Player Matchup

Maui
Maui
JindleD
Maui
Level 79
God Stats
0W - 2L
1,354 SR
Queue Stats
51W - 41L
1,494 Elo+
Party 1
Neith
Neith
LillyFuchs
Neith
Level 82
God Stats
8W - 9L
1,587 SR
Queue Stats
22W - 25L
1,593 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TiLtUK
Morgan Le Fay
Level 62
God Stats
0W - 1L
1,732 SR
Queue Stats
7W - 8L
1,843 Elo+
Party 1
Team Averages
Level 74
1,558 SR
1,643 Elo+

VS

Team Averages
Level 78
1,662 SR
1,517 Elo+
Cerberus
Cerberus
Miladion
Cerberus
Level 29
God Stats
18W - 4L
1,693 SR
Queue Stats
65W - 50L
1,522 Elo+
Party 2
Discordia
Discordia
OgnjenPro
Discordia
Level 56
God Stats
12W - 11L
1,595 SR
Queue Stats
68W - 49L
1,531 Elo+
Party 2
Chernobog
Chernobog
UHU-KlebeStick
Chernobog
Level 149
God Stats
3W - 3L
1,697 SR
Queue Stats
323W - 324L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
JindleD
Maui
11
1 / 5 / 1
8,879
683
3,419
14,589
14,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Neith
11
1 / 8 / 1
8,562
659
9,026
14,490
5,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
TiLtUK
Morgan Le Fay
11
0 / 7 / 1
8,351
642
6,578
12,617
4,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Miladion
Cerberus
13
3 / 0 / 15
10,409
801
9,247
11,872
12,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
OgnjenPro
Discordia
14
12 / 1 / 8
12,127
933
19,712
8,580
3,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
UHU-KlebeStick
Chernobog
14
5 / 1 / 13
10,994
846
6,613
8,972
3,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
2
Kills
20
20
Deaths
2
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Maui
JindleD
Maui
1
5
1
0.3
L
Neith
1
8
1
0.19
W
Cerberus
Miladion
Cerberus
3
0
15
10.5
W
Discordia
OgnjenPro
Discordia
12
1
8
16
L
Morgan Le Fay
TiLtUK
Morgan Le Fay
0
7
1
0.07
W
Chernobog
UHU-KlebeStick
Chernobog
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,023
Damage
35,572
41,696
Taken
29,424
24,152
Mitigated
19,299
2,135
Healing
9,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
JindleD
Maui
3,419
893
0
378
14,589
14,311
0
7,623
6,966
18,399
0
L
Neith
9,026
3,206
0
407
14,490
5,049
0
10,847
3,643
0
35,058
W
Cerberus
Miladion
Cerberus
9,247
668
0
4,913
11,872
12,623
244
4,174
7,698
27,104
779
W
Discordia
OgnjenPro
Discordia
19,712
899
0
1,583
8,580
3,231
820
2,867
5,713
57,899
0
L
Morgan Le Fay
TiLtUK
Morgan Le Fay
6,578
1,079
0
1,350
12,617
4,792
0
10,478
2,139
32,246
0
W
Chernobog
UHU-KlebeStick
Chernobog
6,613
4,372
0
2,887
8,972
3,445
1,910
3,173
5,799
0
47,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,792
Gold Earned
33,530
103
Minions Killed
178
0
Camps Cleared
0
609,968
Distance Traveled
728,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,879
683
13
1
0
230,490
0
L
Neith
8,562
659
51
4
0
194,377
0
W
Cerberus
10,409
801
53
4
0
246,954
0
W
Discordia
12,127
933
80
6
0
242,704
0
L
Morgan Le Fay
8,351
642
39
3
0
185,101
0
W
Chernobog
10,994
846
45
3
0
238,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role