Player Matchup

Hun Batz
Hun Batz
Doktor_Hey
Hun Batz
Level 117
God Stats
8W - 12L
1,255 SR
Queue Stats
264W - 244L
1,392 Elo+
Solo
Hades
Hades
ItsMask-_-Maker
Hades
Level 128
God Stats
11W - 6L
1,477 SR
Queue Stats
195W - 185L
1,477 Elo+
Solo
Athena
Athena
M4rc11
Athena
Level 68
God Stats
10W - 7L
1,594 SR
Queue Stats
132W - 119L
1,401 Elo+
Party 1
Izanami
Izanami
Vollanalyse
Izanami
Level 143
God Stats
6W - 2L
1,598 SR
Queue Stats
134W - 119L
1,430 Elo+
Party 1
Chaac
Chaac
ZOUXINYU
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,498 Elo+
Solo
Team Averages
Level 116
1,485 SR
1,440 Elo+

VS

Team Averages
Level 95
1,514 SR
1,447 Elo+
Neith
Neith
Cyken84
Neith
Level 157
God Stats
33W - 40L
1,492 SR
Queue Stats
288W - 308L
1,449 Elo+
Solo
Eset
Eset
Cyris989
Eset
Level 38
God Stats
0W - 1L
1,719 SR
Queue Stats
7W - 8L
1,460 Elo+
Solo
Ne Zha
Ne Zha
SuginSoul
Ne Zha
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 73L
1,409 Elo+
Solo
Surtr
Surtr
karanymaluch
Surtr
Level 84
God Stats
19W - 21L
1,490 SR
Queue Stats
161W - 152L
1,457 Elo+
Party 2
Janus
Janus
patrykj06
Janus
Level 68
God Stats
3W - 8L
1,370 SR
Queue Stats
136W - 128L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Doktor_Hey
Hun Batz
16
4 / 4 / 7
9,822
546
9,964
18,429
7,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
13 / 0 / 4
10,842
602
14,750
14,073
8,084
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
M4rc11
Athena
13
0 / 1 / 12
8,743
486
6,106
14,573
14,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Vollanalyse
Izanami
15
1 / 0 / 5
9,047
503
6,799
12,149
4,643
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
ZOUXINYU
Chaac
15
4 / 3 / 5
9,978
554
14,660
20,942
17,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cyken84
Neith
12
0 / 4 / 0
7,298
405
9,735
11,762
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Eset
11
0 / 4 / 1
7,209
401
4,093
9,670
6,812
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
SuginSoul
Ne Zha
12
0 / 7 / 3
7,409
412
5,511
18,379
6,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 3 / 0
8,062
448
15,110
22,684
21,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
patrykj06
Janus
13
4 / 5 / 1
8,424
468
14,212
11,614
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
22
Kills
8
8
Deaths
23
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Cyken84
Neith
0
4
0
0
L
Eset
0
4
1
0.13
W
Hun Batz
Doktor_Hey
Hun Batz
4
4
7
1.88
W
13
0
4
15
W
Athena
M4rc11
Athena
0
1
12
6
L
Ne Zha
SuginSoul
Ne Zha
0
7
3
0.21
W
Izanami
Vollanalyse
Izanami
1
0
5
3.5
W
Chaac
ZOUXINYU
Chaac
4
3
5
2.17
L
4
3
0
1.33
L
Janus
patrykj06
Janus
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,279
Damage
48,661
80,166
Taken
74,109
52,346
Mitigated
45,158
32,276
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Cyken84
Neith
9,735
2,523
0
4,024
11,762
5,629
419
3,151
8,443
0
66,674
L
Eset
4,093
745
376
1,711
9,670
6,812
235
3,378
6,136
24,348
0
W
Hun Batz
Doktor_Hey
Hun Batz
9,964
2,283
0
6,097
18,429
7,700
0
3,047
15,382
0
81,932
W
14,750
974
1,364
8,892
14,073
8,084
751
5,246
8,827
77,843
0
W
Athena
M4rc11
Athena
6,106
2,033
0
4,012
14,573
14,463
15
4,369
10,204
25,771
0
L
Ne Zha
SuginSoul
Ne Zha
5,511
1,455
0
2,708
18,379
6,844
0
3,807
14,572
0
58,035
W
Izanami
Vollanalyse
Izanami
6,799
3,923
0
4,385
12,149
4,643
2,469
3,621
8,528
0
86,525
W
Chaac
ZOUXINYU
Chaac
14,660
2,687
0
7,526
20,942
17,456
574
4,584
16,358
0
77,916
L
15,110
4,009
0
6,542
22,684
21,802
0
6,133
16,551
2,821
47,429
L
Janus
patrykj06
Janus
14,212
1,372
0
1,924
11,614
4,071
0
4,387
6,639
68,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,432
Gold Earned
38,402
562
Minions Killed
376
0
Camps Cleared
0
1,781,784
Distance Traveled
1,663,985
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,298
405
101
6
0
284,130
0
L
Eset
7,209
401
27
2
0
331,882
0
W
Hun Batz
9,822
546
113
6
0
373,342
0
W
Hades
10,842
602
107
6
0
373,266
2
W
Athena
8,743
486
53
3
0
386,863
5
L
Ne Zha
7,409
412
70
4
0
348,519
6
W
Izanami
9,047
503
140
8
0
315,783
2
W
Chaac
9,978
554
149
8
0
332,530
0
L
Surtr
8,062
448
67
4
0
359,732
0
L
Janus
8,424
468
111
6
0
339,722
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role