Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Jellyツ
Horus
Level 147
God Stats
16W - 11L
1,611 SR
Queue Stats
633W - 637L
1,474 Elo+
Party 1
Ra
Ra
WAZUPSTUPID
Ra
Level 80
God Stats
48W - 50L
1,517 SR
Queue Stats
151W - 194L
1,451 Elo+
Party 1
Sol
Sol
hipham6
Sol
Level 128
God Stats
6W - 2L
1,659 SR
Queue Stats
110W - 105L
1,551 Elo+
Solo
Team Averages
Level 132
1,557 SR
1,495 Elo+

VS

Team Averages
Level 119
1,555 SR
1,523 Elo+
Loki
Loki
Cesar_RdR1
Loki
Level 142
God Stats
3W - 1L
1,888 SR
Queue Stats
365W - 325L
1,631 Elo+
Solo
Sylvanus
Sylvanus
ChaircatMeow
Sylvanus
Level 159
God Stats
15W - 12L
1,520 SR
Queue Stats
772W - 757L
1,486 Elo+
Party 2
Ymir
Ymir
Jammin_Jelly_Boy
Ymir
Level 45
God Stats
1W - 6L
1,355 SR
Queue Stats
18W - 19L
1,532 Elo+
Solo
Tiamat
Tiamat
Lombax_King167
Tiamat
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 68L
1,517 Elo+
Solo
Ishtar
Ishtar
MeiHantei
Ishtar
Level 129
God Stats
10W - 12L
1,511 SR
Queue Stats
412W - 407L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 0 / 1
8,152
627
8,289
11,657
5,820
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
 
Da Ji
12
4 / 3 / 2
7,254
558
8,121
10,999
4,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
Jellyツ
Horus
11
3 / 0 / 3
7,807
601
5,332
9,691
7,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 1 / 3
7,490
576
3,769
5,533
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
14
3 / 0 / 0
8,464
651
6,750
8,039
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
6,719
517
6,862
10,750
4,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
ChaircatMeow
Sylvanus
9
0 / 1 / 0
5,784
445
2,555
7,080
5,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
3 / 2 / 0
7,037
541
6,779
10,395
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 2 / 2
7,183
553
4,133
6,582
3,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
MeiHantei
Ishtar
11
1 / 4 / 0
6,543
503
2,658
9,593
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
13
Kills
4
4
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
1
3.5
W
Da Ji
 
Da Ji
4
3
2
1.67
L
0
4
1
0.13
L
Sylvanus
ChaircatMeow
Sylvanus
0
1
0
0
L
3
2
0
1.5
W
Horus
Jellyツ
Horus
3
0
3
4.5
L
0
2
2
0.5
L
Ishtar
MeiHantei
Ishtar
1
4
0
0.25
W
0
1
3
1.5
W
Sol
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,261
Damage
22,987
45,919
Taken
44,400
23,948
Mitigated
21,385
25,721
Healing
14,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,289
292
0
9,570
11,657
5,820
0
2,285
9,372
57,595
0
W
Da Ji
 
Da Ji
8,121
2,183
0
2,495
10,999
4,625
0
3,368
7,565
0
57,765
L
6,862
1,328
0
2,686
10,750
4,166
0
5,575
5,175
0
50,522
L
Sylvanus
ChaircatMeow
Sylvanus
2,555
343
1,085
3,521
7,080
5,330
0
3,454
3,626
9,853
0
L
6,779
1,685
0
3,024
10,395
4,989
0
3,134
7,261
47,437
833
W
Horus
Jellyツ
Horus
5,332
2,348
2,494
2,779
9,691
7,938
0
2,956
6,669
0
17,009
L
4,133
504
0
1,936
6,582
3,607
0
2,150
4,432
49,971
0
L
Ishtar
MeiHantei
Ishtar
2,658
1,847
0
2,058
9,593
3,293
0
4,495
5,098
0
37,948
W
3,769
436
1,033
1,635
5,533
2,605
0
3,562
1,779
62,411
0
W
Sol
6,750
2,738
0
5,715
8,039
2,960
1,197
974
7,065
74,210
1,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,167
Gold Earned
33,266
428
Minions Killed
381
0
Camps Cleared
0
1,326,958
Distance Traveled
1,291,086
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,152
627
88
7
0
268,352
0
W
Da Ji
7,254
558
81
6
0
281,107
0
L
Loki
6,719
517
86
7
0
258,015
2
L
Sylvanus
5,784
445
16
1
0
266,172
4
L
Ymir
7,037
541
82
6
0
278,987
0
W
Horus
7,807
601
20
2
0
265,765
1
L
Tiamat
7,183
553
116
9
0
241,576
0
L
Ishtar
6,543
503
81
6
0
246,336
2
W
Ra
7,490
576
111
9
0
278,732
0
W
Sol
8,464
651
128
10
0
233,002
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role