Player Matchup

Chaac
Chaac
 
Chaac
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Sentimented
Ah Muzen Cab
Level 87
God Stats
2W - 3L
1,360 SR
Queue Stats
178W - 173L
1,419 Elo+
Party 2
Sobek
Sobek
SlugPanic
Sobek
Level 99
God Stats
2W - 2L
1,542 SR
Queue Stats
21W - 19L
1,570 Elo+
Solo
Team Averages
Level 109
1,467 SR
1,496 Elo+

VS

Team Averages
Level 127
1,494 SR
1,444 Elo+
Surtr
Surtr
Wangity_Hou
Surtr
Level 142
God Stats
1W - 4L
1,536 SR
Queue Stats
2W - 7L
1,362 Elo+
Party 1
Chronos
Chronos
crucify3nite
Chronos
Level 155
God Stats
41W - 45L
1,445 SR
Queue Stats
378W - 385L
1,419 Elo+
Solo
Cliodhna
Cliodhna
yixin25
Cliodhna
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
2 / 1 / 6
7,715
772
4,237
7,185
4,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Sentimented
Ah Muzen Cab
12
7 / 0 / 2
8,516
852
11,433
5,637
2,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
SlugPanic
Sobek
10
0 / 0 / 9
7,202
720
5,080
10,204
8,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
6,666
667
5,241
11,808
7,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Chronos
crucify3nite
Chronos
9
0 / 3 / 1
6,800
680
7,759
6,854
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
yixin25
Cliodhna
10
1 / 3 / 0
6,905
691
5,174
6,863
2,777
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
6
5
W
Ah Muzen Cab
Sentimented
Ah Muzen Cab
7
0
2
8
W
Sobek
SlugPanic
Sobek
0
0
9
4.5
L
0
3
1
0.17
L
Chronos
crucify3nite
Chronos
0
3
1
0.17
L
Cliodhna
yixin25
Cliodhna
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,750
Damage
18,174
23,026
Taken
25,525
15,748
Mitigated
12,819
7,559
Healing
4,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,237
242
0
3,809
7,185
4,754
0
4,064
3,121
0
19,130
W
Ah Muzen Cab
Sentimented
Ah Muzen Cab
11,433
4,350
0
226
5,637
2,341
222
2,501
3,136
0
43,979
W
Sobek
SlugPanic
Sobek
5,080
441
0
3,524
10,204
8,653
52
2,264
7,940
15,782
0
L
5,241
1,565
0
3,660
11,808
7,568
0
3,242
8,566
449
21,489
L
Chronos
crucify3nite
Chronos
7,759
860
116
648
6,854
2,474
246
1,300
5,554
28,359
0
L
Cliodhna
yixin25
Cliodhna
5,174
303
216
245
6,863
2,777
0
1,150
5,713
0
17,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,433
Gold Earned
20,371
111
Minions Killed
101
0
Camps Cleared
0
542,061
Distance Traveled
537,223
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,715
772
33
3
0
162,103
0
W
Ah Muzen Cab
8,516
852
60
6
0
177,655
0
W
Sobek
7,202
720
18
2
0
202,303
0
L
Surtr
6,666
667
41
4
0
164,951
0
L
Chronos
6,800
680
43
4
0
186,015
4
L
Cliodhna
6,905
691
17
2
0
186,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role