Player Matchup

Anhur
Anhur
 
Anhur
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MoonBlade_Yautja
Fenrir
Level 123
God Stats
6W - 4L
1,526 SR
Queue Stats
265W - 253L
1,433 Elo+
Solo
Merlin
Merlin
NikoGacharna797
Merlin
Level 103
God Stats
2W - 1L
1,728 SR
Queue Stats
7W - 7L
1,578 Elo+
Solo
Hades
Hades
Skaunkz
Hades
Level 86
God Stats
2W - 0L
1,774 SR
Queue Stats
16W - 25L
1,350 Elo+
Solo
Ares
Ares
bigbroham88
Ares
Level 128
God Stats
5W - 1L
1,901 SR
Queue Stats
98W - 100L
1,501 Elo+
Solo
Team Averages
Level 124
1,686 SR
1,473 Elo+

VS

Team Averages
Level 125
1,549 SR
1,539 Elo+
Ravana
Ravana
AstroDS11
Ravana
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 198L
1,450 Elo+
Solo
Maman Brigitte
Maman Brigitte
DmonRL
Maman Brigitte
Level 111
God Stats
32W - 28L
1,639 SR
Queue Stats
217W - 198L
1,552 Elo+
Solo
Anhur
Anhur
DoctorJackass09
Anhur
Level 105
God Stats
2W - 2L
1,524 SR
Queue Stats
74W - 79L
1,527 Elo+
Solo
Chang'e
Chang'e
Tututata
Chang'e
Level 157
God Stats
47W - 44L
1,579 SR
Queue Stats
523W - 499L
1,508 Elo+
Solo
Ymir
Ymir
mikejones04
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
6 / 0 / 0
7,086
709
7,668
5,330
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 3 / 1
5,375
538
2,977
10,671
4,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 1
5,355
536
1,215
4,551
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Skaunkz
Hades
9
1 / 4 / 0
5,373
537
3,527
8,013
4,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 5
6,434
643
3,864
7,698
6,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AstroDS11
Ravana
9
2 / 2 / 7
5,803
580
5,681
6,676
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maman Brigitte
DmonRL
Maman Brigitte
12
4 / 1 / 2
7,123
712
6,643
7,908
2,964
7
0 / 4 / 0
4,324
432
1,035
6,259
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Tututata
Chang'e
11
5 / 1 / 2
6,534
653
6,514
6,547
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 3 / 0
4,006
401
1,369
6,171
4,278
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
11
Kills
11
11
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
0
0
6
L
Ravana
AstroDS11
Ravana
2
2
7
2.75
L
Maman Brigitte
DmonRL
Maman Brigitte
4
1
2
5
L
0
4
0
0
W
2
3
1
0.83
W
1
3
1
0.5
W
Hades
Skaunkz
Hades
1
4
0
0.25
L
Chang'e
Tututata
Chang'e
5
1
2
6
W
1
1
5
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,251
Damage
21,242
36,263
Taken
33,561
18,873
Mitigated
13,567
11,254
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,668
4,240
0
3,692
5,330
1,716
606
712
4,618
0
58,053
L
Ravana
AstroDS11
Ravana
5,681
2,383
0
818
6,676
2,684
0
1,442
5,234
0
27,791
L
Maman Brigitte
DmonRL
Maman Brigitte
6,643
866
0
5,167
7,908
2,964
0
3,467
4,441
57,160
0
L
1,035
482
0
1,479
6,259
1,229
0
425
5,834
0
22,004
W
2,977
1,735
0
2,134
10,671
4,172
0
2,500
8,171
0
31,566
W
1,215
178
0
900
4,551
1,660
18
2,244
2,307
37,132
0
W
Hades
Skaunkz
Hades
3,527
266
40
3,298
8,013
4,471
0
5,281
2,732
31,990
0
L
Chang'e
Tututata
Chang'e
6,514
453
449
2,220
6,547
2,412
0
2,631
3,916
46,044
0
W
3,864
241
0
1,190
7,698
6,854
0
3,789
3,909
14,881
0
L
1,369
384
0
505
6,171
4,278
57
641
5,530
12,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,623
Gold Earned
27,790
285
Minions Killed
283
0
Camps Cleared
0
889,555
Distance Traveled
963,763
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,086
709
107
11
0
173,865
2
L
Ravana
5,803
580
46
5
0
204,167
0
L
Maman Brigitte
7,123
712
97
10
0
215,616
2
L
Anhur
4,324
432
30
3
0
143,378
0
W
Fenrir
5,375
538
47
5
0
189,411
0
W
Merlin
5,355
536
64
6
0
171,579
0
W
Hades
5,373
537
53
5
0
159,817
0
L
Chang'e
6,534
653
89
9
0
226,653
0
W
Ares
6,434
643
14
1
0
194,883
1
L
Ymir
4,006
401
21
2
0
173,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role