Player Matchup

Artemis
Artemis
Hąchiman
Artemis
Level 92
God Stats
1W - 3L
1,310 SR
Queue Stats
101W - 53L
1,669 Elo+
Solo
Cthulhu
Cthulhu
KILLTACTIC28
Cthulhu
Level 154
God Stats
9W - 6L
1,555 SR
Queue Stats
635W - 677L
1,520 Elo+
Solo
Danzaburou
Danzaburou
Patteiwagon
Danzaburou
Level 60
God Stats
6W - 11L
1,515 SR
Queue Stats
82W - 99L
1,422 Elo+
Solo
Mulan
Mulan
adricoatl
Mulan
Level 131
God Stats
6W - 13L
1,340 SR
Queue Stats
193W - 207L
1,464 Elo+
Solo
Ra
Ra
v3rex23
Ra
Level 122
God Stats
3W - 1L
1,511 SR
Queue Stats
52W - 47L
1,559 Elo+
Solo
Team Averages
Level 112
1,446 SR
1,527 Elo+

VS

Team Averages
Level 108
1,470 SR
1,478 Elo+
Horus
Horus
Darksayox
Horus
Level 123
God Stats
2W - 1L
1,278 SR
Queue Stats
29W - 33L
1,448 Elo+
Solo
The Morrigan
The Morrigan
Jokiles
The Morrigan
Level 112
God Stats
3W - 1L
1,589 SR
Queue Stats
20W - 28L
1,434 Elo+
Solo
Maman Brigitte
Maman Brigitte
KnivesPeans
Maman Brigitte
Level 69
God Stats
5W - 4L
1,475 SR
Queue Stats
20W - 12L
1,572 Elo+
Solo
Osiris
Osiris
LEOWHEELSS
Osiris
Level 149
God Stats
24W - 18L
1,552 SR
Queue Stats
475W - 504L
1,429 Elo+
Solo
Sol
Sol
erymsky
Sol
Level 89
God Stats
24W - 26L
1,453 SR
Queue Stats
40W - 45L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hąchiman
Artemis
17
5 / 4 / 5
11,585
1,159
18,420
10,977
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
KILLTACTIC28
Cthulhu
15
0 / 4 / 9
9,488
949
15,788
16,951
17,762
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Patteiwagon
Danzaburou
15
1 / 6 / 8
9,901
990
18,266
15,769
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Mulan
adricoatl
Mulan
16
2 / 4 / 9
10,468
1,047
8,351
18,247
15,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
6 / 2 / 5
11,178
1,118
10,921
5,024
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

166

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Darksayox
Horus
17
5 / 5 / 11
11,069
1,107
11,522
20,576
25,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Jokiles
The Morrigan
17
3 / 1 / 12
10,708
1,071
12,513
11,666
6,333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
KnivesPeans
Maman Brigitte
17
3 / 2 / 13
11,193
1,119
16,718
16,091
8,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
LEOWHEELSS
Osiris
17
4 / 5 / 15
10,920
1,092
10,002
20,608
31,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
17
5 / 1 / 11
11,182
1,118
13,667
9,519
4,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
82
14
Kills
20
20
Deaths
14
36
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Horus
Darksayox
Horus
5
5
11
2.1
L
Artemis
Hąchiman
Artemis
5
4
5
1.88
W
The Morrigan
Jokiles
The Morrigan
3
1
12
9
L
Cthulhu
KILLTACTIC28
Cthulhu
0
4
9
1.13
W
Maman Brigitte
KnivesPeans
Maman Brigitte
3
2
13
4.75
W
Osiris
LEOWHEELSS
Osiris
4
5
15
2.3
L
Danzaburou
Patteiwagon
Danzaburou
1
6
8
0.83
L
Mulan
adricoatl
Mulan
2
4
9
1.63
W
Sol
5
1
11
10.5
L
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,746
Damage
64,422
66,968
Taken
78,460
46,006
Mitigated
76,944
6,698
Healing
14,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Darksayox
Horus
11,522
3,640
2,156
3,465
20,576
25,006
0
6,633
13,661
55
18,188
L
Artemis
Hąchiman
Artemis
18,420
10,973
0
1,779
10,977
4,676
0
7,851
3,104
0
51,229
W
The Morrigan
Jokiles
The Morrigan
12,513
1,645
266
103
11,666
6,333
0
4,239
7,296
24,003
0
L
Cthulhu
KILLTACTIC28
Cthulhu
15,788
347
414
0
16,951
17,762
0
11,692
5,253
28,579
1,547
W
Maman Brigitte
KnivesPeans
Maman Brigitte
16,718
851
0
837
16,091
8,942
0
5,814
10,033
39,365
0
W
Osiris
LEOWHEELSS
Osiris
10,002
3,070
0
3,577
20,608
31,766
0
5,040
15,261
0
21,568
L
Danzaburou
Patteiwagon
Danzaburou
18,266
10,381
0
1,310
15,769
6,091
0
8,567
7,189
0
29,717
L
Mulan
adricoatl
Mulan
8,351
1,252
0
1,688
18,247
15,570
0
12,903
5,276
0
18,495
W
Sol
13,667
3,224
347
3,973
9,519
4,897
0
3,225
6,294
45,264
0
L
10,921
551
611
896
5,024
1,907
0
1,831
3,193
25,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,620
Gold Earned
55,072
201
Minions Killed
201
7
Camps Cleared
5
866,429
Distance Traveled
1,045,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,069
1,107
16
2
2
203,765
0
L
Artemis
11,585
1,159
70
7
4
181,882
0
W
The Morrigan
10,708
1,071
24
2
1
221,317
0
L
Cthulhu
9,488
949
31
3
0
202,770
0
W
Maman Brigitte
11,193
1,119
58
6
0
218,663
0
W
Osiris
10,920
1,092
27
3
1
206,264
0
L
Danzaburou
9,901
990
29
3
2
174,971
0
L
Mulan
10,468
1,047
29
3
0
175,522
0
W
Sol
11,182
1,118
76
8
1
195,325
0
L
Ra
11,178
1,118
42
4
1
131,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role