Player Matchup

Hades
Hades
Julienterror
Hades
Level 57
God Stats
107W - 78L
1,542 SR
Queue Stats
107W - 83L
1,447 Elo+
Solo
Anubis
Anubis
Pandahbubu
Anubis
Level 62
God Stats
15W - 19L
1,560 SR
Queue Stats
41W - 29L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 61
God Stats
368W - 385L
1,425 SR
Queue Stats
394W - 421L
1,365 Elo+
Solo
Set
Set
sorrow91Ss
Set
Level 126
God Stats
0W - 3L
1,252 SR
Queue Stats
61W - 72L
1,403 Elo+
Solo
Chaac
Chaac
xZippo969353
Chaac
Level 2
God Stats
24W - 11L
1,193 SR
Queue Stats
92W - 82L
1,133 Elo+
Party 2
Team Averages
Level 62
1,395 SR
1,367 Elo+

VS

Team Averages
Level 79
1,470 SR
1,414 Elo+
Sol
Sol
Heiler1983
Sol
Level 118
God Stats
28W - 36L
1,502 SR
Queue Stats
341W - 346L
1,375 Elo+
Solo
Janus
Janus
King-Helge2822
Janus
Level 72
God Stats
8W - 15L
1,359 SR
Queue Stats
322W - 319L
1,449 Elo+
Party 1
Hel
Hel
Klapsenkind69
Hel
Level 72
God Stats
16W - 17L
1,398 SR
Queue Stats
291W - 286L
1,406 Elo+
Party 1
Bastet
Bastet
Tsubasaxozoraa
Bastet
Level 68
God Stats
12W - 10L
1,540 SR
Queue Stats
291W - 269L
1,450 Elo+
Solo
Rama
Rama
panita1797
Rama
Level 65
God Stats
15W - 5L
1,553 SR
Queue Stats
207W - 209L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 1
8,247
515
9,338
17,433
10,141
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Pandahbubu
Anubis
12
1 / 6 / 0
7,317
457
3,347
8,937
3,576
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
7
0 / 3 / 0
5,576
349
1,735
5,072
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 6 / 0
8,437
527
12,313
17,353
8,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 1
5,727
358
504
4,382
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 5
10,349
647
7,514
11,877
3,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 7
9,486
593
6,882
7,215
2,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 2 / 6
10,733
671
6,946
8,461
3,210
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
10 / 4 / 4
10,153
635
11,948
14,000
5,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
7 / 0 / 5
11,741
734
7,432
8,749
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
11
Kills
25
25
Deaths
11
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
3
7
1
0.5
W
1
3
7
1.5
W
5
2
6
4
L
Anubis
Pandahbubu
Anubis
1
6
0
0.17
L
Nu Wa
0
3
0
0
W
10
4
4
3
W
7
0
5
9.5
L
7
6
0
1.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,237
Damage
40,722
53,177
Taken
50,302
24,863
Mitigated
18,723
9,189
Healing
16,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,514
3,168
0
4,667
11,877
3,851
3,184
4,312
7,565
82,754
9,766
L
9,338
1,608
130
4,095
17,433
10,141
240
7,236
10,051
58,539
0
W
6,882
302
0
1,330
7,215
2,400
845
2,300
4,915
56,939
0
W
6,946
643
358
4,525
8,461
3,210
5,520
2,659
5,802
74,271
0
L
Anubis
Pandahbubu
Anubis
3,347
94
0
2,035
8,937
3,576
102
3,319
5,576
38,092
0
L
Nu Wa
1,735
1,228
0
830
5,072
1,371
0
2,567
2,341
9,782
0
W
11,948
6,449
0
2,252
14,000
5,567
0
1,943
12,057
0
60,476
W
7,432
6,200
0
3,689
8,749
3,695
7,855
3,206
5,543
0
89,337
L
12,313
6,552
0
1,931
17,353
8,000
0
5,357
11,848
0
47,206
L
504
142
0
168
4,382
1,775
0
2,363
2,019
0
8,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,304
Gold Earned
52,462
257
Minions Killed
588
0
Camps Cleared
0
972,985
Distance Traveled
1,490,113
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,349
647
146
9
0
257,165
0
L
Hades
8,247
515
95
6
0
268,013
0
W
Janus
9,486
593
98
6
0
262,438
0
W
Hel
10,733
671
119
7
0
283,689
0
L
Anubis
7,317
457
68
4
0
181,438
1
L
Nu Wa
5,576
349
9
1
0
118,445
0
W
Bastet
10,153
635
71
4
0
372,729
0
W
Rama
11,741
734
154
10
0
314,092
2
L
Set
8,437
527
63
4
0
289,563
1
L
Chaac
5,727
358
22
1
0
115,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role