Player Matchup

Odin
Odin
Hazey27
Odin
Level 49
God Stats
1W - 0L
1,720 SR
Queue Stats
58W - 50L
1,478 Elo+
Party 1
Scylla
Scylla
HungVeloci
Scylla
Level 25
God Stats
4W - 6L
1,383 SR
Queue Stats
57W - 44L
1,498 Elo+
Party 1
Cupid
Cupid
MegasaurAPB
Cupid
Level 28
God Stats
7W - 1L
1,647 SR
Queue Stats
10W - 6L
1,446 Elo+
Party 2
Thanatos
Thanatos
The65C02
Thanatos
Level 118
God Stats
7W - 4L
1,509 SR
Queue Stats
47W - 32L
1,511 Elo+
Party 2
Yemoja
Yemoja
lLoveAndrew
Yemoja
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,319 Elo+
Solo
Team Averages
Level 47
1,552 SR
1,450 Elo+

VS

Team Averages
Level 44
1,553 SR
1,482 Elo+
Surtr
Surtr
Mrlazerb0y
Surtr
Level 36
God Stats
1W - 1L
1,738 SR
Queue Stats
15W - 24L
1,420 Elo+
Solo
Atlas
Atlas
OmiChad
Atlas
Level 13
God Stats
2W - 5L
1,211 SR
Queue Stats
9W - 17L
1,336 Elo+
Solo
Cliodhna
Cliodhna
Smiteteam29
Cliodhna
Level 39
God Stats
5W - 3L
1,641 SR
Queue Stats
53W - 63L
1,459 Elo+
Party 3
Neith
Neith
asifcool
Neith
Level 42
God Stats
0W - 2L
1,577 SR
Queue Stats
1W - 2L
1,696 Elo+
Solo
King Arthur
King Arthur
tsmregold
King Arthur
Level 88
God Stats
3W - 3L
1,601 SR
Queue Stats
104W - 95L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Hazey27
Odin
13
2 / 0 / 6
7,337
917
6,760
7,646
6,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
HungVeloci
Scylla
14
2 / 0 / 4
7,544
943
8,833
3,606
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 5
8,085
1,011
9,517
8,837
3,867
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
The65C02
Thanatos
14
7 / 2 / 5
8,133
1,017
7,741
6,224
2,743
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
14
0 / 0 / 11
7,701
963
4,419
8,394
6,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
2 / 4 / 1
7,135
892
4,344
10,232
4,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
OmiChad
Atlas
12
0 / 4 / 4
6,792
849
4,970
11,197
8,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Smiteteam29
Cliodhna
12
3 / 2 / 1
7,090
886
2,767
7,386
3,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
asifcool
Neith
11
0 / 3 / 1
6,334
792
3,114
5,713
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
tsmregold
King Arthur
13
0 / 3 / 2
6,796
850
7,683
12,887
13,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
15
Kills
5
5
Deaths
16
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Odin
Hazey27
Odin
2
0
6
5
W
Scylla
HungVeloci
Scylla
2
0
4
4
W
4
3
5
2.17
L
Surtr
2
4
1
0.63
L
Atlas
OmiChad
Atlas
0
4
4
0.5
L
Cliodhna
Smiteteam29
Cliodhna
3
2
1
1.75
W
Thanatos
The65C02
Thanatos
7
2
5
4.75
L
Neith
asifcool
Neith
0
3
1
0.17
W
Yemoja
0
0
11
5.5
L
King Arthur
tsmregold
King Arthur
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,270
Damage
22,878
34,707
Taken
47,415
20,331
Mitigated
31,879
16,683
Healing
5,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Hazey27
Odin
6,760
1,856
0
500
7,646
6,345
58
1,245
6,159
0
10,976
W
Scylla
HungVeloci
Scylla
8,833
482
0
896
3,606
1,248
293
1,377
2,055
37,292
0
W
9,517
5,530
1,133
2,309
8,837
3,867
1,582
1,177
7,548
0
30,761
L
Surtr
4,344
1,605
0
1,378
10,232
4,993
0
3,753
6,274
240
17,268
L
Atlas
OmiChad
Atlas
4,970
1,573
110
655
11,197
8,350
0
3,801
7,089
14,460
0
L
Cliodhna
Smiteteam29
Cliodhna
2,767
53
0
261
7,386
3,088
0
995
6,391
0
14,805
W
Thanatos
The65C02
Thanatos
7,741
761
805
4,332
6,224
2,743
112
1,068
5,121
0
13,073
L
Neith
asifcool
Neith
3,114
1,006
0
278
5,713
2,058
378
1,221
4,492
0
11,884
W
Yemoja
4,419
1,291
3,432
3,276
8,394
6,128
600
1,595
6,685
15,532
0
L
King Arthur
tsmregold
King Arthur
7,683
670
0
3,103
12,887
13,390
0
3,482
9,065
3,096
17,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
34,147
190
Minions Killed
137
0
Camps Cleared
0
862,349
Distance Traveled
805,005
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,337
917
12
2
0
181,508
0
W
Scylla
7,544
943
76
10
0
179,814
0
W
Cupid
8,085
1,011
68
9
0
168,566
0
L
Surtr
7,135
892
27
3
0
167,679
0
L
Atlas
6,792
849
28
4
0
162,759
0
L
Cliodhna
7,090
886
31
4
0
181,565
2
W
Thanatos
8,133
1,017
16
2
0
182,994
0
L
Neith
6,334
792
21
3
0
121,702
0
W
Yemoja
7,701
963
18
2
0
149,467
0
L
King Arthur
6,796
850
30
4
0
171,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role