Player Matchup

Hun Batz
Hun Batz
Bobspizza_hut_09
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,415 Elo+
Solo
Hou Yi
Hou Yi
Conscript404
Hou Yi
Level 149
God Stats
3W - 3L
1,657 SR
Queue Stats
119W - 93L
1,442 Elo+
Party 2
Horus
Horus
IamTHEresistee
Horus
Level 154
God Stats
4W - 1L
1,860 SR
Queue Stats
177W - 178L
1,398 Elo+
Party 3
Gilgamesh
Gilgamesh
andrewmt
Gilgamesh
Level 92
God Stats
3W - 2L
1,516 SR
Queue Stats
36W - 52L
1,333 Elo+
Party 2
Athena
Athena
wookie3sx
Athena
Level 134
God Stats
3W - 2L
1,659 SR
Queue Stats
172W - 173L
1,399 Elo+
Party 3
Team Averages
Level 120
1,638 SR
1,397 Elo+

VS

Team Averages
Level 93
1,435 SR
1,448 Elo+
Terra
Terra
Buzz09
Terra
Level 67
God Stats
3W - 4L
1,524 SR
Queue Stats
192W - 233L
1,469 Elo+
Solo
Khepri
Khepri
ItsJustNick12
Khepri
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 57L
1,371 Elo+
Party 1
Discordia
Discordia
MamaB34R420
Discordia
Level 123
God Stats
1W - 2L
1,484 SR
Queue Stats
88W - 77L
1,453 Elo+
Solo
Vulcan
Vulcan
THETBONEKILLA
Vulcan
Level 145
God Stats
3W - 3L
1,389 SR
Queue Stats
171W - 170L
1,470 Elo+
Party 1
Raijin
Raijin
YoungMathias420
Raijin
Level 67
God Stats
1W - 2L
1,279 SR
Queue Stats
96W - 85L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,906
810
5,048
11,006
6,034
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
19
14 / 2 / 3
11,767
1,070
15,505
11,644
5,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 13
8,774
798
6,688
14,145
11,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
andrewmt
Gilgamesh
14
3 / 3 / 8
9,042
822
8,882
10,835
11,093
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
wookie3sx
Athena
15
0 / 3 / 11
8,671
788
3,103
15,573
12,745
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Buzz09
Terra
1
0 / 0 / 0
2,840
258
0
0
0
12
1 / 8 / 5
7,072
643
3,105
16,042
8,478
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
MamaB34R420
Discordia
16
2 / 3 / 9
8,457
769
14,335
6,234
3,151
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
6 / 5 / 2
9,123
829
9,399
7,318
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 4 / 7
10,131
921
18,277
11,708
5,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
20
Kills
13
14
Deaths
20
40
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
L
Terra
Buzz09
Terra
0
0
0
0
W
Hou Yi
14
2
3
7.75
W
0
4
13
1.63
L
1
8
5
0.44
L
Discordia
MamaB34R420
Discordia
2
3
9
2.17
L
6
5
2
1.4
L
4
4
7
1.88
W
Gilgamesh
andrewmt
Gilgamesh
3
3
8
2.33
W
Athena
wookie3sx
Athena
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,226
Damage
45,116
63,203
Taken
41,302
46,673
Mitigated
21,489
21,855
Healing
5,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,048
1,265
1,960
2,431
11,006
6,034
1,783
7,648
3,358
0
18,609
L
Terra
Buzz09
Terra
0
0
0
0
0
0
0
0
0
0
0
W
Hou Yi
15,505
8,901
862
2,405
11,644
5,349
3,554
9,380
2,264
0
39,018
W
6,688
3,418
4,637
3,726
14,145
11,452
1,197
8,019
6,126
0
11,052
L
3,105
185
303
438
16,042
8,478
0
812
14,843
5,571
0
L
Discordia
MamaB34R420
Discordia
14,335
1,228
349
295
6,234
3,151
0
377
5,626
25,056
0
L
9,399
5,808
62
197
7,318
4,029
0
849
6,193
17,965
0
L
18,277
2,087
573
2,830
11,708
5,831
0
1,065
10,273
41,241
0
W
Gilgamesh
andrewmt
Gilgamesh
8,882
2,114
689
878
10,835
11,093
0
8,092
2,743
0
14,849
W
Athena
wookie3sx
Athena
3,103
791
1,580
2,687
15,573
12,745
1,178
11,977
3,596
9,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,160
Gold Earned
37,623
120
Minions Killed
95
0
Camps Cleared
0
1,004,945
Distance Traveled
661,521
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,906
810
17
2
0
199,743
0
L
Terra
2,840
258
0
0
0
0
0
W
Hou Yi
11,767
1,070
72
7
0
204,265
0
W
Horus
8,774
798
5
0
0
197,881
0
L
Khepri
7,072
643
3
0
0
150,947
0
L
Discordia
8,457
769
19
2
0
189,563
0
L
Vulcan
9,123
829
20
2
0
127,243
0
L
Raijin
10,131
921
53
5
0
193,768
0
W
Gilgamesh
9,042
822
16
1
0
200,208
0
W
Athena
8,671
788
10
1
0
202,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role