Player Matchup

Maui
Maui
Buc Nasty7919
Maui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 55L
1,561 Elo+
Party 2
Kukulkan
Kukulkan
CBlazee
Kukulkan
Level 157
God Stats
2W - 3L
1,372 SR
Queue Stats
117W - 91L
1,547 Elo+
Party 2
Hachiman
Hachiman
Grits N Gravy16
Hachiman
Level 63
God Stats
0W - 5L
1,500 SR
Queue Stats
128W - 102L
1,546 Elo+
Party 2
Yu Huang
Yu Huang
MrSnypess
Yu Huang
Level 155
God Stats
2W - 4L
1,402 SR
Queue Stats
63W - 54L
1,525 Elo+
Solo
Hades
Hades
pablin21
Hades
Level 154
God Stats
4W - 4L
1,629 SR
Queue Stats
171W - 173L
1,578 Elo+
Solo
Team Averages
Level 117
1,481 SR
1,551 Elo+

VS

Team Averages
Level 124
1,570 SR
1,431 Elo+
Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Bushlogger
Cthulhu
Level 17
God Stats
2W - 0L
1,721 SR
Queue Stats
11W - 14L
1,526 Elo+
Party 1
Anubis
Anubis
CourrptGeneral-
Anubis
Level 185
God Stats
1W - 0L
1,747 SR
Queue Stats
1W - 2L
1,202 Elo+
Party 1
Yu Huang
Yu Huang
Just_nasty177
Yu Huang
Level 146
God Stats
4W - 2L
1,399 SR
Queue Stats
166W - 154L
1,464 Elo+
Party 1
Thor
Thor
KocaineDawkinz
Thor
Level 124
God Stats
4W - 4L
1,480 SR
Queue Stats
195W - 191L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,739
672
3,132
12,904
15,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
CBlazee
Kukulkan
18
4 / 3 / 3
9,829
756
10,533
9,403
4,076
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
12
0 / 7 / 4
7,612
586
7,928
12,348
4,010
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
MrSnypess
Yu Huang
18
2 / 2 / 7
9,248
711
18,200
7,529
3,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
pablin21
Hades
16
4 / 5 / 2
9,621
740
8,766
12,722
7,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
1 / 3 / 9
8,145
627
5,470
11,707
5,559
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Bushlogger
Cthulhu
18
3 / 1 / 11
10,260
789
13,528
14,264
17,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 3 / 9
10,761
828
12,172
12,722
7,846
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
Just_nasty177
Yu Huang
17
4 / 2 / 11
10,228
787
14,400
11,552
6,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 2 / 3
9,695
746
5,855
8,463
3,990
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
64
11
Kills
21
21
Deaths
11
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
3
9
1.83
L
1
4
5
0.88
W
Cthulhu
Bushlogger
Cthulhu
3
1
11
8.5
L
Kukulkan
CBlazee
Kukulkan
4
3
3
1.83
W
7
3
9
3.83
L
Hachiman
0
7
4
0.29
W
Yu Huang
Just_nasty177
Yu Huang
4
2
11
4.75
W
6
2
3
3.75
L
Yu Huang
MrSnypess
Yu Huang
2
2
7
2.75
L
Hades
pablin21
Hades
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,559
Damage
51,425
54,906
Taken
58,708
34,664
Mitigated
40,467
10,831
Healing
26,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,470
2,973
1,440
3,521
11,707
5,559
952
7,783
3,540
0
12,800
L
3,132
302
114
1,008
12,904
15,712
0
9,694
3,210
3,724
0
W
Cthulhu
Bushlogger
Cthulhu
13,528
181
3,890
4,239
14,264
17,038
0
7,517
6,603
22,266
0
L
Kukulkan
CBlazee
Kukulkan
10,533
400
807
428
9,403
4,076
0
8,091
1,312
40,984
0
W
12,172
699
0
6,257
12,722
7,846
359
10,426
2,196
28,757
0
L
Hachiman
7,928
4,742
363
300
12,348
4,010
0
8,863
3,485
0
13,903
W
Yu Huang
Just_nasty177
Yu Huang
14,400
503
1,851
2,937
11,552
6,034
417
7,716
3,836
31,836
0
W
5,855
0
1,154
1,476
8,463
3,990
0
6,561
1,902
0
12,103
L
Yu Huang
MrSnypess
Yu Huang
18,200
981
433
2,316
7,529
3,107
0
5,566
1,963
28,447
0
L
Hades
pablin21
Hades
8,766
112
1,916
3,146
12,722
7,759
0
7,886
4,836
16,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,049
Gold Earned
49,089
128
Minions Killed
140
0
Camps Cleared
0
1,143,978
Distance Traveled
1,167,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,145
627
11
1
0
238,183
0
L
Maui
8,739
672
1
0
0
245,533
0
W
Cthulhu
10,260
789
26
2
0
293,483
0
L
Kukulkan
9,829
756
65
5
0
224,325
0
W
Anubis
10,761
828
50
4
0
223,365
0
L
Hachiman
7,612
586
17
1
0
208,660
0
W
Yu Huang
10,228
787
40
3
0
261,573
0
W
Thor
9,695
746
13
1
0
151,224
0
L
Yu Huang
9,248
711
24
2
0
243,212
0
L
Hades
9,621
740
21
2
0
222,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role