
733
10,131
7,215
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
BobbyJiggims
King Arthur
13
1 / 6 / 0
7,178
718
4,542
12,896
11,100
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
GoDogs12
Bastet
11
1 / 5 / 1
6,650
665
7,681
9,580
3,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 5 / 2
7,723
772
6,735
9,726
3,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
PhantomLemur
Thanatos
10
0 / 7 / 1
6,248
625
3,756
9,377
3,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
11
27
Kills
5
7
Deaths
27
75
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
0
12
18
L
Nu Wa
 
Nu Wa
0
4
2
0.25
L
King Arthur
BobbyJiggims
King Arthur
1
6
0
0.17
W
Chronos
CyaKash
Chronos
2
2
14
4.5
L
Bastet
GoDogs12
Bastet
1
5
1
0.3
L
3
5
2
0.8
L
Thanatos
PhantomLemur
Thanatos
0
7
1
0.07
W
3
1
17
11.5
W
1
2
19
5.25
W
Raijin
kersnocaps
Raijin
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,696
Damage
32,845
41,912
Taken
48,794
31,321
Mitigated
23,992
11,084
Healing
7,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,477
2,798
436
1,274
7,198
3,673
466
2,501
4,697
0
15,179
L
Nu Wa
 
Nu Wa
10,131
1,093
291
222
7,215
2,454
0
3,445
3,770
25,031
0
L
King Arthur
BobbyJiggims
King Arthur
4,542
324
282
550
12,896
11,100
0
6,064
6,832
0
12,637
W
Chronos
CyaKash
Chronos
2,856
886
25
1,016
7,518
3,162
1,622
1,589
5,929
12,465
0
L
Bastet
GoDogs12
Bastet
7,681
1,802
457
1,629
9,580
3,275
0
4,350
5,230
0
11,115
L
6,735
1,245
459
1,088
9,726
3,820
0
5,053
4,673
0
16,994
L
Thanatos
PhantomLemur
Thanatos
3,756
811
0
2,517
9,377
3,343
0
3,852
5,525
0
4,542
W
4,554
438
757
1,896
9,752
10,909
236
2,076
7,676
13,856
0
W
10,179
1,231
1,265
1,243
9,474
9,515
410
2,157
7,317
1,138
16,971
W
Raijin
kersnocaps
Raijin
14,630
2,095
1,406
1,766
7,970
4,062
1,327
1,808
6,162
35,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,311
Gold Earned
35,128
123
Minions Killed
93
0
Camps Cleared
0
938,496
Distance Traveled
869,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,979
998
13
1
0
237,884
0
L
Nu Wa
7,329
733
46
5
0
164,004
0
L
King Arthur
7,178
718
17
2
0
173,334
0
W
Chronos
8,307
831
29
3
0
186,578
0
L
Bastet
6,650
665
7
1
0
188,101
0
L
Loki
7,723
772
18
2
0
154,310
0
L
Thanatos
6,248
625
5
1
0
189,813
0
W
Khepri
9,519
952
17
2
0
192,117
0
W
Shiva
8,141
814
17
2
0
163,354
0
W
Raijin
10,365
1,037
47
5
0
158,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role