Player Matchup

The Morrigan
The Morrigan
Zxrva
The Morrigan
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 126L
1,496 Elo+
Party 2
Serqet
Serqet
mrpurplepower
Serqet
Level 136
God Stats
1W - 1L
1,678 SR
Queue Stats
80W - 87L
1,461 Elo+
Solo
Heimdallr
Heimdallr
supersoys
Heimdallr
Level 106
God Stats
5W - 8L
1,745 SR
Queue Stats
208W - 212L
1,446 Elo+
Solo
Erlang Shen
Erlang Shen
tonete2006
Erlang Shen
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 148L
1,444 Elo+
Solo
Guan Yu
Guan Yu
zQuanChi
Guan Yu
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 143L
1,497 Elo+
Party 2
Team Averages
Level 125
1,585 SR
1,469 Elo+

VS

Team Averages
Level 116
1,515 SR
1,452 Elo+
Xbalanque
Xbalanque
Sooly90
Xbalanque
Level 158
God Stats
20W - 10L
1,634 SR
Queue Stats
671W - 668L
1,475 Elo+
Solo
Hades
Hades
bEY0nDThEHoR1Z0N
Hades
Level 148
God Stats
1W - 0L
1,224 SR
Queue Stats
28W - 24L
1,492 Elo+
Party 1
Merlin
Merlin
hijodevivaporu
Merlin
Level 133
God Stats
1W - 2L
1,286 SR
Queue Stats
27W - 31L
1,457 Elo+
Solo
Guan Yu
Guan Yu
konfidentsiaal
Guan Yu
Level 54
God Stats
2W - 0L
1,932 SR
Queue Stats
29W - 42L
1,389 Elo+
Solo
Odin
Odin
江苏富商重金求子
Odin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Zxrva
The Morrigan
15
4 / 5 / 6
8,188
744
10,413
9,468
3,659
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
4 / 6 / 9
8,936
812
7,861
12,052
8,858
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
supersoys
Heimdallr
15
3 / 6 / 6
8,784
799
10,805
12,366
5,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
tonete2006
Erlang Shen
14
2 / 7 / 9
7,472
679
10,078
18,800
17,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
zQuanChi
Guan Yu
13
1 / 8 / 11
7,894
718
6,024
21,459
16,144
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Sooly90
Xbalanque
16
5 / 3 / 19
9,678
880
15,997
9,942
10,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
11 / 4 / 15
10,889
990
15,095
17,383
16,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
10 / 3 / 16
10,685
971
21,276
8,252
3,655
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 3 / 17
9,066
824
6,078
11,959
12,666
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
4 / 1 / 26
10,394
945
11,430
12,178
15,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
125
14
Kills
32
32
Deaths
14
41
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Sooly90
Xbalanque
5
3
19
4.83
L
The Morrigan
Zxrva
The Morrigan
4
5
6
1.4
W
11
4
15
4.63
W
10
3
16
6
W
2
3
17
3.5
L
4
6
9
1.42
L
Heimdallr
supersoys
Heimdallr
3
6
6
1
L
Erlang Shen
tonete2006
Erlang Shen
2
7
9
0.93
L
Guan Yu
zQuanChi
Guan Yu
1
8
11
0.81
W
4
1
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,181
Damage
69,876
74,145
Taken
59,714
51,757
Mitigated
58,012
19,761
Healing
25,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Sooly90
Xbalanque
15,997
2,845
849
1,093
9,942
10,001
2,391
1,901
7,719
2,457
27,479
L
The Morrigan
Zxrva
The Morrigan
10,413
1,682
177
1,361
9,468
3,659
0
4,302
5,152
17,116
0
W
15,095
755
4,069
6,884
17,383
16,661
1,092
3,892
12,873
30,483
0
W
21,276
1,166
953
489
8,252
3,655
1,217
1,323
6,567
38,050
0
W
6,078
729
4,026
3,678
11,959
12,666
1,237
2,614
9,039
0
9,431
L
7,861
1,588
382
383
12,052
8,858
0
6,943
5,109
2,307
7,621
L
Heimdallr
supersoys
Heimdallr
10,805
4,026
313
1,083
12,366
5,440
0
5,869
6,497
0
30,494
L
Erlang Shen
tonete2006
Erlang Shen
10,078
3,710
440
3,211
18,800
17,656
0
10,941
7,859
0
13,620
L
Guan Yu
zQuanChi
Guan Yu
6,024
1,386
7,289
5,122
21,459
16,144
0
11,413
10,046
0
10,980
W
11,430
2,165
616
2,902
12,178
15,029
625
2,010
9,736
2,112
22,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,274
Gold Earned
50,712
80
Minions Killed
126
0
Camps Cleared
0
996,641
Distance Traveled
1,136,981
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,678
880
21
2
0
265,154
0
L
The Morrigan
8,188
744
13
1
0
195,668
0
W
Hades
10,889
990
37
3
0
195,103
0
W
Merlin
10,685
971
41
4
0
185,791
0
W
Guan Yu
9,066
824
5
0
0
239,130
0
L
Serqet
8,936
812
5
0
0
197,404
0
L
Heimdallr
8,784
799
38
3
0
192,628
0
L
Erlang Shen
7,472
679
9
1
0
204,622
0
L
Guan Yu
7,894
718
15
1
0
206,319
0
W
Odin
10,394
945
22
2
0
251,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role