Player Matchup

Ao Kuang
Ao Kuang
B00G3MZ
Ao Kuang
Level 167
God Stats
4W - 4L
1,730 SR
Queue Stats
278W - 249L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
IceWyte
Baron Samedi
Level 147
God Stats
12W - 5L
1,770 SR
Queue Stats
495W - 470L
1,607 Elo+
Solo
Artemis
Artemis
UltraBeastzz
Artemis
Level 129
God Stats
17W - 11L
1,672 SR
Queue Stats
480W - 433L
1,575 Elo+
Solo
Cerberus
Cerberus
YoshiNoir
Cerberus
Level 172
God Stats
139W - 127L
1,524 SR
Queue Stats
271W - 260L
1,502 Elo+
Solo
Hera
Hera
ickywoodz31
Hera
Level 118
God Stats
1W - 2L
1,327 SR
Queue Stats
25W - 17L
1,583 Elo+
Party 1
Team Averages
Level 147
1,605 SR
1,554 Elo+

VS

Team Averages
Level 149
1,553 SR
1,491 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Atdm
Hera
Level 158
God Stats
0W - 2L
1,312 SR
Queue Stats
273W - 257L
1,521 Elo+
Solo
Hercules
Hercules
iBrunim
Hercules
Level 178
God Stats
0W - 2L
1,744 SR
Queue Stats
181W - 146L
1,509 Elo+
Solo
Baba Yaga
Baba Yaga
ikish1ma
Baba Yaga
Level 81
God Stats
3W - 4L
1,711 SR
Queue Stats
196W - 201L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
B00G3MZ
Ao Kuang
12
2 / 1 / 2
6,850
571
2,973
9,854
3,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
IceWyte
Baron Samedi
10
0 / 1 / 4
6,500
542
4,619
9,873
8,627
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
UltraBeastzz
Artemis
12
3 / 2 / 2
7,383
615
7,269
8,304
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
YoshiNoir
Cerberus
12
1 / 0 / 2
7,168
597
2,901
8,420
3,991
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 3 / 0
6,179
515
5,177
6,537
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 2
6,751
563
7,667
6,704
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
 
Camazotz
11
0 / 2 / 4
6,267
522
4,777
12,583
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Atdm
Hera
10
3 / 3 / 0
6,471
539
7,104
7,711
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
iBrunim
Hercules
9
2 / 2 / 2
6,355
530
3,901
12,841
10,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Baba Yaga
ikish1ma
Baba Yaga
2
0 / 1 / 0
4,046
337
0
671
120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
8
Kills
7
7
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
2
3
L
Camazotz
 
Camazotz
0
2
4
1
L
Hera
Atdm
Hera
3
3
0
1
W
Ao Kuang
B00G3MZ
Ao Kuang
2
1
2
3
W
Baron Samedi
IceWyte
Baron Samedi
0
1
4
2
W
Artemis
UltraBeastzz
Artemis
3
2
2
2
W
Cerberus
YoshiNoir
Cerberus
1
0
2
2
L
Hercules
iBrunim
Hercules
2
2
2
1.5
W
2
3
0
0.67
L
Baba Yaga
ikish1ma
Baba Yaga
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,939
Damage
23,449
42,988
Taken
40,510
21,808
Mitigated
19,675
18,278
Healing
15,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,667
3,280
0
4,019
6,704
2,210
1,174
1,616
5,048
51,141
3,357
L
Camazotz
 
Camazotz
4,777
1,796
0
5,839
12,583
4,271
0
4,130
8,313
0
45,312
L
Hera
Atdm
Hera
7,104
1,610
0
1,169
7,711
2,826
0
5,101
2,454
44,844
0
W
Ao Kuang
B00G3MZ
Ao Kuang
2,973
497
0
2,343
9,854
3,784
0
2,511
7,343
37,238
472
W
Baron Samedi
IceWyte
Baron Samedi
4,619
498
849
4,090
9,873
8,627
0
5,285
4,588
20,399
0
W
Artemis
UltraBeastzz
Artemis
7,269
3,444
0
4,475
8,304
3,209
1,253
3,034
5,270
0
54,096
W
Cerberus
YoshiNoir
Cerberus
2,901
0
0
5,177
8,420
3,991
548
2,077
6,343
50,538
0
L
Hercules
iBrunim
Hercules
3,901
698
0
4,680
12,841
10,248
0
4,343
8,428
0
19,482
W
5,177
527
0
1,344
6,537
2,197
56
1,841
4,696
37,765
0
L
Baba Yaga
ikish1ma
Baba Yaga
0
0
0
8
671
120
0
0
671
1,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,080
Gold Earned
29,890
357
Minions Killed
258
0
Camps Cleared
0
1,171,196
Distance Traveled
1,030,373
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,751
563
100
8
0
234,632
0
L
Camazotz
6,267
522
61
5
0
270,638
0
L
Hera
6,471
539
70
6
0
236,392
2
W
Ao Kuang
6,850
571
63
5
0
271,202
0
W
Baron Samedi
6,500
542
15
1
0
229,244
0
W
Artemis
7,383
615
96
8
0
225,307
4
W
Cerberus
7,168
597
124
10
0
206,084
0
L
Hercules
6,355
530
24
2
0
274,016
5
W
Hera
6,179
515
59
5
0
239,359
1
L
Baba Yaga
4,046
337
3
0
0
14,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role